Beyond the Rift

Augmented reality becomes world war nightmare
The threat has been identified, the TransDimensional Counterforce assembled. Now the true battle begins.
Lynn Raven thought she was fighting for glory and fortune. Instead, she finds she’s fighting for humanity’s very survival. But how do you defeat something you can’t see or understand?
The world’s best and brightest have come together to give humanity a fighting chance, and now Lynn has to find her place in the war effort. Boldness and competence are no longer a gaming mask to put on for the cameras, but a vital mindset shift she needs to survive. Can Lynn and her online persona, Larry, become one, and if they do, will it be enough?
The world doesn’t know the apocalypse it faces, and there are forces behind the scenes determined to re-shape society into their preferred image.
Lynn and her team will have to face enemies foreign, domestic, and alien, no matter what the cost.
The fight is at your door—what will you do?
Cover Art by Kurt Miller
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Hardcover
This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.
First printing, February 2026
Distributed by Simon & Schuster 1230 Avenue of the Americas New York, NY 10020
Printed in the United States of America
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ISBN-13: 978-1-6680-7312-4 eISBN: 978-1-964856-50-6
Copyright © 2026 by John Ringo & Lydia Sherrer
All rights reserved, including the right to reproduce this book or portions thereof in any form.
A Baen Books Original Baen Publishing Enterprises P.O. Box 1403 Riverdale, NY 10471 http://www.baen.com
Electronic version by Baen Books http://www.baen.com
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