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Monster Hunter Memoirs: Fever
NEW ENTRY IN THE MONSTER HUNTER MEMOIRS SERIES:
Chloe Mendoza and her team from Monster Hunter International must seek out and destroy an ancient evil threatening Los Angeles at the height of Disco Fever.
Los Angeles: the 1970s.
Disco is king and the nightclubs are full of young, beautiful people with Saturday night fever. From the Sunset Strip to Hollywood Boulevard, a new era is dawning. But below the glitz and glamour, a darkness lurks.
Chloe Mendoza knows darkness. She is a nagualii, a half-demon created by the gods of Central and South America, a daughter of the Court of Feathers, a group of demigods who ruled Mesoamerica before the Spanish arrived.
Now, she is a member of Monster Hunter International’s latest team, based in the L.A. Basin. Business is good in the City of Angels, but soon Chloe gets a message from the Court of Feathers, warning her of a Dark Master who is building up its power in the region. Whatever it is, it brings death and carnage with it.
Time to boogie.
The Monster Hunter Memoirs:
The Monster Hunter series:
The City of Marble and Blood
THE CHRONICLES OF HANUVAR CONTINUE—SWORD AND SORCERY HEROICS ABOUND!
Gladiators, legionaries, scheming sorcerers, and dark gods had battered Hanuvar but not stopped him. The great Volani general now returns to the land of his enemies!
Hanuvar had pledged to find the remnants of his people, scattered into slavery across the whole of the peninsula. This time he had no army to help him. His would be a stealthy war of liberation, buying the freedom of some and arranging for the escape of others, aided only by a young playwright, the daughter of a hated political rival, the tattered remnants of his old spy network, and the unlikeliest ally of all, the general who had once defeated him.
Arrayed against them were the mighty legions, the sorcerous Revenants, and the wily Metellus of the Praetorian guard, ever alert to seize advantage. To add to their troubles, someone was drawing unwanted attention to the helpless Volani slaves by murdering influential Dervans and leaving the sign of the sacred Eltyr corps beside their bodies. Someone who might well be Hanuvar’s lost daughter, who’d fought her way from captivity and was even now being hunted through the countryside.
Worst of all, a magical attack had left Hanuvar with a lingering curse that might change him forever . . . or lead him to an early grave.
The Silent Hand
HARD-HITTING MILITARY ACTION AND POLITICAL DRAMA FOR READERS OF DUNE AND DORSAI!
They said ten-year-old street urchin Inga was perfect for their purpose, taken from the squalor of Port City to the asteroid enclave, Hawksgaard, where she underwent the training and augmentation that transformed her. Maturing to full lethality even as war erupts among the Myriad Worlds, Inga is assigned to protect Family scion, Captain Saef Sinclair-Maru as he leads the fight against humanity's merciless enemy.
The vessel: IMS Hightower
The mission: Rescue a trapped Legion force from the surface of Delta Three.
The crisis: Nothing is as it appears.
With Marines plummeting into surface combat, an orbital space battle raging, and assassins swarming within Hightower, the stakes could scarcely be greater, but in the midst of this tumult, treacherous revelations continue to unfold. A mysterious enemy emplacement, a vanished civilian population, the inexplicable powers suddenly unleashed: Each new facet of discovery creates a deadly path leading from Delta Three to the heart of the Imperium and the emperor himself. To seize any chance for victory—or even survival—Inga must accept the irrevocable course leading from the remnants of her own humanity to the fullness of the Silent Hand.
The Janus File
THE FATES OF UNIVERSES AREN’T THE ONLY THINGS TIME TRAVEL CAN IMPACT
It was supposed to be a routine trip for the members of the Gordian Division, both human and AI: fly out to Saturn, inspect the construction of their latest time machines, then fly back.
But when the division’s top scientist and chief engineer are killed in the same freak accident, suspicions of foul play run deep. Detective Isaac Cho is sent in to investigate, but he has more on his mind than just a new case. His superiors have saddled him with an exchange officer from the neighboring Admin—Special Agent Susan Cantrell—whose notion of proper “law enforcement” involves blowing up criminals first and skipping questions entirely.
Despite his objections, Cho is stuck with an untested partner on a case that increasingly reeks of murder and conspiracy. The unlikely pair must work together to unravel this mystery, and soon they discover their unique combination of skills might just provide the edge they need.
But nothing is ever simple where the Gordian Division is involved.
Not even time itself.
A NEW KENCYRATH NOVEL!
Jamethiel Knorth, Priest’s Bane and Dream-Weaver, has returned victorious from Tai-tastigon, but trouble dogs the Kencyrath.
There is intrigue among the Highborn. The Randir and his allies want the larger houses to decide for all nine, which would strip the Highlordship from the Knorth. At Omiroth, a senile king struggles against his venal son-in-law—but if neither of these can rule, the next in line is a mother-dominated child. Kindrie Soul-Walker is captured and thrown in a secret dungeon, a political prisoner. And a Kendar administrator, dissatisfied with the use that Jame is making of the gates, schemes against her, and then against her house and her brother, Torisen Black Lord, Highlord of the Kencyrath.
ONCE A DEFECTOR, NOW A LEADER, JARED CLEMENT MUST RISE TO THE OCCASION OR BE RESPONSIBLE FOR GENOCIDE
Jared Clement has returned to Trinity not as a mere ship captain, but as a 5 Suns Fleet Admiral. With his promotion comes increased responsibility that weighs heavy on his shoulders. Thirty thousand settlers are leaving the dying planets of the Rim, his home, and resettling next to the natives of the planet Bellus.
Clement is responsible for those lives and the lives of the natives, Trinity’s children, and for building a better future for them all. But when his migrant fleet arrives in the Trinity system, they are faced with enemies both old and new. Former Fleet Admiral Elara DeVore has escaped her exile on the planet Alphus and has vanished into parts unknown. Soon, however, Clement discovers she has a new fleet and a new ally, the Solar League from Earth. The Solar League has arrived with a massive fleet and plans on taking Trinity for itself, then forcing the 5 Suns to surrender. With just a small military fleet to accompany the migrants, Clement is faced with the almost impossible task of defending both his people and the natives from becoming slaves of the Solar League.
Louisiana Book Festival
Through the Storm
"Augmented Reality" game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it.
REALITY BITES—AND IT HAS BIG TEETH
Becoming a global celebrity overnight would make most people happy.
Not Lynn Raven.
As a teenage gaming prodigy, she’s enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm.
And she’s winning.
But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her.
Then there’s the game itself. At times, the “augmented” reality seems too real for Lynn’s comfort, and strange accidents keep happening. Something is going on; she just has to figure out what.
Lynn would much rather fight monsters than do paparazzi interviews, but somehow she’ll have to master both—and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good?
A JOURNEY THROUGH TIME—BACK TO BOSTON!
1462: an alien who feasts on the suffering of sentient beings dines off the agonies of Vlad the Impaler’s twenty-thousand victims near Targoviste, Romania.
1688: a woman is framed for witchcraft and hanged by the neck in Boston.
1965: a toy store that never seems to run out of special toys is suspected of being the location of a temporal portal, the same one used by the agony-feeding alien.
2022: a grandfather, showing his young grandchildren what remains of the Boston of his youth, is shown that portal by his granddaughters.
And they’re off! Off through the gate that grants wishes, off to deal with time travel, off to break and enter, off to endure the pain of seeing afresh loved ones long since departed in their own time. They’re off to deal with hardened, murderous criminals and with equally murderous aliens.
And all of that is set around the time of Christmas joy, in old, fine hotels, with presents, fresh loves, Handel’s Messiah, a department store’s enchanted village, old delicacies, modern weapons, lasers . . . and a very special calico cat.
The Dyson File
NEW GORDIAN DIVISION NOVEL: When a top engineer on Saturn commits suicide, Detective Isaac Cho and Special Agent Susan Cantrell are called in to review the case. But what seems like an open-and-shut case spirals into the strange. And if Cho and Cantrell don't solve the mystery soon, they may be the next ones to wind up dead.
The Atlas Corporation was all set to tear apart the planet Mercury—converting its resources into a swarm of solar-collecting megastructures—when Esteban Velasco, lead Atlas engineer, is found dead from a self-inflicted gunshot wound to the head.
Detective Isaac Cho and Special Agent Susan Cantrell, both eager to return to active duty despite close calls on their last case, are sent in to assess the situation. Their superiors expect a simple declaration of suicide, but Velasco’s death proves anything but typical.
The detectives soon find themselves embroiled in a mystery far more complex—and strange—than anyone expected, leading them to a church for Mercury-loving weirdos, a “nudist” colony open to Saturn’s unbreathable atmosphere, an exclusive park for hunting dinosaurs, and a ghost town where forgotten machines wage war over condo floorplans.
What was meant to be an easy return to duty for the detectives takes a sudden dark turn when ruthless mind-hackers ambush and nearly kill them, making one fact crystal clear:
If they don’t solve this case soon, it’ll be their corpses that turn up next.
1637: The Transylvanian Decision
THIS NEW NOVEL IN ERIC FLINT’S LANDMARK RING OF FIRE SERIES CONTINUES THE EASTERN EUROPE STORYLINE EXPLORED IN 1637: THE POLISH MAELSTROM
Up-timer Morris Roth and his Grand Army of the Sunrise stand at a crossroads. Military success against the Polish-Lithuanian magnates has all but guaranteed a continued push east into Ruthenian lands. There, Roth hopes to further his Anaconda Project so that tens of thousands of Jews are not slaughtered in what’s to become known as the Chmielnicki Pogrom of 1648.
An envoy from Transylvania arrives with a promising offer from its prince, who wishes to form an alliance with Bohemia, but the land shrouded in the fog of the Carpathian mountains and known only to most up-timers as the playground of Count Dracula is a vassal state of the Ottoman Empire. Such an alliance would surely draw the ire of Sultan Murad IV.
The United States of Europe agrees to assist the Bohemian forces, and sends in the Silesian Guard, under the command of Brigadier Jeff Higgins. They also send in Gretchen Richter to organize and lead the political struggle.
Transylvania is thrown into political, social, and religious turmoil as battle lines are drawn. Whatever happens and whoever wins the fight, one thing is certain: the history of Eastern Europe will change radically. In fact, it already has.
THREE PENRIC AND DESDEMONA NOVELLAS IN THE WORLD OF THE FIVE GODS BY GRANDMASTER LOIS MCMASTER BUJOLD
Penric and Desdemona are back in three novellas from Grand Master Lois McMaster Bujold.
“Masquerade in Lodi”
Bastard’s Eve is a night of celebration for most residents in the canal city of Lodi—but not for sorcerer Learned Penric and his Temple demon Desdemona, who find themselves caught up in the affairs of a shiplost madman, a dangerous ascendant demon, and a very unexpected saint of the fifth god.
“The Orphans of Raspay”
When the ship in which they are traveling is captured by Carpagamon island raiders, Temple sorcerer Penric and his resident demon Desdemona find their life complicated by two young orphans, Lencia and Seuka Corva, who are far from home and searching for their missing father. Pen and Des will need all their combined talents of mind and magic to unravel the mysteries of the sisters and escape from the pirate stronghold.
“The Physicians of Vilnoc”
When a mysterious plague breaks out in the army fort guarding Vilnoc, the port capital of the duchy of Orbas, Temple sorcerer Penric and his demon Desdemona are called upon by General Arisaydia to resurrect Penric’s medical skills and solve its lethal riddle. In the grueling days that follow, Pen will find that even his magic is not enough to meet the challenges without help from dedicated new colleagues—and the god of mischance.
Includes a new introduction, “outroduction,” and suggested reading order by Lois McMaster Bujold.
The Dabare Snake Launcher
A RACE TO BUILD THE FIRST SPACE ELEVATOR IN AFRICA
New money, old tribes, and international megacorps race to build the first space elevator. With a little Dabare magic, it just might work!
The Sadous, an oil-rich West African family, are handed a plum contract as repayment for a decades-old favor that could make the next generation even richer if the family doesn’t tear itself apart first. Two engineer daughters of the Sadou family, Pascaline and Maurie, upon whom the burden of success rests, have troubles of their own. One wants nothing more than to leave and make her own name as an engineering prodigy, while the other is troubled by fever dreams and snakes. Ethan Schmidt-Li is an ambitious megacorp executive with eyes on a big promotion—only to get more than he bargained for when put in charge of the company’s make-or-break project. These are some of the people that Tchami “Chummy” Fabrice has brought together to an ambitious end—constructing the world’s first space elevator in Africa and ensuring the space industry that it catapults will enrich the continent and all involved. They have the carbon nanofiber, prime land around Kilimanjaro, and a captured rock in orbit for the tether. The hard part will be getting all these different people working together long enough to see it built.
Kevin J. Anderson , Larry Correia , Veronica Guiguere , Kevin Ikenberry , M.A. Rothman , David Weber
20Books Vegas 2023
The Icarus Twin
A NEW NOVEL IN THE ICARUS SERIES FROM NEW YORK TIMES BEST-SELLING AUTHOR OF THE ADMIRAL THRAWN STAR WARS NOVELS TIMOTHY ZAHN
For years Gregory Roarke and his Kadolian partner Selene worked as crocketts, combing through the atmospheres of uninhabited worlds for places that might be colonized or hold valuable resources. Now, they quietly work for the Icarus Group, a top-secret government organization hunting for portals created by a long-vanished alien race, portals that can teleport a person hundreds or thousands of light-years in the blink of an eye.
Roarke and Selene are searching one such possibility when they find that someone appears to be stalking them. They evade their pursuers and return to find that a man named Easton Dent has been searching the Spiral’s databases for the names Gregory Roarke and Icarus.
Roarke reluctantly agrees to meet with him. But that first contact is cut short, and hours later Roarke is arrested and accused of Dent’s murder.
More importantly to Roarke’s Icarus Group overseers, that brief meeting also confirms that Dent was in recent contact with a portal.
But the alien Patth are also searching for such portals, and they are also on the trail. It’s now a race . . . and the Patth have resources and ruthlessness far beyond anything Roarke and Selene can match.
Light of the Veil
A YOUNG HERO JOURNEYS BEYOND THE EDGE OF THE KNOWN UNIVERSE IN A DESPERATE BID TO SAVE THE GALAXY FROM THE POWERS OF EVIL
ADVENTURE BEYOND THE STARS
David Artan is a dock rat on a poor fringe world where he takes every job he can and prize-fights to earn enough money to get off world. When he’s hired to guide a boat crewed by an interstellar mafia, he comes face to face with an ancient power—the Veil—that was pivotal to a civil war that ended decades ago.
David is “Attuned” to this power and was almost killed by agents of the dead and defeated Tyrant who nearly enslaved the galaxy. He’s rescued by an Adept of the Paragon order, warrior scholars that study the power and seek to keep any from upsetting the balance that keeps all life in order.
David is given the chance to journey beyond the Veil and into another dimension where he can claim a stone of immense power and return it to base reality and wield it as a weapon against the Tyrant. The world beyond the Veil is nothing like what David knows, and he’ll be opposed by insidious evil, self-doubt, and sabotage from the very people who are supposed to help him.
While beyond the Veil, David learns that a Conjunction is nigh, an event that could sunder the galaxy if evil forces succeed. David must claim a Veil stone deep in the other dimension before the Tyrant’s agents can beat him to the prize.
BEST-SELLING CAINE RIORDAN SERIES CONTINUES
Caine Riordan and his self-styled “Crewe” have survived their first months on the planet they call Bactradgaria. They’ve overcome floods, dust storms, tornadoes, searing heat, bitter cold, desperate battles, and attacks by various strange species. However, their most desperate struggles have been against the wildly ferocious x’qao, for whom the pursuit and genocide of other beings is as much a sport as it is a strategy.
Accordingly, Caine and his friends realize that if they are to endure, they must not merely survive but thrive. So far, they’ve done just that and made friends along the way. But a few scattered tribes and towns can't defeat the x’qao and their vassals. To do that, humans must claw higher up the food chain . . . before they tumble off into extinction.
Threading the Needle
A NEW START—OR AN OLD CALLING?
Talia Merritt, a former military sniper once known as Death’s Handmaiden, is a woman haunted by her past. Her cybernetic arm and her phantom—the implant that allows her to control it—serve as a constant reminder of what she’s lost. But Talia is hoping to leave her past and her reputation behind and start anew on the colony world of Goruden, a hardscrabble planet of frontier-minded people seeking a better life. And she’s finally earned enough to start to make that dream come true.
In the bucolic town of Tsuri, she interviews for a job as a marksmanship instructor for local bigwig Signore Ferran Contesti. But Contesi is not what he seems. A recent arrival on Goruden, he hopes to mold the colony world in his own image—an image at odds with the unencumbered life free of government and corporate meddling that Talia has come to find.
Soon, Talia finds herself thrust into the start of another conflict. Talia desperately wants to stay out of it, but she may not have that luxury.
With the fate of a planet and her own peace of mind hanging in the balance, Talia must decide whether or not to once again take up the mantle of Death’s Handmaiden. . . .
Haunted by the Past
NEW ISHMAEL JONES NOVEL FROM NEW YORK TIMES BEST-SELLING URBAN FANTASY NOVELIST SIMON R. GREEN. The supernatural detective is back in this latest installment of Green’s popular series.
Ishmael Jones knows all there is to know about solving mysteries. Together with his love and partner in crimes, Penny Belcourt, he specializes in cases of the weird and uncanny.
Lucas Carr went to Glenbury Hall, an old country manor house turned hotel. He signed in at reception, took his key, and went upstairs to his room. But he never got there. Somehow he vanished along the way, with not a single clue to suggest what might have happened to him.
Lucas belonged to the same mysterious organization that employs Ishmael and Penny, so they are sent in to solve the mystery. But when they arrive at grim and isolated Glenbury Hall, they discover it has a reputation as one of the most haunted old houses in England. None of the usual headless monks or walled-up nuns—just stories of lost souls that dance with the statues in the grounds; doors that won’t stay shut and rooms that aren’t always there; and something that prowls the house in the early hours, endlessly searching. They say . . . it crawls.
Does Lucas’s disappearance have something to do with the organization or the Hall’s haunted past? Ishmael and Penny have to work their way through a series of mysterious clues and misleading suspects, uncovering secret after secret, before they finally arrive at a truth that no one suspected.
The problem with history is that it’s not always content to stay in the past.
SOMETIMES A DARK PAST CAN HAUNT YOU—OTHER TIMES IT JUST MAY BE THE ONLY THING KEEPING YOU ALIVE
Fresh out of college with his Ship Engineer 3rd-Class certificate, Dave Walker’s only thought is to try to find a berth on a corporate ship plying the trade routes between the many habs, orbitals, and moons in the Solar System. The problem for Dave, however, isn’t his straight C average; it’s that his stepfather, a powerful Earth senator he’s never met, now wants him dead.
Forced to take the first berth he can find, Dave ends up on the Iowa Hill, an old tramp freighter running with a minimal crew and nearing the end of its useful life, plying the routes that the corporations ignore and visiting the kinds of places that the folks on Earth pretend don’t exist.
Between the assassins, the criminals, and the pirates he needs to deal with, Dave is discovering that there are a lot of things out there that he still needs to learn.
But there’s one hard lesson he learned long ago that he’s being forced to remember: how to be ruthless.
Worlds Long Lost
ALL-NEW STORIES OF ANCIENT ALIEN ARTIFACTS FROM TOP NAMES IN SCIENCE FICTION & FANTASY
The universe is older and more alien than we can ever understand.
We were not alone. The farther we push into the universe, the more obvious it becomes. The signs are everywhere: canals and pyramids on Mars, old roads on the moons of Jupiter, ruined cities on worlds about the nearer stars. The galaxy once teemed with life—or so it seems. Which begs the question: what happened to it all?
These stories explore the ruins of lost civilizations, solve ancient mysteries . . . and awaken horrors from beyond the dawn of time.
Featuring stories by Orson Scott Card, Griffin Barber, Adam Oyebanji, Jessica Maguire, and Patrick Chiles, and an all-new entry in the Sun Eater universe from editor Christopher Ruocchio. Join us for your next adventure to Worlds Long Lost!
Guest of Honor: Larry Correia
Toni Weisskopf , Kevin Anderson , Charles E. Gannon , Kevin Ikenberry , Chris Kennedy , David Weber
Superstars Writing Conference 2024