A Myth-Adventure in Combat ...
Having defeated the mad wizard, Isstvan, Skeeve and Aahz have taken over the remote inn that was the enemy’s hideout. They’re generally safe from visitors, and if not, Skeeve’s growing magical abilities allow him to disguise himself and his friends as such repulsive serving staff that potential guests flee, screaming.
Skeeve has grown bored of studying magic at the isolated inn, however, and one visitor who does not flee offers him an invitation for employment as court magician in the kingdom of Possiltum. Seeing a chance for easy profit and a little on the job training for his apprentice, Aahz agrees.
Skeeve defeats the other applicants in a trial of magic to win the position, and that’s when the fun really starts — the pair find out they’ve actually been hired in lieu of a professional national army or mercenaries to defeat a huge military invasion! They’ve also been used as pawns in a game of influence between the king’s advisors ... and General Badaxe is particularly unhappy that he got a magician for the kingdom’s money instead of a few thousand soldiers.
Even if they win, they’ll most likely be killed by one court faction or another.
What can a poor apprentice wizard and his demon teacher do?
# 1 – Call on some good friends.
# 2 – Cheat the odds.
# 3 – Do whatever it takes to WIN!