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June 2025

Upcoming Releases

Fenrir

Fenrir

When astronomer Stephanie Bronson uncovers a massive alien vessel named Fenrir racing toward the Sun, she must lead a desperate mission to rescue its crew before a catastrophic failure dooms them both to fiery destruction.

It was just a dot of light . . .

. . . a dot of light that appeared out of nowhere. Stephanie Bronson thought she might have found a distant supernova. Instead, what she’d found was something more than a thousand miles across, moving towards the Sun at almost a third the speed of light from the constellation of Lupus, the Wolf. Even more frightening, the object—called Fenrir, after the Norse Wolf of the World’s End—was slowing down. It was not a comet or even a rogue planet.

It was an alien vessel.

And despite the increasingly detailed and insistent messages of greeting from Earth, it showed no sign of responding. As the world braced itself for the arrival of the immense, frighteningly silent alien visitor, Stephanie held hope that they still might communicate with Fenrir—until something happened that no one had imagined: Fenrir flared and its drive died, leaving the huge ship careening out of control to a fiery death inside the orbit of Venus.

There was—just possibly—a chance for Earth to act—to rescue the now-shipwrecked “Fens.” But even Stephanie—or those trying to stop her and the rescue ship Carpathia—could not imagine that not merely the fate of the aliens, but that of Earth itself, would be decided by Fenrir.

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$28.00

Rise from Ruin

Rise from Ruin

When a prank bonds Harper Tavros to a fierce griffin instead of the dragon she always dreamed of, she must battle her doubts and rise to the front lines, forging an unbreakable alliance to save her country from impending doom.

Together we fly, divided we fall.

All Harper Tavros ever wanted was to be a dragon rider.

But after a prank goes wrong, she ends up soul bonded to a griffin. Now, she'll have to learn an entirely new skillset before she ends up on the front lines of a war her country is slowly losing.

If she's going to make a difference, she'll need to rise up from the ruin of her dreams and embrace a new path. One that includes her accidental bondmate, an utterly ridiculous, insanely brave griffin. But in order to form a strong enough bond to defend their country, they'll need to keep the pressures of war, loss, and doubt from tearing them apart. Because the only way Harper and her griffin will survive is together.

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$18.00

The Icarus Plot

The Icarus Plot

There wasn’t much money to be made as a Trailblazer, searching out new worlds for possible development. Still, it was safer than the bounty hunter career that had cost Gregory Roarke his left arm six years ago. And thanks to his Kadolian partner Selene’s ultrasensitive sense of smell, they occasionally discovered a medically promising seed or spore they could sell under the table. It was a quiet life, uneventful and mostly legal.

Until Roarke was approached by two men with a proposal: track down a mysterious woman named Tera and, through her, locate a secret project called Icarus.

The challenge was intriguing. The unlimited budget was tempting. But Roarke had a more personal reason to accept the job.

The chance for long-delayed payback.

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$18.00

All Roads Lead to Rome

All Roads Lead to Rome

CLASSIC SF STORIES FOR ANYONE THINKING ABOUT THE ROMAN EMPIRE

Imperium Sine Fine

Step back in time and traverse the stars with classic stories that reimagine the grandeur of the Roman Empire—with a science fiction twist.

From the vastness of interstellar conquests to the intricate politics of alien worlds, these tales blend history and imagination, exploring what might have been if Rome had extended its reach beyond the cosmos.

Join us as we uncover the stories that blend the glory of the past with the possibilities of the future—where the empire never truly fell, but soared among the stars.

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$18.00

The Icarus Changeling

The Icarus Changeling

AN EASY ASSIGNMENT INSTEAD TURNS HARD AND LEADS TO A STRING OF MURDERS, AND A RACE AGAINST AN ALIEN ENEMY

Gregory Roarke—former bounty hunter, former Trailblazer, current agent for the ultra-secret Icarus Group—has received a new assignment: locate a suspected but as-yet undiscovered teleportation portal on the backwater colony world of Alainn.

The rival Patth are also searching for the device, and have considerably more resources at their disposal. Fortunately, Roarke has Selene and her incredibly sensitive Kadolian sense of smell. On paper, it should be a straightforward enough job.

But that was before there was a murder in the small town of Bilswift . . . and another one . . . and the discovery that the Patth are already on the scene and have narrowed the search to a heavily forested area in the hills and mountains east of town.

Most disturbing of all is the discovery that one of Selene’s people, a Kadolian teenaged boy named Tirano, is working at one of Bilswift’s fish markets. A boy who may have lost his parents before his proper socialization was completed. A boy who may be connected to both the murders and the Patth.

A boy who may be the potentially dangerous wild card that the Kadolians call changelings.

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$9.99

Hyde & Seek

Hyde & Seek

WHATEVER HAPPENED TO ALL THE OLD MONSTERS?

The vampires, the werewolves, the ghouls . . . Daniel and Tina Hyde wiped them out, to make the world a safer place. But nature abhors a vacuum, supernature even more . . . Something’s got to fill the gap left by all those monster clans. The question now is, what happened to all the old aliens?

The Martians, the Bug-Eyed Monsters, the Reptiloids and the Greys? They’re coming out of the shadows with a vengeance, and Daniel and Tina Hyde are about to discover there are much worse things than monsters. Fortunately, Hydes love a good fight.

Daniel and Tina are in for the fight of their lives, with the whole world at stake.

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$9.99

July 2025

Upcoming Releases

The Winds of Fate

The Winds of Fate

Artorius and his team must race against time to thwart a looming clash between two ancient powers, navigating a treacherous landscape where their actions could rewrite history and spark a catastrophic conflict.

In a world where history can be rewritten at will, the threads of destiny intertwine in ways no one could have foreseen.

Years after their groundbreaking journey into the past, Artorius and his team stumble upon a devastating revelation: the Chinese government has dispatched five time-travelers and a trove of advanced technology back to 165 CE, during the waning days of the Han dynasty. While believed they were guiding Rome toward a new era of modernization and unity, the emergence of Chinese influence threatens to unravel everything they have fought for.

As whispers of innovation ripple through the ancient world, Artorius and his companions realize they are in a race against time—not just to protect their vision for a united future, but to prevent a catastrophic clash that could bring about nuclear war centuries sooner than they ever imagined.

With their own presence now at risk of exposure, they must navigate the treacherous waters of politics, technology, and culture in a world caught between two colossal powers. As the balance of history teeters on a knife's edge, loyalties will be tested, alliances forged, and the very fabric of fate will hang in the balance.

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$30.00

The Presence Malign

The Presence Malign

In a desperate fight for humanity's survival, Captain Saef Sinclair-Maru must lead the powerful private warship Salahdiin and an unlikely alliance against genocidal forces, balancing the demands of shareholders with the heart of a rebellion.

Piracy, War, and Humanity's Last Stand

The heavy cruiser Salahdiin is the most powerful private warship in the history of the Myriad Worlds, and bears a Letter of Marque, the Imperial charter for legalized piracy. As the most successful fighting captain of the Imperial Fleet, Saef Sinclair-Maru is the ideal choice to command the privateer, but exchanging egotistical admirals for demanding shareholders carries its own unique challenges, particularly when the fate of humanity lies in the balance.

While war rages within the Imperium, few comprehend the inhuman instigators at the heart of the conflict or their genocidal ambitions, but Saef and his counterpart, Inga, draw a surprising coterie of allies to their campaign of desperate resistance, including spy master Winter Yung, former Molo Ranger Kyle Whiteside, and even Erik Sturmsohn, a Thorsworld war chieftain sworn to overthrow the emperor.

Together, in the face of approaching annihilation, they each must choose: Obedience to the edicts of their leaders, or loyalty to a deeper motivation that defines the very heart of humanity.

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$28.00

The Long Way Home

The Long Way Home

Interstellar medic Melanie Mooney races against time to save her patients while unraveling cosmic mysteries and navigating the dangers of space, all while longing for the Earth she left behind.

Find a Way Home

Everything is relative. Einstein said so.

After years of traversing the galaxy as an emergency medic, Melanie Mooney is learning this in a personal way. With each run to a far-flung star system, she is taken ever farther from her former life, and not only in distance. The penalty for zipping around the galaxy at light speed means time is moving slower for her than it is back home, and the difference is adding up. If Melanie ever hopes to return, she must do so before the Earth she knew becomes as unrecognizable to her as the alien worlds of the Galactic Union.

Intergalactic travel is expensive, far beyond anything Melanie can afford with her Medical Corps pay. There may yet be a way to not only get a free ride home, but in a manner that would avoid the pernicious effects of relativity. It’s risky, and will force Melanie to place her trust in some unsavory characters, including the last person in the galaxy she wants to be caught dead with.

The trick will be not getting caught dead or hopelessly lost in dimensions of the universe where no human or alien belongs. That’s a lot for a woman who just wants to go home.

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$18.00

Dancing with Destruction

Dancing with Destruction

A relentless alien pursues a beleaguered squad of soldiers through time and reality, while the Elderwatch monitors their fates, unraveling the intertwining stories of survival and annihilation.

When does the hunter become the hunted? How does a single image change the story to something . . . else?

In Dancing with Destruction, we get to find out. Nine stories from some of the top authors in military science fiction will tell the tale of the poor, hapless soldiers and an apex predator in hot pursuit.

Featuring stories from David Weber & Marisa Wolf, Nick Cole & Jason Anspach, Kacey Ezell, Jacob Holo & Edie Skye, Rick Partlow, Joelle Presby, Blaine Pardoe, Nick Steverson & Melissa Olthoff, and Jason Cordova.

In the end, it’s not about who is the hunted or the hunter, but who is willing to dance . . .

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$18.00

Monster Hunter Legion

Monster Hunter Legion

When hunters from around the world gather in Las Vegas for a conference, a creature left over from a World War Two weapons experiment wakes up and goes on a rampage across the desert. A not-so-friendly wager between the rival companies turns into a race to see who can bag the mysterious creature first.

Only there is far more to this particular case than meets the eye, and as Hunters fall prey to their worst nightmares, Owen Zastava Pitt and the staff of Monster Hunter International have to stop an ancient god from turning Sin City into a literal hell on earth.


Listen to the author discuss the book here on the Baen Free Radio Hour.

Lexile Score: 730

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$18.00

Beyond the Ranges

Beyond the Ranges

For Jason Graham, the world ends not with a bang, not even with much of a whimper.

One second, he's sitting in a restaurant in Mobile, Alabama, chatting with a server, the next he finds himself in a strange room, rescued by mysterious alien benefactors. Seems the world did end, though how and why are something of a mystery.

Now, Jason—and five hundred million other humans—are in orbit around an Earthlike world that is abundant in natural resources and totally untamed. For the newly awakened humans, this is a chance to start society with a clean slate and a bright future. For Jason, who has knocked about aimlessly in several different careers in his Earth life, it’s an opportunity to unleash his creativity and ambition and see what he can really do.

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$9.99

Upcoming Events

Timothy Zahn

July 3-6 | Denver, CO

Convention Appearance

FAN EXPO Denver

Timothy Zahn (Guest of Honor), Robert E. Hampson, H.P. Holo, Jacob Holo, Gray Rinehart

July 11-13 | Winston-Salem, NC

Convention Appearance

ConGregate

Michael Z. Williamson

July 11 - 13 | Knoxville, TN

Convention Appearance

Fanboy Expo Knoxville

D.J. Butler

July 18-20 | Billings, MT

Convention Appearance

Billings Fun Con

Kacey Ezell

July 18-20 | Denver, CO

Convention Appearance

LitRPG Con

Jason Cordova, Lydia Sherrer

July 18 - 20 | Louisville, KY

Convention Appearance

Imaginarium Convention

Timothy Zahn

July 23-27 | San Diego, CA

Convention Appearance

San Diego Comic-Con

D.J. Butler

July 25-26 | West Valley City, UT

Convention Appearance

Writers Cantina

Michael Z. Williamson

July 25 - August 10 | Slippery Rock, PA

Author Appearance

Pennsic War

August 2025

Upcoming Releases

Behind the Veil

Behind the Veil

In the world of the cutthroat augmented reality game TransDimensional Hunter, Lynn Raven must outsmart stalker fans and a rogue algorithm, forcing her to push her limits to survive and win the championship.

Truth is stranger than fiction . . . and it’ll kill you a whole lot faster.

When Lynn Raven set out to win the championship for groundbreaking augmented reality game TransDimensional Hunter, the worst she thought she’d face was sunburn, mosquito bites, and annoying spectators.

The more she plays, though, the higher the stakes become—and the stranger the obstacles she has to face.

From dodging fans-turned-stalker to managing inter-team sabotage to surviving the increasingly bizarre antics of a game algorithm that seems to have it out for her, Lynn isn’t sure how much more she can take.

And then the other shoe drops.

If Lynn has any hope of coming out alive and on top, she’ll have to up her game beyond anything she thought possible.

And even that might not be enough.

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$30.00

Blood and Fate

Blood and Fate

YOU CAN’T ALWAYS GET WHAT YOU WANT . . .

After saving the world (again), Thomas Quinn wants nothing more but to return to a quiet life, be forgotten by the world, and run his little shop of esoteric goods in Philadelphia. But it seems fate has other plans, when he accidentally uncovers a problem in the source of magic itself, and he’s once again called upon to figure out what it all means. His investigation takes him back to the Otherworld, where he tangles with a beautiful and mysterious Faerie maiden, monsters of myth and legend, the dangerous intricacies of Fae hospitality, beings once regarded as gods, and eventually the nature of reality itself.

And on top of all that, someone keeps trying to kill him.

So much for a quiet life.

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$18.00

Flag in Exile

Flag in Exile

HONOR HARRINGTON MUST DIE

Hounded into retirement and disgrace by political enemies, cut to the heart by the murder of the man she loved, and bereft of confidence in herself and her abilities, Captain Honor Harrington has retreated to the planet Grayson to take up her role as Steadholder while she tries to heal her bitter wounds.

But the People's Republic of Haven is rising from defeat to threaten Grayson anew, and the newborn Grayson Navy needs her experience desperately. It's a call Honor cannot refuse, yet even as she once more accepts the duty whose challenges she fears she can no longer meet, powerful men who hate and fear the changes she's brought to their world are determined to reverse them. They have a plan ... and for it to succeed Honor Harrington must die.

Two irresistible forces are rushing together to crush Grayson between them, and only one woman uncertain of her capabilities, weary unto death, and marked for murder-stands between her adopted planet and its devastation.

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$18.00

Storm Furies

Storm Furies

THE GODDESS OF WAR RIDES, HERALDED BY STORM FURIES

The oni have invaded Pittsburgh on Elfhome. And, so far, it looks like they are winning. All this is according to prophecy. But the prophecy is big on symbols and light on specifics. Tinker and her allies are doing the best they can to defend the city and the civilians caught in the crossfire of a war between elves that’s been brewing for centuries. But the enemy has no hesitation whatsoever in involving innocents. All the pieces in this deadly game are in place—and everyone trusts Tinker will save them. All she needs is a plan. And then the lights go out, and the storm begins to rage. . . .

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$9.99

The Eccentrics

The Eccentrics

THE LATEST ENTRY IN TIM AKERS’ KNIGHT WATCH URBAN FANTASY SERIES

Steampunks Have Heroes Too

Knight Watch stands between the mundane world and the monsters of myth and legend. But there are more than dragons and trolls prowling the shadows of the modern world. Creatures of clockwork and mad science threaten to disrupt the peace. For monsters such as these, a different band of heroes guards the world.

The Eccentrics

Led by the eighth incarnation of Nikola Tesla, the Society of Eccentric Geniuses protects the Mundane world from the horrors of the Gestalt, a timeline of the future that never was. Powered by SCIENCE and steam, the Eccentrics travel the world in their airship, righting wrongs and rescuing troubled suitors, mad scientists, and optimistic engineers, often from monsters of their own creation. But now something new threatens the Gestalt, and they need help from John Rast and the heroes of Knight Watch. Will John be able to navigate a world of clockwork and science to save the day? Or will he fall into the clutches of a madman bent on remaking both the Gestalt and the Unreal in his own image?

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$9.99

Upcoming Events

C. Stuart Hardwick, Mark L. Van Name

August 13-17 | Seattle, WA

Convention Appearance

Worldcon

Timothy Zahn

August 15-17 | San Jose, CA

Convention Appearance

GalaxyCon San Jose

Timothy Zahn

August 21-24 | Toronto, ON

Convention Appearance

FAN EXPO Canada

Jane Lindskold, S.M. Stirling

August 22-24 | Albuquerque, NM

Convention Appearance

Bubonicon

Lydia Sherrer (Guest of Honor), Jason Cordova

August 22-24 | Roanoke, VA

Convention Appearance

CrashCityCon

Griffin Barber, D.J. Butler, Jason Cordova, Kacey Ezell, Esther Friesner, Charles E. Gannon, Robert E. Hampson, A.C. Haskins, Walter H. Hunt, Les Johnson, Casey Moores, Jody Lynn Nye, Melissa Olthoff, Phillip Pournelle, Gray Rinehart, Aaron Michael Ritchey, M.A. Rothman, Lydia Sherrer, S.M. Stirling, Toni Weisskopf, Marisa Wolf, Timothy Zahn

August 28-September 1 | Atlanta, GA

Convention Appearance

Dragon Con

September 2025

Upcoming Releases

Black Tie and Tails

Black Tie and Tails

From the Romantic Times Sapphire award-winning author of the Internationally best-selling Elfhome series, comes the sequel to The Black Wolves of Boston

Joshua Tatterskein’s life has been strange. He's become a werewolf, lives with a three-hundred-year-old vampire named Silas Decker and a ginger kitten called Trouble. Then things get even weirder when he encounters a talking penguin who wants to hire him for a job. Joshua just wants to graduate from his new high school. The school is owned by Boston’s werewolf pack, and while the teachers might not realize the owners are wolves, all the kids with special abilities—the Goths—know. The good news is the Goths are happy to help Joshua, but the bad news is one of them has gone missing.

Silas Decker has been waking up earlier than normal—very odd after three hundred years of being dead to the world when the sun is up. He enjoys the change—but what does he have to do for it to continue?

Elise Grigori’s day starts bad: her angelic family has discovered that she’s dating Jack Cabot, Thane to the Wolf King. It gets worse when Central Office calls to say that her cousin Francis is missing from his Vermont monastic retreat. He’s a Power, God’s strength manifested in flesh, which means he’s a walking nuke. His car is in Boston, which is very bad news for Boston.

Seth Tatterskein is just trying to hold his life together until he’s old enough to leave the Wolf King’s castle in New York and return to Boston as its Prince. His departure requires keeping his emotions in check—not an easy thing to do when your brother starts texting things like, “What kind of penguin talks?”

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$28.00

A Plague of Magic

A Plague of Magic

BIG SCORE, LITTLE DRAGON, LOTS OF TROUBLE

MAGIC HAS BEEN OUTLAWED FOR CENTURIES . . .

. . . but when Cima’s life choices limit her gang’s avenues for making a profit, they’re forced to scavenge in a haunted corner of the city, where they unearth what they believe to be life-changing loot. Then it all comes apart: the hoard they’ve recovered is something more than material treasure, it’s potent magic from before the cataclysm that brought the old world to ruin. Will the plague of magic they’ve unleashed destroy her chosen family, her city, and the world? Or will the recovery of the items fenced by her gang lead Cima to become the guardian of a new age?

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$18.00

Swords & Larceny

Swords & Larceny

TALES OF THIEVES AND WARRIORS, WRITTEN BY FAN FAVORITES!

FIND THE MARK

The dragon’s hoard. The dwarves’ hidden mine. The mage’s secret library overflowing with enchanted relics. The world is brimming with treasures—if you’re bold enough to claim them.

PLAN THE JOB

Waltzing in with a broadsword and demanding the crown jewels? That’s a fast track to the dungeon. A true master thief needs a strategy—one with style, cunning, and just the right amount of risk.

ASSEMBLE THE TEAM

It is dangerous to go alone. You’ll need the best in the business—whether they be fae tricksters, goblin lockpickers, elven illusionists, or human masterminds.

PULL OFF THE HEIST

But even the most flawless plans have a way of unraveling. When the stakes are high and the odds are stacked, only the cleverest and most daring will make it out with the prize. Thirteen daring tales of fantasy heists and high-stakes capers—where charm is as sharp as steel, and the score of a lifetime is just one misstep away.

With stories by Christopher Ruocchio, Wen Spencer, A. Lee Martinez, Edward M. Erdelac, Jim Zub, John C. Hocking, James Enge, Tim Akers, Mark Finn, Bill Willingham, Adrian Simmons, Tracy S. Morris, and Stephen Aryan.

Contributors:
Christopher Ruocchio
Wen Spencer
A. Lee Martinez
Edward M. Erdelac
Jim Zub
John C. Hocking
James Enge
Tim Akers
Mark Finn
Bill Willingham
Adrian Simmons
Tracy S. Morris
Stephen Aryan
David Afsharirad

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$18.00

The Down Deep

The Down Deep

DUST KNIGHTS: A NEW SERIES IN CATHERINE ASARO’S SKOLIAN EMPIRE

A CITY DIVIDED

For centuries The City of Cries—one of the most desired locales in the Skolian Imperialate—has existed by the thinnest of threads. On the dying world of Raylicon, the “haves” live in great luxury in Cries while the “have-nots” scrape by, eking out a marginal existence in the notorious Undercity beneath the desert. Major Bhaajan, formerly of the Pharaoh's Army, knows both worlds. Born into the Undercity, she nevertheless has made a name for herself in the Imperialate. And now, she has the chance to help her people.

HOPE FOR RECONCILIATION

For the first time, a member of the Royal class wants to extend an olive branch to the Undercity. Hoping to build bridges, Colonel Lavinda Majda recruits Bhaaj and her Dust Knights to act as guides and bodyguards on a mission of goodwill to those who live below the surface of their parched world.

THE DOWN DEEP

But the problems of the Undercity run deeper than anyone knows. To help find peace, the Dust Knights must reach the most hidden rungs in that mysterious underground world, a place known only as the Down Deep, where the scars from centuries of distrust are greatest. There they will face an unseen enemy that may destroy the lives of everyone they know—and threaten interstellar civilization.

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$18.00

Mountain of Fire

Mountain of Fire

New Entry in the Best-Selling Black Tide Rising Series

FIRE ON THE MOUNTAIN

When the lights went out, humanity died. But from darkness came hope.

The surviving students at St. Dominic’s Preparatory School for Girls have had it rough since the H7D3 virus virtually wiped out human civilization. Between rampaging hordes of zombies and wannabe tinpot dictators, the only thing holding them together is the iron will of the school’s lone surviving nun, Sister Ann. They know how to survive, but rebuilding isn’t only about surviving—it’s about rising up.

As more survivors start to seek asylum at the isolated school, it becomes readily apparent that the school can be the anvil from which humanity is reforged. To achieve this, though, the survivors must rely on one another to rebuild. The flames of life will be fanned, and the sparks from every strike of the hammer will provide light in the darkness.

But it will not be easy.

From atop the mountain of fire, this beacon of hope must spread—or humanity will die quietly in the long, final night.

At the publisher's request, this title is sold without DRM (Digital Rights Management).

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$28.00

Upcoming Events

Mark L. Van Name

September 3-7 | New Orleans, LA

Convention Appearance

Bouchercon

Michael Z. Williamson

September 5 - 7 | Indianapolis, IN

Author Appearance

Indy1500 Gun & Knife Show

C. Stuart Hardwick

September 6-8 | Austin, TX

Convention Appearance

ArmadilloCon

Jason Cordova

September 6 | Wytheville, VA

Convention Appearance

WyvaCon

Timothy Zahn

September 12-14 | Des Moines, IA

Convention Appearance

GalaxyCon Des Moines

Jacob Holo (Literary Guest of Honor 2.0), David Weber (Guest of Honor), Robert E. Hampson, John Van Stry (tentative)

September 19-21 | Dallas, TX

Convention Appearance

P-Con

Charles E. Gannon, Bjorn Hasseler

September 19-21 | Rockville, MD

Convention Appearance

Capclave

Jody Lynn Nye (Keynote Speaker)

September 19-21 | Columbia, MD

Convention Appearance

Creatures, Crimes, & Creativity Conference

Michael Z. Williamson

September 25 - 27 | Bowling Green, IN

Author Appearance

Clayshire Castle Medieval Faire

Timothy Zahn (Guest of Honor)

September 26-28 | Tampa, FL

Convention Appearance

Necronomicon

October 2025

Upcoming Releases

Welcome to the Jungle

Welcome to the Jungle

Conspiracy Theories Meet Superhero Reality

Dumped in an alleyway as a baby and raised in one of the most vicious inner cities this country has to offer, Michael Edwards' life changed forever when he acquired Earth powers and heard the words, “The Storm is Coming.” He trained those powers, forged a team with the other Junior Supers, and took down a vicious criminal. Then, he disappeared to hunt down the remains of that creature's gang on his own.

Now, he's back in New York City. Not only is he looking for justice—no, vengeance—for what was done to his mother, but he also seeks the inheritance that's his due.

Blocking the path to Michael's inheritance is The Society, a secret organization which runs most of the world and can best be described as pure evil. No teenage boy alive could possibly hope to bring down The Society on his own. Except, perhaps, for one Michael Edwards, aka Stone Tactical, aka Boogie Knight.

The Society is about to get a visit, and they won’t know what hit them.

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$28.00

Gold Dust

Gold Dust

BORN TO RUN; BORN TO FIGHT, A PAIR OF STAR-CROSSED LOVERS COMPETE IN THE OLYMPIC GAMES

COMPETITORS IN THE INTERSTELLAR OLYMPICS MUST OVERCOME POVERTY AND INTRIGUE

Three interstellar civilizations vie for honors in the Olympics, including the Skolian Imperialate. The thriving, populous worlds of humanity have always dominated the Games. The team from Raylicon, a dying world of scorching temperatures, has never won honors.

IS CHANGE COMING?

Mason, the coach for the Raylicon track and field team, makes a startling discovery: The Undercity, an ancient culture hidden in ruins beneath the desert, carries a secret. In a place where crushing poverty exists alongside a culture of dramatic beauty, a group of spectacular runners has existed for centuries, even millennia, unknown to the outside universe.

The Dust Knights are the best of those marvels. With the help of Major Bhajaan, an Undercity native, he recruits the Knights. And so change sweeps their world. The Undercity faces a civilization they've never trusted, one that sees them as barely even human. Now, they must all learn to work together.

THE KYLE UNIVERSE

Skolia needs the Undercity to trust them—for hidden within its enigmatic population is one of humanity’s greatest resources. Their inbred population has created a large concentration of Kyle operators, an otherwise almost extinct group of humans. Kyles can do more than run; only they have the neurological makeup needed to utilize a vital technology, one that gives Skolian its sole advantage over their conquering enemies. The army wants the Kyles to work for them, but after centuries of being despised and left to die by the rest of humanity, the Undercity wants nothing to do with them.

Until Angel, one of the top runners among the Knights, joins the Kyle Corps—and dives into a world of neurological marvels, including star-spanning networks that access a dimension with dramatically different laws than our space-time universe.

THE STAKES COULD NOT BE HIGHER AS THE DUST KNIGHTS COMPETE FOR THEIR WORLD—AND THE FREEDOM OF HUMANITY

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$28.00

Rebel

Rebel

Book two in David Weber and Richard Fox’s Ascent to Empire series.

HE NEVER WANTED TO BE A REBEL

The Five Hundred, the elite families who rule the Terran Federation, control its political power and its wealth, and they’ve grown steadily wealthier and more powerful, thanks to the war against the Terran League. War may be hard on the people who get caught in its path, but it’s very good for business, in the short term, and the Five Hundred own the shipyards that build the Navy’s ships. They own virtually all the industry that produces the weapons and matériel the war consumes so voraciously . . . and they’ve made damn sure someone else does the dying.

True, there are a few flies in the Five Hundred’s ointment.

There’s the growing hatred and resentment of the Fringe Worlds, whose children do eighty percent of the dying in the Five Hundred’s war. But the Five Hundred have made sure the Fringe knows what will happen to any system that goes ”out of compliance.”

There are the lunatic conspiracy nuts who insist that the alien Rishathan Sphere is secretly aiding the League’s military, but the Five Hundred have forced them to keep their mouths shut where it matters.

And then there’s Terrence Murphy, a man of honor who loves the Federation, who springs from the Five Hundred, yet knows it for what it is and is determined to speak for its victims. But the five hundred have dispatched ample force to deal with him and his handful of lunatic followers.

Unfortunately, the Fringe has paid enough of its children’s lives, and it no longer cares what may happen if it dares to defy the Five Hundred.

Worse, the lunatic conspiracy nuts were right, and the Rish have planned carefully for the Federation’s destruction.

And, worst of all, the Five Hundred have fatally underestimated Terrence Murphy.

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The Familiar Spirit

The Familiar Spirit

A new novel in the Cunning Man series from Dragon Award-nominated author D.J. Butler and Aaron Michael Ritchey.

Cunning man Hiram Woolley and his son Michael carry an itinerant preacher across the border into Mexico. Hiram is haunted by the specter of a bloody-faced man that stalks him in his dreams, but also by doubts about what lies ahead in the Mormon colonies around Nuevo Casas Grandes—this is the country Hiram’s father fled to when he abandoned young Hiram and his mother.

In the colonies, Hiram and Michael are dragged into investigating an impossible murder. They track the killer across a land haunted by robbers, by its history of oppression and revolution, by ancient conflict and modern racial strife, and by the insanity that flows from loneliness and exile. They battle bandits and also an elusive ghostmaster who blights the land with the spirits of the uneasy dead.

But before the killer can be brought to justice, Hiram will learn that the most haunting thing of all is family.

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Freelancers of Neptune

Freelancers of Neptune

All he wanted was a simple job to make ends meet. What he got was a mysterious cat girl, a shot at a hoard of treasure, and a whole lot of trouble.

The Solar System ain’t what it used to be!

In the far distant future, Saturn’s rings are gone, Mercury is a gas giant, and Earth is remembered only as a unit of measure. Nearly godlike AIs reshaped the Solar System in eons past, but they too are now nothing more than a fading memory.

Captain Nathaniel Kade cares for none of that. He’s but a simple freelancer from the orbital ring of Neptune, struggling to make ends meet and to keep his understaffed spaceship from falling apart. All he wants is a decent, uneventful job to help put his finances back in order.

What he receives instead is Vessani S’Kaari, a mysterious and beautiful cat girl who tried—and failed—to steal a ship belonging to a band of space pirates. Vessani’s in over her head and is clearly more trouble than she’s worth, but she also has a lead on what may be the greatest treasure trove of lost technology the Solar System has ever seen.

Nathan pulls her butt out of the fire, and together they begin to assemble a team to seek out this long-lost bounty. But other interested parties have their eyes on the same prize; the Jovian Everlife has dispatched a fleet of warships with one of their elite, many-bodied agents in command, and he’d like a few words with Nathan and his new crewmember.

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1635: The Weaver's Code

1635: The Weaver's Code

NEW RING OF FIRE SERIES ENTRY FROM THE LATE ERIC FLINT AND BEST-SELLING AUTHOR JODY LYNN NYE

A young gentlewoman, Margaret de Beauchamp, finds her fate twisted into the lives of the up-timers when she meets the Americans imprisoned in the Tower of London. In exchange for her help, Rita Simpson and Harry Lefferts give her a huge sum of money to keep her family’s manor and its woolen trade from falling into the hands of the crown and its unscrupulous minister, Lord Cork. But Margaret’s troubles are not at an end. Her family’s fortunes are in a downward spiral. Her trip to Grantville brings unexpected dangers and a possible up-time solution.

Inspired by books in the Grantville library, Margaret has an idea to restore her family’s fortunes with an innovation never before seen in fabric design. With the help of Aaron Craig, an up-timer programmer using aqualators, water-powered computers, they teach her father’s craftsmen to create a combination machine loom that can produce a new type of woolen cloth. The ornate and perfect patterns quickly trend among the nobility. However, the Master Weavers of the county’s Weaver’s Guild aren’t happy about being overshadowed by the changes to the status quo, and take their grievance to Lord Cork, who is still looking for the people who helped the Americans escape from the Tower.

Cork isn’t interested in squabbles between mere tradesmen, but he is very interested in taking over the new calculating machine that is fueling the upsurge in the de Beauchamp fortunes. He sends agents ordered to stop at nothing to secure it for his own ends. Margaret has to protect her new business, and prevent anyone from discovering that up-timers are in the country to assist her, but she still has to deal with an uprising at home.

At the publisher's request, this title is sold without DRM (Digital Rights Management).

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Upcoming Events

Timothy Zahn

October 9-12 | New York, NY

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October 10-12 | Lancaster, PA

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October 24-26 | Worthington, OH

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November 2025

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Challenges

Challenges

THE HOTTEST MILITARY SCIENCE FICTION SERIES OF ALL TIME CONTINUES WITH A COLLECTION OF TALES SET IN THE EARLY DAYS OF THE STAR KINGDOM OF DAVID WEBER’S NEW YORK TIMES BEST-SELLING HONORVERSE

In Honor Harrington’s day, the Star Kingdom of Manticore is the wealthiest star nation on a per capita basis in the entire galaxy. It is home to magnificent cities. Its planets’ oceans and seas—and skies—are open to its people, yet they have maintained the beauty and the magnificence of their natural habitats.

But that was not always true. Pioneers, especially interstellar pioneers, must be tough, smart, and self-reliant, and the people who built the Star Kingdom knew that. They prepared carefully for their enormous voyage, incorporated every measure they could think of, and even so, their new worlds did their best to kill them all. They very nearly succeeded, as the Plague Years pushed the human interlopers to the very brink of survival, forcing them to grow and change in ways they never could have anticipated.

In the process, they became the people who could one day produce Honor Harrington, Elizabeth Winton, and the remarkable people willing to stand in the path of the People’s Republic of Haven’s insatiable advance . . . and then to ally with the Republic, when both of them learned who their true enemy was. In many ways, that fortitude was the inevitable result of a star nation that learned early on that what truly matters is the way one faces the challenges the universe throws at one.These are the stories of people who learned that lesson, and met—and triumphed—over every challenge of their new homes.

All original stories by: David Weber, Marisa Wolf, Jacob Holo, Dan Butler, Thomas Pope, and Jane Lindskold.

Worlds of Honor anthologies:
More Than Honor
Worlds of Honor
Changer of Worlds
Service of the Sword
In Fire Forged
Beginnings
What Price Victory?

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Perdition's Storm

Perdition's Storm

ZOMBIES MEET THE MAFIA IN JOHN RINGO’S BLACK TIDE RISING UNIVERSE, AUTHORED BY A RISING STAR IN SCIENCE FICTION, BRIAN TRENT!

Before the world fell, Silvio Cipriano was a contract-killer for the Italian Mafia.

When the H7D3 virus came to Italy, Silvio worked to forget his past, to build a different future. Fighting to protect his loved ones from the zombie hordes, he organized the survivors, raised them up from the ashes, and gave them hope.

Now, a new enemy has arisen. Worse than the zombies, and bent on conquering the planet one nation at a time, they’ve set their sights on Italy . . .

. . . with no idea what’s awaiting them.

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Ringer

Ringer

A NEW SERIES IN THE UNIVERSE OF THE DABARE SNAKE LAUNCHER!

PODKAYNE OF MARS AT SATURN'S RINGS—HARD SF WITH A HUMAN FACE

It is a time of humanity’s exuberant expansion throughout the Solar System. We have colonies on the Moon, Mars, as far as Saturn’s rings. And we’re heading out even further.

But it does mean that we’re stretched thin, and that every person who is part of the great experiment must do their part. To include the least likely scion of a famous explorer family: the Sadous.

The Sadous were in space exploration from the start of the space elevators in Africa, and they remain powerful to this day. But power draws envy, and for 12-year-old Calypso, life ain’t so easy. Especially when her mother, father, and two prodigy brothers—no pressure—head out, leaving her alone on Saturn’s ring station with her grandparents in charge.

She becomes the focus of a lot of strife, political maneuvering, and simple jealousy. As her grandparents are aging, she's going to have to grow up fast to protect them and her own hopes for a productive future. It’ll take everything she’s got to prove worthy—to her family, to her colony, and most of all, to herself.

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Shadow of Victory

Shadow of Victory

The Mesan Alignment is revealed, and, for Honor Harrington and the Manticoran Star Kingdom, this means war!

Unintended Consequences

Sometimes things don’t work out exactly as planned.

The Mesan Alignment has a plan—one it’s been working on for centuries. A plan to remake the galaxy and genetically improve the human race—its way.

Until recently, things have gone pretty much as scheduled, but then the Alignment hit a minor bump in the road called the Star Empire of Manticore. So the Alignment engineered a war between the Solarian League, the biggest and most formidable interstellar power in human history. To help push things along, the Alignment launched a devastating sneak attack which destroyed the Royal Manticoran Navy’s industrial infrastructure.

And in order to undercut Manticore’s galaxy‑wide reputation as a star nation of its word, it launched Operation Janus—a false‑flag covert operation to encourage rebellions it knows will fail by promising Manticoran support. The twin purposes are to harden Solarian determination to destroy the Star Empire once and for all, and to devastate the Star Empire’s reputation with the rest of the galaxy.

But even the best laid plans can have unintended consequences, and one of those consequences in this case may just be a new dawn of freedom for oppressed star nations everywhere.

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Crisis at Proxima

Crisis at Proxima

Time is running out for the inhabitants of Proxima Centauri. Unsettling discoveries there and at Luyten’s star now threaten both Proxima and Earth, in a new hard science fiction thriller from Travis S. Taylor and Les Johnson.

First contact with the seemingly impossible human civilization at Proxima Centauri is not going well. The Earth ships sent to render aid have not been able to reverse the contagion ravaging their population and, worse, many Proximans are now wondering if the humans from Earth are there for other, not so charitable, reasons. Can the extinction-level disaster faced at Proxima be reversed by the combined ingenuity of scientists from both worlds working together?

Unsettling discoveries in the Proxima Centauri planetary system beg the questions: What if the evil gods depicted in Proxima’s ancient mythologies were real and far more powerful than even the humans from Earth with their late 21st century technologies? Worse, what if their ancient oppressors never truly left?

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Upcoming Events

Timothy Zahn

November 7-9 | Minneapolis, MN

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December 2025

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The Mills of the Gods

The Mills of the Gods

A HARROWING SUPERNATURAL ADVENTURE, FULL OF COLOR, DRAMA, AND ROMANCE, AS ONLY TIM POWERS CAN DELIVER

PARIS, 1925

HARRY NOLAN is an expatriate American, making a meager living as an illustrator for a low-paying magazine, but his life is upended when he is assigned to illustrate an anonymous article about the death of a god—because a centuries-old French brotherhood, the Sauteurs, are determined to suppress the story the article tells. The Sauteurs have burned the magazine’s office and killed the editor, and Nolan has the only surviving copy of the article. The author turns out to be a local writer named ERNEST HEMINGWAY, who—at first—tries to distance himself from the article and its lethal consequences.

VIVI CHASTAIN is a rootless 19-year-old orphan who sustains herself by betting on horse races—aided by the spirit of the man she was in a previous life. But now that old identity is crowding her consciousness, threatening to push her own precarious identity into oblivion. It was her alcoholic occasional “stepfather” who told Hemingway the story about killing a god, and the Sauteurs are now aware of the story—and of her.

The SAUTEURS maintain their identities past death through controlled reincarnation—when members die and are reborn, the brotherhood finds their newborn incarnations, kidnaps them, and raises them in special nurseries, where they can fully resume their previous lives. Vivi escaped from one of these nurseries when she was six years old, and so her previous identity has not yet consummated his possession of her. The Sauteurs want that consummation to happen—soon.

GERTRUDE STEIN is the hub of literary and artistic Paris, and knows many of the city’s supernatural secrets. She has written a book that appears to be nonsense but which can be used to deflect the kind of psychic assault that threatens Vivi, and she becomes a Merlin-like mentor to Vivi and Nolan—

—who find themselves reluctantly thrown together as hunted fugitives. Their struggles to evade the murderous Sauteurs and free Vivi from her increasingly intrusive previous self lead the pair to a mysterious hermit who lives in the towers of Notre Dame cathedral, and the haunted catacombs under Paris, and a confrontation with the Roman goddess Cybele in an other-worldly temple on an island in the Seine. In pursuit of a secret painting by PABLO PICASSO, they learn that the god whose death the Hemingway manuscript describes is Moloch, the child-devouring Phoenician god mentioned in the Bible—and that the Sauteurs make sacrifices to Moloch to maintain their reincarnations.

From the narrow streets and rooftops of post-war Paris to, finally, a supernatural battle between gods in a remote village in Spain, Nolan and Vivi contend with forces natural and supernatural, enemies living and dead, and ultimately find themselves pitted against the god Moloch himself—at peril of their eternal souls.

The Mills of the Gods is a harrowing supernatural adventure, full of color, drama, and romance, as only Tim Powers could tell it.

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Graveyard of Demons

Graveyard of Demons

Hero of the people Ashok Vadal lives! Now, he must face down enemies on all sides if he and the Sons of the Black Sword are to have any hope of destroying the evil Capitol in a new entry in NYT best-selling author Larry Correia’s Saga of the Forgotten Warrior epic fantasy series.

In a land where the Age of Law reigns supreme and the casteless are condemned to live as untouchables, rebellion brews, and the forgotten gods whisper of a hero’s return.

THE BATTLE RAGES

Once a Protector enforcing the Capitol’s strict laws with an iron fist, Ashok Vadal discovers his entire life is built on lies. The ancient black steel sword chose him not for his bloodline but for his spirit, thrusting him into a destiny fraught with peril and glory. The Capitol is in chaos, teetering on the brink of collapse as the Great Extermination spreads its dark shadow across the land. The casteless, descendants of the once-great kings, are hunted to extinction. Their only hope lies in Ashok Vadal, now a fugitive, and Thera, the prophet of the forgotten gods.

Thera’s visions and unyielding spirit rally the Sons of the Black Sword, fierce warriors sworn to overthrow the tyrannical Capitol and restore balance. As Ashok traverses deserts, battles sea demons, and navigates political treachery, he grapples with his identity and the heavy burden of his newfound purpose. Alongside him are allies old and new: Jagdish, the strategic commander of the Sons; Gutch, a resourceful criminal-turned-ally; and Devedas, his former brother-in-arms now caught in the Capitol’s ruthless power struggles.

Meanwhile, Grand Inquisitor Omand Vokkan, a master manipulator with his own dark agenda, strikes a secret pact with ancient demons, promising them the annihilation of the casteless in exchange for godlike power. As the demonic invasion begins, Ashok and his companions must unite to combat threats both human and supernatural. Lines between friend and foe blur, battles rage, and the fate of Lok hangs in the balance.

Ashok Vadal may desire redemption and vengeance, but in a world where gods and demons once walked, a warrior’s heart and a black steel sword turns out to be mankind’s last hope.

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Dragons Gone Wild

Dragons Gone Wild

B.A.D. COMPANY IS AT IT AGAIN, THEIR CUSTOM-ENGINEERED DRAGONS CURBING ECOLOGICAL THREATS—BUT ARE THEY AT RISK OF BECOMING A THREAT THEMSELVES?

Genetic engineer Noah Parker helped domesticate dragons for use as pets and deployed them for the U.S. military. Now his team is tasked with designing dragons to tackle invasive species and other ecological problems. It's no easy job, especially because government approval requires the dragons have built-in failsafes to prevent them from reproducing in the wild. To Noah's surprise, the approval also requires the presence of an onsite observer—who happens to be his former rival from graduate school.

Still, there are big problems to solve where dragons can help: from a plague of locusts threatening a precious desert oasis to a rat infestation in penguin nesting habitats in Antarctica. Every environment brings unique challenges, ones that Noah can only understand by going there in person. All that remains is watching to make sure dragons get the job done.

Although the environmental control dragons are successful, the Build-A-Dragon Company starts to receive worrisome reports of wild dragons in places they should not be. Many of those point to a small Midwestern town where dragons have attacked livestock and even people. When Noah travels there to investigate, he finds the problem is far worse than they could have imagined . . .

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I Dare

I Dare

Lee and Miller's eagerly awaited conclusion to the Agent of Change
sequence,of their Liaden Universe® series.

This long-awaited culmination of the Locus best-selling Agent of Change sequence of Sharon Lee and Steve Miller's internationally acclaimed Liaden Universe® novels, pits unexpected friends and enemies against each other in a war that spans planets and races and threatens to bring interstellar violence to the very surface of fabled Liad. Val Con yos'Phelium—a Scout, former Agent of Change, husband, brother to Turtles, and designated heir to Clan Korval's fortune and mission . . . whether you considered him respectable or not, no one would call him a gambling man. When he reappears demanding Balance and retribution, on his capable shoulders the fate of his Clan, his world, and his civilization . . .

Pat Rin yos'Phelium—fond father, bon vivant, ne'er-do-well... and a professional gambler. The enemies of Korval have offered Pat Rin the Ring that would make all of Korval's holdings his own and a Juntavas Judge has offered Pat Rin a world... When he appears with hired guns in tow no one is expecting him and no one knows what he'll do. For you see, Pat Rin is a gambling man.

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The Icarus Needle

The Icarus Needle

NEW ENTRY IN THE ICARUS SAGA FROM NEW YORK TIMES BEST-SELLING AUTHOR TIMOTHY ZAHN.

Ten thousand years ago, a mysterious people known as the Icari vanished from the Spiral, leaving behind a network of portals that can instantaneously transport passengers hundreds or thousands of light-years across the stars.

Gregory Roarke and his Kadolian partner Selene have been tasked with seeking out these alien artifacts and bringing them under the control of the Icarus Group. But the Group’s leadership has changed, and Roarke soon finds himself at serious odds with the new director’s plans.

The result: a counter-plan that lands Roarke and Selene on a distant world with a broken city, a dozen portals, and a group of aliens called the Ammei who dream of using the portals to bring back their own glory days.

But their ambitions will be costly, and not just for themselves. Roarke and Selene must put together the scattered clues and solve the riddle of the Ammei and their plans, while at the same time fending off the Patth and their bid to claim the city and portals for themselves.

Because the Icari are gone . . . aren’t they?

At the publisher's request, this title is sold without DRM (Digital Rights Management).

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