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Beyond the Rift


Augmented reality becomes world war nightmare

The threat has been identified, the TransDimensional Counterforce assembled. Now the true battle begins.

Lynn Raven thought she was fighting for glory and fortune. Instead, she finds she’s fighting for humanity’s very survival. But how do you defeat something you can’t see or understand?

The world’s best and brightest have come together to give humanity a fighting chance, and now Lynn has to find her place in the war effort. Boldness and competence are no longer a gaming mask to put on for the cameras, but a vital mindset shift she needs to survive. Can Lynn and her online persona, Larry, become one, and if they do, will it be enough?

The world doesn’t know the apocalypse it faces, and there are forces behind the scenes determined to re-shape society into their preferred image.

Lynn and her team will have to face enemies foreign, domestic, and alien, no matter what the cost.

The fight is at your door—what will you do?

Cover Art by Kurt Miller



ORDER Hardcover

This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.

First printing, February 2026

Distributed by Simon & Schuster
1230 Avenue of the Americas
New York, NY 10020

Printed in the United States of America

ISBN-13: 978-1-6680-7312-4
eISBN: 978-1-964856-50-6

Copyright © 2026 by John Ringo & Lydia Sherrer

All rights reserved, including the right to reproduce this book or portions thereof in any form.

A Baen Books Original
Baen Publishing Enterprises
P.O. Box 1403
Riverdale, NY 10471
http://www.baen.com

Electronic version by Baen Books
http://www.baen.com


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