Events & Publishing Calendar
For more than fifty years, the Terran Republic and the Terran League have been killing one another. The death toll has climbed ever higher, year after year, with no end in sight. But the members of the Five Hundred, the social elite of the Republic’s Heart Worlds, don’t care.
Rear Admiral Terrence Murphy is a Heart Worlder. His family is part of the Five Hundred. His wife is the daughter of one of the Five Hundred’s wealthiest, most powerful industrialists. His sons and his daughter can easily avoid military service, and political power is his for the taking. There is no end to how high he can rise in the Republic’s power structure.
All he has to do is successfully complete a risk-free military “governorship” in the backwater Fringe System of New Dublin without rocking the boat. But the people sending him to New Dublin have miscalculated, because Terrence Murphy is a man who believes in honor. Who believes in duty—in common decency and responsibility. Who believes there are dark and dangerous secrets behind the façade of what “everyone knows.”
Terrence Murphy intends to meet those responsibilities, to unearth those secrets, and he doesn’t much care what the Five Hundred want. He intends to put a stop to the killing.
Terrence Murphy is coming for whoever has orchestrated fifty-six years of bloodshed and slaughter, and Hell itself is coming with him.
We Shall Rise
The world has been brought to its knees by the “zombie virus.” Nations have fallen, cities have been overrun by the infected, and the human race has come perilously close to extinction. But with the first winter come and gone, the infected have been reduced to not much more than a background nuisance, and survivors around the world are taking stock and vowing to rebuild and rise up stronger, better, and unafraid.
All-new stories from New York Times best-selling author John Ringo’s “Black Tide Rising” series:
Kevin J. Anderson
Jody Lynn Nye
Michael Z. Williamson
Christoper L. Smith
Marshall Hunter only wanted to fly: the faster, the higher, the better. But a life of rescuing wayward spacefarers and derelict satellites in the cislunar cruiser U.S.S. Borman is far from the adventure he’d imagined. But his fortunes change when a billionaire couple goes missing on their way to a near-Earth asteroid. Out of contact and on a course that will eventually send them crashing into Mars, the nuclear-powered Borman is dispatched on an audacious, high-speed interplanetary run to bring the couple home. As they approach the asteroid, however, the Borman itself becomes hopelessly disabled.
With the Borman suddenly out of commission and far beyond reach, cislunar space begins falling into chaos as critical satellites fail and valuable lunar mineral shipments begin disappearing in transit. Nothing is as it seems, and Marshall Hunter and the rest of the crew suspect none of it is by coincidence.
1636: The Atlantic Encounter
THE BEST-SELLING RING OF FIRE SERIES CONQUERS THE NEW WORLD!
It has taken almost five years for the United States of Europe to stabilize its position in 17th-century Europe. Now it turns its attention to the New World, where the English have ceded their colonial claims to France. There are vast lands and rich resources across the Atlantic for any nations powerful enough to rule and control them—and equal incentive for other nations to block their path.
The time-displaced Americans know about the future path that led to their own United States in North America, in the other universe they came from. But do they want to repeat that history as it was? Yes, they had democracy—but they are helping to create that in Europe. And they have learned the bitter prices paid for chattel slavery and the near-extermination of the native populations.
Knowledge is power. Perhaps a new course can be taken. Accordingly, an expedition is sent to the New World to see just what might be happening there and what might be done. They are armed with their technology, among which are a radio and an airship. More importantly, they are armed with the knowledge of future history and their determination not to repeat the errors of their past.
What could possibly go wrong?
AN EPIC FIGHT FOR INDEPENDENCE ON OUR MOON
Something has been uncovered on the Moon that might have great scientific and economic importance. The Lunar colony is a mining colony with only internal security capabilities. Nobody had even considered that there might someday arise a need to defend the colony from the Earth! But that day has come.
The Lunar colonists made this great discovery and perceive it as their own. Finders keepers and possession being nine tenths of the law is how things are seen on the Moon. But the governments of the Earth don’t quite see eye-to-eye with the Lunarian’s philosophy. As far as the Earth is concerned, they paid for everything on the Moon, so it belongs to them.
There is only one solution: Battle Luna!
The Legacy of Heorot
BOOK ONE IN THE CLASSIC HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES
The two hundred colonists on board the Geographic have spent a century in cold sleep to arrive here: Avalon, a lush, verdant planet lightyears from Earth. They hope to establish a permanent colony, and Avalon seems the perfect place. And so they set about planting and building.
But their very presence has upset the ecology of Avalon. Soon an implacable predator stalks them, picking them off one by one. In order to defeat this alien enemy, they must reevaluate everything they think they know about Avalon, and uncover the planet's dark secrets.
Jon of Dun Add has created a civilization where before there had only been isolated pockets of humanity in a shattered cosmos.
Young knight Pal is one of the most respected members of Lord Jon’s Hall of Champions. But Pal’s greatest talent lies not on the field of battle, though he’s no slouch there. He is also a Maker, one who can repair the tools the Ancients had left—sometimes. Moreover, he has learned to use his warrior dog’s ability to predict motion better than any human could, an ability that has saved his skin and won the day more than once.
Now, Pal will need all his talent—as a fighter, as a Maker, and as a Champion—to deal with the monsters the Waste throws at him—and to deal with his fellow humans. For there are those who would destroy Dun Add and Lord Jon’s vision of a humanity united in peace from within . . .
Grantville Gazette IX
The most popular alternate history series of all continues. When a cosmic disturbance hurls your town from twentieth-century West Virginia back to seventeenth-century Europe—and into the middle of the Thirty Years War—you have to adapt to survive. And the natives of that time period, faced with American technology and politics, need to be equally adaptable. Here’s a generous helping of more stories of Grantville, the American town lost in time, and its impact on the people and societies of a tumultuous age.
Featuring stories by Eric Flint, Tim Sayeau, Robert Noxon, Griffin Barber, Bjorn Hasseler, Clair Kiernan, Margo Ryor, Mark Huston, Robert Waters, Phillip Riviezzo, Jack Carroll, Terry Howard, Tim Roesch, Sarah Hays, Mike Watson, Iver P. Cooper, Kerryn Offord, Rick Boatright, Brad Banner, Anne Keener, Jackie Britton Lopatin, Bjorn Hasseler, David Carrico, and Tim Sayeau.
The Family Business
Decades ago, the Visitors descended on Earth. They claimed to bring peace and prosperity. Their real goal was the total subjugation of humankind. But humanity did not give up its only home without a fight. After a devastating war, the Visitors were driven back to Mars. Their millions of willing human collaborators were left behind. The task of hunting down these former alien collaborators and bringing them to justice falls to Federal Recovery Agents like Nathan Foster.
Now, Nathan Foster is tasked with bringing to justice Emmogene Anderson. As a teenager, Emmogene was experimented on by the Visitors and implated with a device that allows her to control other people. With her is her obsessive ex-lover, who was also a former commando of the Visitors’ forces. It’s an easy enough job—but Emmogene has been implanted with something else, something much more important.
Nathan and Ben must decide what is right in a largely lawless world— and the fate of the planet hangs in the balance.
Destroyer of Worlds
IF IT'S WAR YOU WANT . . . The best of military epic fantasy as the bestselling Saga of the Forgotten Warrior series continues.
The Great Extermination has begun.
In the Capitol, Grand Inquisitor Omand Vokkan hatches a plot to kill every member of the untouchable caste in all of Lok, down to the last man, woman, and child. As a member of the Order of Inquisition, Vokkan has no official say in the creation of Law, but he has powerful allies willing to do his bidding. Through them, he has convinced the Judges that the genocide will be swift, complete, and without complication. Nothing is farther from the truth.
Lord Protector Devedas has sworn to uphold the Law. Once, he and the traitor Ashok Vadal had been like brothers. Now, he hunts Vadal and the Sons of the Black Sword, heretics and rebels who seek to live outside the rule of the Law. All Devedas must do is find and kill his best friend and order will be restored to Lok.
The rebels seek the secret kingdom spoken of by the Prophet Thera, a paradise where water is pure and food plentiful, where there are no castes, where the people rule themselves, and are not slaves to the Capitol. Ashok Vadal is not sure he believes in such a Paradise, but he—along with his allies—does seek refuge in the rebellion’s hideout in Akershan. But Vadal, a former High Protector who has turned his back on the corrupt Law, will not merely wait meekly, hoping that fleeing to Akershan will spare the rebellion from the clutches of the Great Extermination. No, if it’s a war the Capitol wants, Vadal, who has faced down gods and demons, will be all too willing to give it to them.
At the End of the World
A NEW NOVEL IN JOHN RINGO'S BEST-SELLING BLACK TIDE RISING SERIES BY NEBULA- AND DRAGON AWARD–NOMINATED AUTHOR CHARLES E. GANNON
CASTAWAYS IN A ZOMBIE PLAGUE
Six kids ranging from suburban geeks to street-smart pariahs. A British captain who rarely talks and never smiles. All on the 70-foot pilot house ketch Crosscurrent Voyager, bound on a senior summer cruise to adventure and serious fun.
Except most of the kids don’t get along. And they’ll be gone all summer. And none of them have sailed before. And worst of all—because they booked at the last minute—they got the destination nobody else wanted: the frigid and remote South Georgia Islands.
But there’s one other hitch: They’ll never see their families or friends again. Because just days after they leave, a plague starts spreading like wildfire, turning most of its survivors into shrieking, cannibalistic rage-monsters. So with their past dying as fast as the world that shaped it, the kids’ hated destination becomes their one hope for survival.
But it’s an uncertain hope. Not only are other hostile survivors headed there, but South Georgia Island is unable to support permanent habitation. So if the strange crew of the Voyager doesn’t come up with a further plan, they are—in every sense—heading straight toward the end of the world.
A MODERN SCIENCE FICTION CLASSIC FROM WIL MCCARTHY
In the eighth decade of the Queendom of Sol, three commodities rule the day. The first is wellstone, a form of programmable matter capable of emulating almost any substance: natural, artificial, even hypothetical. The second is collapsium, a deadly crystal composed of miniature black holes, vital for the transmission of information and matter—including humans—throughout the solar system. The third is the bitter rivalry between Her Majesty's top scientists.
Bruno de Towaji, famed lover and statesman, dreams of building an arc de fin, an almost mythical device capable of probing the farthest reaches of spacetime. Marlon Sykes, de Towaji's rival in both love and science, is meanwhile hard at work on a vast telecommunications project whose first step is the construction of a ring of collapsium around the sun. But when a ruthless saboteur attacks the Ring Collapsiter and sends it falling into the sun, the two scientists must put aside personal animosity and combine their prodigious intellects to prevent the destruction of the solar system . . . and every living thing within it.
Monster Hunter Bloodlines
The chaos god Asag has been quiet since the destruction of the City of Monsters, but Monster Hunter International knows that he is still out there, somewhere—plotting, waiting for his chance to unravel reality.
When Owen and the MHI team discover that one of Isaac Newton’s Ward Stones is being auctioned off by Reptoids who live deep beneath Atlanta, they decide to steal the magical superweapon and use it to destroy Asag once and for all. But before the stone can be handed off, it is stolen by a mysterious thief with ties to MHI and the Vatican’s Secret Guard.
It’s a race against time, the Secret Guard, a spectral bounty hunter, and a whole bunch of monsters to acquire the Ward Stone and use it against Asag. For as dangerous as the chaos god is, there is something much older—and infinitely more evil—awakening deep in the jungles of South America.
The year is 2072. At the lunar farside radio observatory, an old-school radio broadcast is detected, similar to those broadcast on Earth in the 1940s, but in an unknown language, coming from an impossible source, and originating at an equally impossible location—Proxima Centauri. While the nations of Earth debate making first contact, they learn that the Proximans are facing an extinction-level disaster, forcing a decision: will Earth send a ship on a multiyear trip to provide aid?
Interstellar travel is not easy, and by traveling at the speeds required to arrive before disaster strikes at Proxima, humans will learn firsthand the effects of Einstein’s Special Relativity and be forced to ponder the ultimate of questions: “Are we alone in the universe?” and “What does it mean to be human?”
Formed from cold steel and superpowered computing brains, these gigantic tanks with the firepower of an entire army have been the decisive factors in interplanetary battle. But are humans worthy of the extraordinary instruments of war that they have created? Are the Worldbreakers the greatest protector of human liberty, or its worst threat? For, while these Worldbreakers very definitely have minds of their own, the question remains: within their iron and superluminal quantum breasts, does there lie a faithful heart? Stories of world breakers and world makers in the great tradition of Keith Laumer’s Bolos from David Weber, Larry Correia, Wen Spencer, and more!
Days of Burning, Days of Wrath
A NEW NOVEL IN TOM KRATMAN'S HARD-HITTING MILITARY SF CARRERA SERIES
When Patricio Carrera’s family was murdered by Salafist terrorists aided and abetted by the fleet of alien Earth, the only restraint on his ruthlessness and ambition was also removed. Now, after decades of war and preparation for war in his adopted homeland of Balboa, the last of the Tauran Union Expeditionary Force collapses and is herded into prison camps and ships, where their re-education commences.
An Islamic rebellion explodes inside the Tauran Union, bringing the governments and the bureaucracies to their knees . . . except when they’re hauled up by their necks on lampposts. In neighboring Santa Josefina, the Taurans’ Task Force Jesuit is pinned into one small corner of the country, helplessly awaiting destruction. At sea, the Balboan classis and the remaining fleet of the Zhong Hegemony battle for the supply lines that keep the invading Zhong Army in Balboa alive, while the legions, now rid of the Taurans, redeploy against the Zhong, vengeance and massacre in their hearts and minds. And finally, Hamilcar Carrera, Patricio’s young son, stands poised on the bridge of a clandestine assault transport, ready to obliterate the last enemy base on his planet, even as a small ship is poised to remove the alien interstellar fleet overhead.
In the Palace of Shadow and Joy
NEW FAR-FUTURE PLANETARY ADVENTURE
"BARD DESPERATE FOR APPRENTICE AND ROGUE WITH SIDELINE IN INSURANCE SEEK WORK. PREFERABLY AS GOOD GUYS."
Indrajit Twang is the four hundred twenty-seventh epic poet of his people, the only person alive to carry their entire epic history and mythology in his head. His people are dwindling in number, and if he can’t find a successor in the great city of Kish, their story will disappear with them.
Fix grew up a foundling on the ancient streets of Kish and is making his living as a mercenary. The woman he loves married someone else, and Fix has turned to buying and selling risk on the black market—but is he trying to impress her, or prove something to himself?
Indrajit and Fix have been hired by a powerful risk-merchant to protect the life of opera star Ilsa without Peer for the duration of a risk contract he’s taken on. When an attempt is made on Ilsa’s life, Indrajit and Fix find themselves hunted by multiple mercenary squads and targeted by some of the most powerful men in Kish. Will they be able to save themselves, not to mention protect Ilsa, in the Palace of Shadow and Joy?
BOOK TWO IN THE CLASSIC HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES.
Some twenty years have passed since the passengers and crew of the starship Geographic established a colony on the hostile alien world of Avalon. In that time, a new generation has grown up in the peace and serenity of the island paradise of Camelot, ignorant of the Great Grendel Wars fought between their parents and grandparents and the monstrous inhabitants of Avalon.
Now, under the influence of a charismatic leader, a group of young rebels makes for the mainland, intent on establishing their own colony, sure that they can vanquish any foe that should stand in their way.
But they will soon discover that Avalon holds darker secrets still.
Jekyll & Hyde Inc.
A NEW MASTERPIECE OF MACABRE HUMOR AND ACTION FROM THE NEW YORK TIMES BEST-SELLING AUTHOR OF ROBIN HOOD, PRINCE OF THIEVES, THE NATIONALLY BEST-SELLING NIGHTSIDE SERIES, THE DEATHSTALKER CHRONICLES, THE ISHMAEL JONES PARANORMAL MYSTERIES, AND MORE!
HYDE IN THE SHADOWS
Daniel Carter was a London cop who just wanted to do the right thing. But during a raid on an organ-selling chop shop, he is almost torn to pieces by monsters. And no one believes him. Hurt and crippled, his career over and his life in ruins, Daniel is suddenly presented with a chance at redemption. And revenge. It seems that more than two centuries ago, the monsters of the world disappeared—into the underworld of crime. Guild-like Clans now have control over all the dark and illegal trades, from the awful surgeries of the Frankenstein Clan, to the shadowy and seductive Vampire Clan, to the dreaded purveyors of drugs and death, the Clan of Mummies. And there’s always the Werewolf Clan, to keep order.
Only one force stands opposed to the monster Clans: the superstrong, extremely sexy, quick-witted Hydes! Now Daniel is just one sip of Dr. Jekyll’s Elixir away from joining their company. At Jekyll & Hyde Inc.
1637: Dr. Gribbleflotz and the Soul of Stoner
A 17th-century alchemist confronts modern science with unintended and amusing results. Another sparkling addition to the multiple New York Times best-selling Ring of Fire alternate history series created by Eric Flint.
SCIENCE AND MEDICINE VS. FLIM-FLAMMERY
Thomas "the Great Stoner" Stone once performed miraculous surgery upon Phillip Theophrastus Gribbleflotz, the World’s Greatest Alchemist, using his bare hands, no anesthesia, producing no pain, and leaving no scar. It would have been wonderful if it was real.
But Dr. Tom Stone, the face of modern medicine, has been engaging in fake treatments—bringing all modern medicine into question. Phillip, who has learned a thing or two about actual science from those up-time elopers from Grantville, West Virginia, decides to go to Padua and turn his problems into Tom Stone's problems.
Meanwhile, the wily Bernardo Ponzi has assembled a team to support his evangelical touring roadshow featuring a light show, faith healing and yet more psychic surgery. Now Gribbleflotz and Stone are on a collision course with the Magnificent Ponzi, who has moved beyond showman-like fakery to causing actual harm to many people. It’s time for Gribbleflotz and Stone to resolve their differences, debunk one of history’s greatest bunko artists, and save the reputation of modern science and medicine from ruin!
Essays by space scientists and engineers on the coolest ways and means to get humanity to the stars along with stories by an all-star assortment of talespinners abounding with Hugo and Nebula award winners: Ben Bova, Mike Resnick, Jack McDevitt, Michael Bishop, Sarah A. Hoyt and more.
Some humans may be content staying in one place, but many of us are curious about what’s beyond the next village, the next ocean, the next horizon. Are there others like us out there? How will we reach them?
Wonderful questions. Now get ready for some highly informative and entertaining answers.
Download the comprehensive Teacher’s Guide here.
The Valkyrie Protocol
UNTANGLE THE PAST TO SAVE THE FUTURE. A NEW NOVEL IN THE WORLD OF THE BEST-SELLING THE GORDIAN PROTOCOL
TIME IS RUNNING OUT
Agent Raibert Kaminski and the crew of the Transtemporal Vehicle Kleio have made a shocking discovery out in the unknown reaches of the multiverse. They've stumbled across a temporal implosion that has claimed two whole universes, and neither Raibert nor his crew can figure out what caused this calamity other than it had something to do with reckless time travel.
The Kleio speeds back to their home universe of SysGov with this dire report, but an audacious plan is put into effect before they arrive. Old colleagues of Raibert's from the Antiquities Rescue Trust, together with a version of Samuel Pepys transplanted from the 17th century into the 30th, have proposed an expedition into the past. Their goal? To branch the timeline by preventing the Plague of Justinian, one of the worst pandemics in human history.
Meanwhile, SysGov's multiverse neighbor, the xenophobic Admin, is stirring. While their ambassadors put on a friendly show, the Admin is amassing a fleet of advanced, heavily armed time machines with SysGov firmly in the crosshairs.
Time is running out for Raibert and his team. But the crew of the Kleio won't go down without a fight, no matter where—or when—the threat to their home comes from.
MEN IN BLACK AT THE REN FAIRE!
John Rast went to the Ren Faire looking for a fight. Well, a simulated fight, with blunt swords and safety equipment. But when his final opponent turns into a living, fire-breathing dragon, John finds himself in the fight of his life. It’s John or nothing stopping a disaster in its tracks—and the only real weapon at hand is his mom’s Volvo. So John decides to let it roll . . .
And that's when destiny comes to call. John is spirited away to the well-hidden base of Knight Watch, the organization that stands between humanity and the real nasties the rest of the world doesn’t know about.
Knight Watch would be John’s dream job—except for the storm goddess that destroys his parents’ house, the abandoned mall replete with too much dead, and the Fetch that aims to make John’s domain a final resting place. All this has John’s putative allies in the Knight Watch worried that John is the one bringing bad things into multiple worlds. John and his reluctant teammates have to figure out who, or what, is pulling the strings before all of Knight Watch falls prey to a well-concealed puppetmaster and far worse things enter this world.
To End in Fire
THE CROWN OF SLAVES SAGA CONTINUES. ADVENTURE AND INTRIGUE IN THE STAR KINGDOM FROM NEW YORK TIMES BEST-SELLING AUTHORS DAVID WEBER AND ERIC FLINT.
The Solarian League lies in defeat, crushed by the Grand Alliance of Manticore, Haven, and Grayson.
Obedient to the Alliance's surrender demands, the League is writing a new Constitution, to prevent the reemergence of out-of-control bureaucrats, like the "Mandarins" who led it to disaster. Frontier Security has been disbanded, the Outworlds' have regained control of their own economic destinies, and multiple star systems will soon secede from the League entirely.
Yet the League is—and will remain—the largest, most economically powerful human star nation in existence, and despite the overwhelming evidence that their unelected political leaders were the driving force behind the war, many League citizens deeply resent the fashion in which their star nation—the Solarian League—has been humbled. And those who most resent the Grand Alliance continue to blame Manticore for the nuclear bombardment of the planet Mesa after its surrender. They refuse to accept that the League—and the members of the Grand Alliance—could have been manipulated by a deeply hidden interstellar conspiracy called the Mesan Alignment. The Alignment is only an invention of the Grand Alliance, no more than a mask, a cover, for its own horrific Eridani Violations.
Those Solarians will never accept the "war guilt" of the League, because they know the Grand Alliance was just as bad. Because they deeply resent the way in which the Grand Alliance pretends to be the innocent "good guys." And in the fullness of time, those Solarians will seek vengeance upon their enemies.
Not all Solarians feel that way, but even some of those who accept that there was an interstellar conspiracy cherish doubts about its origins. But it is still out there, and now defeated Solarians and agents of the victorious Alliance must join forces to find it. Even if they don't believe in it, it believes in them.
They must find it and identify it, to prove to revanchist Solarians that there was a conspiracy.
And they must find it and destroy it to end its evil once and for all.
The Crown of Slaves Honorverse Series:
Crown of Slaves
Torch of Freedom
Cauldron of Ghosts
The Spacetime War
A BRILLIANT BLEND OF MILITARY SCIENCE FICTION AND ARTHUR C. CLARKE-LEVEL SPECULATIVE WONDER BY A WORKING SPACE SCIENTIST!
NO TIME LIKE THE PRESENT
Humanity has finally made it to the stars. Colony worlds thrive and there is general peace among the settled systems. Until now. Matte black ships of an advanced design appear in colonial systems. Their drives and weapons are not extremely advanced beyond their Terran counterparts—just superior enough to be utterly devastating. Colonies and their populations are obliterated. Once settled worlds are rendered radioactive wastelands. Earth herself lies defenseless before the marauding enemy.
DEFEND THE SKIES OF EARTH
Standing against the invasion are British Space Navy Captain Winslow Price and Anika Ahuja of the Indian Space Forces. Compatriots. Fierce competitors. Former lovers. They are the best of the best when it comes to military starship captains. Now they are on a quest that will plumb the scientific wells of existence itself, where the primordial knot of spacetime may be unraveling. Price and Ajuja are sworn to do whatever it takes to defend Earth and humanity from ultimate obliteration by an enemy that will not even speak its name. Even if it pushes each to the brink of life and death in battle. Even if it leads each beyond space and time—and to edge of ultimate possibility!
TAKE THE BATTLE TO THE STARS
SPACE BATTLES AND GRIT FROM MASTER OF STARFARING ADVENTURE AND MILITARY SCIENCE FICTION DAVE BARA, AUTHOR OF THE LIGHTSHIP CHRONICLES SERIES.
REDEMPTION AT TRINITY
The Rim rebellion was glorious—and doomed from the start. Brilliant Rim Confederation Navy space ship captain Jared Clement skuttled his career and professional life by joining the rebels against the overwhelming force of the 5 Suns Alliance. The rebel cause was just. That didn’t matter. Ten years later, Clement regrets nothing, but would prefer to be left alone to his thoughts and drink. But a new chance to command a ship of incredible potential is thrust in his lap—humanity’s first truly faster-than-light vessel. The destination: Trinity, a newly discovered star system where strange signs of possible space farers may lead to humanity’s first alien encounter. Or to interstellar war. Humanity is on the brink of a new age, and everything depends on one crusty star ship captain, his gritty crew, and the Beauregard, a ship that was never meant to wage war turned into a weapon-bristling battleship that will either propel humanity to ultimate destruction—or into a new starfaring age of exploration and conflict. And along the way, a noble lost cause—one Captain Jared Clement—may finally get his revenge. And find his redemption.
NEW ENTRY IN THE LANDMARK LIADEN UNIVERSE® SERIES
The only bridge between past and future is a leap of faith.
Pursued by enemies, exiled Liaden clan Korval is settling into a new base on backworld Surebleak. Moving is expensive, as is war, and Korval is strapped for cash. Delm Korval has therefore instructed Master Trader Shan yos'Galan to design and implement new trade routes, quickly.
But this is no easy task. Dutiful Passage is targeted by Korval's enemies, denied docking at respectable ports, and cheated at those less respectable. Struggling to recuperate from an attack on his life, while managing daughter Padi’s emerging psychic talents, Shan is running out of options—and time. His quest to establish the all-important trade route puts him at odds with his lifemate, while doubting crew desert the ship. Facing the prospect of failure, Shan accepts the assistance of chancy allies and turns the Passage toward a port only just emerging from Rostov's Dust and awash with strange energies.
Without trade, Clan Korval will starve. Will a trader's leap of faith save everything—or doom all?
Weird World War III
TALES OF THE WAR THAT MIGHT HAVE BEEN
What if the United States had gone to war with the Soviet Union? What if these rival superpowers had fought on land, sea, air, and the astral plane? What if the Soviets and Americans had struggled for dominion across parallel dimensions or on the surface of the moon? How would the world have changed? What wonders would have been unveiled? What terrors would have haunted mankind from those dark and dismal dimensions? Come closer, peer through a glass darkly, and discover the horrifying alternative visions of World War III from some of today’s greatest minds in science fiction, fantasy, and horror.
Includes new stories by David Drake, Brad R. Torgersen, Mike Resnick, Sarah A. Hoyt, and many more!
NEW FICTION AND CLASSICS OF THE GENRE COLLECTED BY THE EDITORIAL TEAM BEHIND SPACE PIONEERS AND OVERRULED!
Words that conjure up rousing tales of adventure, derring-do, brave heroes battling the scurvy vermin of the galaxy. Those vermin have taken to pillaging cargo ships and, even worse, space liners, relieving the helpless passengers of their valuables, and worse with the comely women passengers, then spacing the lot—unless one or more of the aforementioned brave heroes arrive in the nick of time, and turn the tables, making the spaceways safe again for the innocent and helpless. On the other hand, perhaps the pirate captain is a woman, and it’s the comely male passengers who need rescuing. And on the third hand (we’re talking space pirates here, possibly aliens with four or more arms), perhaps those ships traversing the interstellar void are not so innocent, and the pirates, fighting an evil despotic star empire and defending the freedom of the space lanes, are the good guys and gals. The possibilities are many, and the daring exploits set the blood racing in the veins of any reader with even a trace of buccaneering spirit in their hidden self.
So board a battered but spaceworthy fighting starship with such star-spanning and award-winning crewmates as Robert Silverberg, Elizabeth Bear and Sarah Monette, Larry Niven, Fritz Leiber, and Sarah A. Hoyt, plus James H. Schmitz, James Blish, Gregory Benford, and more, and set sail—er, thrusters—for a universe of freebooting adventure!
The Romanov Rescue
A NEW NOVEL OF ALTERNATE HISTORY FROM MASTER OF MILITARY SF TOM KRATMAN AND MONALISA FOSTER. As WWI comes to a close a German general, an escaped prisoner of war, and the crew of an airship converge to effect THE ROMANOV RESCUE. Can there be a world without communism?
Mankind's history is bound up in the fabric of fate, a strong cloth, tough and closely woven.
It is the beginning of 1918, the last year of the greatest war in human history, to date. All the belligerents stagger on their feet. Starvation is an ever present reality, while disease waits in the wings. In Russia, no longer a belligerent but, instead, rapidly descending into civil war and chaos, a lone family—Father, Mother, four beautiful young girls, and a brave but sickly boy—await their own fate, shivering and hungry in the dark, hoping and praying for salvation.
Their relatives in England have turned their backs. The guards set over them do little but torment them. They look Heavenward, but God doesn't answer. They know they're a threat to the new regime, a threat that will, in time, be eliminated.
But even the strongest fabric has flaws. An escaped prisoner of war, caught, injured, and punished, but still highly capable, might be one. An airship, returned and at loose ends after a failed mission to Africa might be another. A German general, taking a wrong turn on his nightly walk and suddenly coming face to face with the reality of the monster rising in the east, would be a third.
Follow, then, as the general gives the orders, the prisoner of war raises the men from among his fellows, and the airship launches itself forward, to contest fate, to tear the fabric of time, and to effect The Romanov Rescue.
This Broken World
NEW EPIC FANTASY FROM AWARD-WINNING AUTHOR CHARLES E. GANNON. A young man must face dangers from without and within—and question everything he believes to be true.
Since boyhood, Druadaen expected he’d ascend to the command of an elite legion and become the leader his father predicted he would be. However, fate had something different in store.
Assigned instead to a small group of outriders tasked with watching nearby kingdoms, Druadaen discovers that the world beyond his homeland is riddled with impossibilities. How do humanoid raiders, known as the Bent, suffer staggering losses and yet return as a vast horde every decade? How do multi-ton dragons fly? How have fossils formed in a world which sacrists insist has existed for only ten millennia?
Determined to solve these mysteries, Druadaen journeys into the dank warrens of the Bent, seeks out a dragon’s lair, and ventures into long-buried ruins in search of ancient scrolls. But, whereas legends tell of heroes who encounter their greatest perils during just such forays into the unknown, Druadaen’s most lethal enemies might lurk in even more unusual places:
The temples and council chambers of his own homeland.
Gunfight on Europa Station
ALL-NEW STORIES TAKE THE WILD, WILD WEST TO THE FINAL FRONTIER
An actual wagon train to space?
Gunslinging cowpokes riding in rickety rocketships?
What isn’t possible when you mix science fiction and Westerns?
The final frontier ain’t so final in these 12 tales of space exploration and adventure: each a timeless yarn told around the warm glow of a nuclear reactor just before it goes supernova. There’s a story for everyone who’s ever dreamed of traveling the stars.
From the lone stranger who flies into town to help a widow and her daughter to the alien rancher trying to pose as human, they are familiar, yet with completely new twists. Take the pair of mercenaries who sign on to stop a mining camp insurrection only to discover they might be on the wrong side of evolution, or the prospector who finds the strike of a lifetime but ends up stranded on a barren moon without hope of rescue. And if that’s not enough to catch your fancy, then how about a cloned Doc Holliday making his way in a future where both sickness and gambling are ancient history?
Assembled inside are the biggest names in science fiction, taking you to the farthest reaches of the galaxy like they’ve never done before. Elizabeth Moon, Alan Dean Foster, Jane Lindskold, and Wil McCarthy are some of the exciting yarn-spinners inside. So get ready to hit the hyper-thrusters as you set course for adventure, mystery, romance, and two-lasergun slinging action!
Featuring Elizabeth Moon, Alan Dean Foster, Jane Lindskold, Wil McCarthy, Gini Koch, Martin Shoemaker, Cat Rambo with J.R. Martin, Alastair Mayer, Alex Shvartsman, Patrick Swenson, and Michael L. Haspil. Edited by David Boop (Straight Outta Tombstone).
In Fury Born
Unleash the Fury!
Zhikotse. Shallingsport. Louvain. Sacred fields of battle on far-flung worlds where warriors of the Imperial Cadre spent blood and lives defending human civilization. Alicia DeVries was there; she led the charge. Her reward Betrayal by a deceitful empire. Retirement to obscurity.
Now Alicia is the only survivor of a brutal attack on her frontier-world family. Not since the mighty Achilles has the ancient spirit of the Fury Tisiphone taken up residence inside a human being. But not since Achilles has a warrior so skilled, so implacable, and possessing so much battle sense sprung up among the mass of humankind. Hero of the Empire. Holder of the Banner of Terra.
There is a blood price to be paid. The Fury has awakened.
An elite warrior in a line stretching to the U.S. Marines of old Earth is born and comes into her power in a mega-novel of heroism and adventure by multiple New York Times best-seller David Weber, creator of the Honor Harrington saga!
Praise for David Weber
"[P]acks enough punch to blast a starship to smithereens."
—Publishers Weekly on David Weber's mega-selling "Honorverse" series.
"Weber's descriptions of space combat remain magnificent."
1637: No Peace Beyond the Line
THE BATTLE FOR THE NEW WORLD IS A FIGHT TO THE FINISH! A NEW RING OF FIRE NOVEL BY BEST-SELLING WRITING TEAM ERIC FLINT AND CHARLES E. GANNON
A New Day in the New World
It’s 1637 in the Caribbean. Commander Eddie Cantrell and his ally and friend Admiral Martin Tromp start it off with some nasty surprises for Spain, whose centuries-long exploitation and rapine of the New World has run unchecked. Until now.
Yet life goes on in the Caribbean. Relationships among the allied Dutch, Swedes, Germans, up-timers, and even Irish mercenaries continue to evolve and deepen. New friendships must be forged with the native peoples, who will not only shape the colonists’ future in the Caribbean, but will also decide whether they will be given access to a Louisiana oilfield that could change the balance of power.
But for now, the only oil Imperial Spain knows about is the crude pouring out of the Allies’ pumps on Trinidad—which threatens its interests in both the New and the Old Worlds. So, following in the footsteps of the conquistadors, the empire’s commanders are resolved to show that they do not take threats lightly or lying down. Indeed, their historical reaction is to respond with overwhelming—and often genocidal—force.
The battle for the New World has not merely begun; it is a fight to the finish.
DRAGON AWARD–NOMINATED SERIES. New entry in the Witchy War series, blending alternate history, Appalachian Folklore, and epic fantasy.
Sarah Calhoun has taken her father’s throne and ascended into her goddess’s presence in Unfallen Eden as her father never did.
And Sarah Calhoun is dying.
Her uncle Thomas Penn isn’t done with her. Armed with new powers conferred upon him by the Necromancer and with new allies won via his impending marriage, Penn aims to remove Sarah from her throne—and from the world of the living. In the meantime, Sarah has fallen out with one of her best allies. Against Sarah’s advice, her brother Nathaniel heads into Imperial Philadelphia with the reckless and likely impossible aim of healing the Emperor Thomas.
On the shores of the northern seas, agents of Franklin’s Conventicle with an unlikely connection to the Emperor struggle to win allies among the pole-dwelling giants, who are torn between seizing land covertly from the Firstborn of the Ohio and entering the war openly on the side of Simon Sword. In the west, the Heron King rides an explosive storm into war, crushing the mortal kingdoms in his path and bearing down on Sarah’s Cahokia.
To survive—and to gain the strength she needs to fight this impossible war—Sarah must unite the Moundbuilder kings to enact an ancient rite that will propel her beyond mortality. To do so, she must not only win over doubters among the Firstborn kings, but she must also beat back a rebellion among the Handmaids of her goddess—for there are some of the goddess’s priestesses who long for the dark days of human sacrifice, and who are willing to throw Sarah herself upon the altar.
That was Now, This is Then
IN A FOLLOW-UP TO GROUNDBREAKING A LONG TIME UNTIL NOW, MASTER OF MILITARY SF MICHAEL Z. WILLIAMSON SENDS EPOCH-DISPLACED SOLDIER SEAN ELLIOTT AND HIS CREW ON A RESCUE MISSION WITHIN THE FOLDS OF TIME ITSELF
SOLDIERS OUT OF TIME
Then: First Lieutenant Sean Elliott and nine other mixed-service U.S. soldiers on a convoy in Afghanistan suddenly found themselves and their MRAP vehicle thrown back to Earth’s Paleolithic Age. And they were not alone. Displaced Romans, Neolithic Europeans, and more showed up as well. Some would be allies. Some became deadly foes.
Now: Scientists from an almost unimaginably far future need the survivors’ advice and support to reconnoiter and ultimately recover other groups displaced in time. The problem is not all of those other groups want to be recovered or even understand where they are. Prehistory is an ugly place, fascinating to visit, but no place for a civilized person to live. But the future, gorgeous as it is, has a darker side that dampens the appeal. In the end, only inventiveness, grit, and a thirst for freedom from the fickle tides of time can keep Sean and the displaced Americans alive and on a path to finally find a place—and a time—to call home.
1637: The Coast of Chaos
THE NEW WORLD FALLS INTO THE RING OF FIRE. All new stories set in the Ring of Fire series, edited by New York Times best-selling series creator Eric Flint.
Europe, 1632. It is a time of upheaval and great change. But none so great as when an unexplained temporal and spatial phenomenon known as the Ring of Fire transports the blue collar town of Grantville, West Virginia, smack dab in the middle of the Thirty Years War. When the dust settles, it becomes clear that the town of Grantville isn't going anywhere, and the can-do Americans of the twenty-first century begin altering the course of history forever.
It is now five years later, and the effects of the Ring of Fire reach from the Old World to the New. But the course of exploration and colonization will look much different than it did in our timeline. The French bought the English possessions in North America way back in 1633, but have never done much with the uncivilized backwater. Until the new king of France, Gaston I, decides that it's time to seize the territory and establish French control over it.
Here then, a new anthology, edited by Ring of Fire series creator Eric Flint, chronicling the exploits of the citizens of Grantville, their allies, and their enemies, as they venture forth onto a new continent.
Sword & Planet
NEW STORIES IN THE GRAND SPACE FANTASY TRADITION!
SCIENCE FICTION? FANTASY? IS IT TOO MUCH TO ASK FOR BOTH?
The distant future—like the distant past—is a place of myths, of legends, and of great heroes. Cyborg knights battle extraterrestrial demons to rescue a peaceful village. A young girl unlocks an ancient power to protect her world from offworld colonists. Here are stories not where magic is science, but with magic and science. Not knights and castles, but knights and starships. Wizards and ray guns. Swords and planets.
In D.J. Butler’s “Power and Prestige,” a pair of two-bit mercenaries are hired to solve a murder in a labyrinth beneath a crumbling city at the end of time. A young knight must face down an alien menace and awaken the power within in R.R. Virdi’s “A Knight Luminary,” and in “Saving the Emperor” Simon R. Green takes us deep into the Imperial City of Virimonde . . . and offers a glimpse at how the Deathstalker clan rose to power and fame.
Plus tales from Tim Akers, Jessica Cluess, Hinkley Correia, L.J. Hachmeister, Susan R. Matthews, T.C. McCarthy, Jody Lynn Nye, Tom Toner . . . plus a new world from Warhammer 40,000 author Peter Fehervari, and a new chapter in the Sun Eater saga from Christopher Ruocchio.
Simon R. Green
Susan R. Matthews
Jody Lynn Nye
A Liaden Universe® Novel
Each person shall provide his clan of origin with a child of his blood, who will be raised by the clan and belong to the clan. And this shall be Law for every person of every clan . . .
Master trader Er Thom knows the local custom of Liaden is to be matched with a proper bride, and provide his prominent clan Korval with an heir. Yet his heart is immersed in another universe, influenced by another culture, and lost to a woman not of his world. And to take a Terran wife such as scholar Anne Davis is to risk his honor and reputation. But when he discovers that their brief encounter years before has resulted in the birth of a child, even more is at stake than anyone imagined. Now, an interstellar scandal has erupted, a bitter war between two families—galaxies apart—has begun, and the only hope for Er Thom and Anne is a sacrifice neither is prepared to make . . .
"I READ UNTIL MY HANDS FROZE... One of the never-failing joys of [Local Custom] is the crisp language, the well-turned phrases, the very exciting action, not to mention the confrontation of two vastly different cultures."
"I was mesmerized, awed, and totally entertained. I am hooked by the Liaden world. Bravo!" —Mary Balogh
"Lee and Miller strike space opera gold" —Robin Wayne Bailey
Agent of the Imperium
TO SAVE THE GALAXY, A DEAD HERO MUST RISE AGAIN! NEWLY REVISED AND EXPANDED NOVEL SET IN THE TRAVELLER UNIVERSE FROM LEGENDARY GAME DESIGNER MARC MILLER
Jonathan Bland is a Decider, empowered by the Emperor himself to deal with the inevitable crises of an empire. In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they reactivate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion.
He has other ideas.
The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought.
If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter—this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.
The Founder Effect
AWARD-WINNING AND BEST-SELLING AUTHORS CONTRIBUTE NEW STORIES: All-new fiction from Dragon Award winner and New York Times best-selling author David Weber, Dragon Award nominee D.J. Butler, best seller Jody Lynn Nye, indie best sellers Chris Kennedy and Mark Wandrey, and more. Also featuring an introduction by multi-award-winning and New York Times best-selling author Larry Correia.
It is 2185 CE. Humans now live throughout the Solar System, but their most ambitious adventure is about to begin. The starship Victoria will carry over 10,000 colonists to a new world outside the solar system. The larger-than-life exploits of those colonists will become legendary. The colonists will build a new civilization, and the actions of a few individuals will become famous—and infamous—forever marking their new colony with the Founder Effect.
Mark H. Wandrey
Christopher L. Smith
Daniel M. Hoyt
Brad R. Torgersen
Sarah A. Hoyt
Jody Lynn Nye
Brent M. Roeder
Catherine L. Smith