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PART ONE: The Student Union

CHAPTER ONE

The Players

Karl Cullinane reached out his fork and speared the last stick of asparagus from the stainless-steel serving plate in the middle of the table, not bothering to set the asparagus on his own plate before taking a bite. It was cold and mushy, almost tasteless; he swallowed quickly.

"Karl, you're a pig. A skinny one, granted, but a pig." Andrea Andropolous' smile took most of the sting out of her words, pitched low enough so that nobody else in the crowded cafeteria would have been able to hear her over the clatter of dishes and the chatter of a hundred or so students.

Karl put it down to a natural gentleness. Hell, she'd been able to make him like it—almost—when she'd turned him down. Usually, the let's-just-be-friends routine drove him into a silent, stomach-churning rage.

"I gotta rush, Andy-Andy. There's a game tonight." He took another bit, added a mouthful of lukewarm black coffee, and swallowed quickly. "If I'm late, sure as hell they'll start without me, put Barak out to pasture for the night."

"You mean that they'll put him out to stud." She chuckled, revealing a mouthful of even, white teeth.

Karl liked her laugh, her smile. He had always thought that the notion of somebody brightening a room with a smile was just a fantasy. Until he had met Andy-Andy, that is. Not that he had anything against fantasy, quite the—

"It's bullshit, Karl," she said, smiling sweetly. "Just an absurd male power fantasy." She reached out and stroked his skinny forearm with a long, dark finger. Was it tanned, or not? Andy-Andy always seemed to find something better to do during afternoon tanning hours than loll in the sun like some well-oiled, roasting slug. Probably the olive tone of her skin was natural coloration. Maybe not. Of course, there was a way to tell. Trouble was, Karl had never had the chance to check her for bikini marks.

Damn. "No, it's just a game. A way to spend a little time, have a little fun."

"A little fun?" She arched an eyebrow. "You call pretending to chop up a pixie, rape a virgin or three, slice an ogre—you call that fun?" Quirking a smile, she sat back in her chair, crossing her arms almost defensively over her blue velour pullover. Which was amply filled out, but not tight. Karl liked that; Andy-Andy was more than a little pretty, but not an exhibitionist.

"First of all"—he tapped his index finger on the table, forcing himself to pay attention to the conversation—"you're missing the point. Pretending isn't the same thing as really doing it. I mean—take last week's session, for instance. Barak strangled an elf, chopped a half-orc in two—hey, now the critter's really two halves of an orc. Or should that be quarter-orces? Never mind, the point is that he took three points of damage. One's a light wound, two's more serious, going up to five, which is certainly lethal. Three's the equivalent of getting sliced up pretty bad." He reached for his shirt's top button. "Care to check for scars?"

"Some other time." She tossed her head, sending shoulder-length black hair whipping around her face. "Maybe." A strand came to rest on her slightly too long, slightly bent nose. She blew it off. "Then again, maybe not."

"Teaser."

"That's only half the word, Karl. You don't have to use that bullshit with me."

"In my neighborhood, mother was only half a word." That might sound good, but it wasn't true: Karl was a product of middle-class suburbia. "And besides, I was . . . kind of pointedly told to watch my language around—women." If you consider having your mouth liberally washed out with Lifebuoy to be a pointed telling. Which it was, after a fashion. "But to get back to the point, it's all just a fantasy, a game. No harm; no damage. Anyway, Barak isn't that sort of character—he'll violate a law, but he's no rapist." That was true, but omitted a new character Doc Deighton had helped him roll up, one Lucius of Pandathaway. Lucius was not a nice person. Not at all. "The trouble with you is that you feel perfectly free to judge something you haven't tried. How many times since the start of the semester have I invited you—ten? Twenty?"

She shook her head. "I don't have to jump out a window to decide that I'm not going to like it."

"Irrelevant. If you try role-playing and you don't like it, you quit. Period. No scars—not even on your psyche. Which is part of the fun." He shrugged. "Besides, it's probably beneficial. You get to work out some aggressions without hurting anybody. Not yourself, not anybody else."

"Stop trying to sound like a psych major. You're supposed to be studying to be an actor, these days."

"I used to be a psych major—"

"—and a poli sci major. Plus American lit, engineering, philosophy, sociology—am I missing something?"

"Prelaw. And two weeks of premed, back when I was a freshman. What's your point?"

"You're a dilettante, Karl. This role-playing stuff is just another one of your temporary obsessions. Remember last year, when it was bridge? You spent a whole semester nattering about Stayman conventions and South American Texas transfers, whatever the hell they are—"

"South African Texas, not South American." He dipped two fingers into his shirt pocket and pulled out a cigarette, then lit it with his shiny new Zippo. Karl let the flame flare for a moment before snapping the cover shut. He figured that he might as well enjoy it while he could; he'd lose it soon. Karl could never seem to keep track of things; the Zippo was the third lighter he'd bought that semester. "I still play bridge," he said, exhaling a cloud of smoke. "It's just that this is more fun—particularly with this group. Sometimes . . ." He let his voice trail off.

"Yes?"

"Sometimes, when you get the mechanics of the game out of the way—rolling the dice, keeping track of what you're carrying—it's almost like you're there." He lifted his head and smiled. "And that's something. How often do you think I'm going to get the chance to, say, rescue a princess or slay a dragon?" He glanced down at his wrist. 6:48. Karl pushed himself to his feet.

"Well, I've got to run, if I'm not going to be late. See you later?"

Andy-Andy's brow furrowed. "How late are you going to be? Getting back, I mean."

"Mmmm, probably be back before midnight. If you want to meet me in the lounge, I'll help you go over Deerslayer, if that's what you mean. It's a rotten book, though—I've got a Twain piece on it that pretty much—"

"No." She shook her head. "I'm caught up with that, but I do have a quiz in astronomy tomorrow. If you're sure we can be back by twelve, I'll come along, give it a try. If the invitation's still open." She stood, taking her bulky yellow ski jacket from the back of her chair and slipping it on.

"You know it is."

She sighed. "Yes, I do." Andy-Andy shook her head slowly. "Which is part of the problem. Never mind; let's get going, shall we?"

* * *

James Michael Finnegan was the first player to get to Room 109 in the Student Union. It was a matter partly of habit, but mainly of pride. The others, well, they'd wait for him, sure. Only for him, dammit.

They wouldn't wait for him because he was now the most accomplished player in the group. Davy Davidson had been the best in the group until he'd dropped out last year, and nobody would wait for Davy and his character, Erik of the Three Bezants, on the not infrequent occasions that he'd arrive late.

James Michael shifted uncomfortably in his chair, his hands limp in his lap.

No, they wouldn't wait for him because he was a nice person to be around, with a dry sense of humor and an always friendly smile. That monomaniac flake Karl Cullinane cracked better jokes; that hick jock Walter Slovotsky always seemed to have a grin pasted on his face—and everybody always liked being around Doria. But if one of them showed up late, it was well-too-bad-it-seems-your-character-is-down-with-a-cold-tonight. Just last week, Doria had fluttered in breathless, just five minutes after they'd started, and even Riccetti had ignored her implied promises and threats; Doc Deighton had just turned a very cold eye her way and suggested that lateness was an implicitly hostile act.

He spun his chair in a tight circle and swore softly under his breath.

It wasn't all that bad, not always. The one time he'd had to wait for the Special Student Services truck (all the way muttering a spell to change the driver into a toad, a particularly small, unusually ugly toad—with one eye) and had been wheeled into the elevator late, coming out on the first floor late, his car-battery-powered chair zipping down the tiled hall and into Room 109 LATE—

—nobody had said anything. Except, "Hi, James," and "Nice to see you, James," and "Let's play, James."

The tolerance, the implied pity, was bad. Not playing would have been worse. Much worse.

All cripples fantasize, you see. They have to, just like normal people, although not always about the things normal people do.

And when you've spent your whole life with muscular dystrophy, you're really lucky, in a way. There's lots more things to dream about. Like being able to punch a computer keyboard at better than a scorching ten words per minute. Like sleeping in a top bunk. Like feeding yourself quickly, wolfing down food so you could run off somewhere. Like using a goddam bathroom without having someone else wipe you off.

Like not having to be so goddam cheerful all the time since because you're a feeb in a chair, people will let you get away with anything as long as you don't touch them.

But the game . . . ah, there it was. All at once. "I'll walk across the room, heft my axe, and chop at the ogre," you'd say, and everybody would react to it, just as though you'd really done it. 

A miracle? Well, not quite. An addiction, yes. 

James Michael lifted his right hand to the steering knob and wheeled himself over to the long table in the middle of the bright room, getting himself so close that his chin was directly over the edge of the battered mahogany surface. He reached into the denim bag on his lap, secured there by a long cloth loop around his neck, and pulled out a large plastic bag, bringing it up to the tabletop.

And the whole . . . wonder of it depended on this little bag, and the dice inside it. Standard six-sided dice for the attack tables. A twenty-sided die, generating a random number to compare to Ahira's intelligence, or endurance, or strength. And Ahira was strong, although not terribly wise, perhaps, and certainly not handy with anything except an axe or hammer.

And then there were the pyramidal four-sided dice, and the eight-sided ones to—but why bother thinking about the mechanics of it? They didn't matter; the rules were soon learned and subsumed, the way a normal person would learn to ride a bicycle by technique, and then forget the technique, to ride . . .

James Michael closed his eyes and dreamed of riding a bicycle, seeing the ground slip by smoothly beneath him. Sort of like riding in a car, but being there, and—

"James!"

His eyes snapped open like twin shutters. Doria Perlstein stood over him, concern creasing her too-round, too-smooth face, her short blond hair only making her seem chubbier.

"James, are you okay?"

"I'm fine." He smiled up at her, making a special effort to keep the traitor muscles of the right side of his face under control. Doria . . . tried, that was it. The little dwarf in the chair revolted her and scared her, as though his disability could rub off. But she tried to hide it.

He brought his hands down into his lap, out of sight. No shame, just a reflexive kindness, although he really wanted to reach out and shake her. I'm not contagious. "I'm just fine. It's been a busy week; I guess I was just dozing off."

She dropped into a chair, visibly considered the possibility that it would seem to him to be too far away, took a half second to fight with her own fear of James Michael Finnegan, and compromised by wiggling herself a scant inch closer.

Someday, he thought, I'm going to tell her that she doesn't have to sit next to me, if she's so uptight. Then again, maybe this is better for her than sitting across the table from me; it's natural for her to avoid my eyes, this way. 

She forced a smile, drumming crimson fingernails against the tabletop. "I see I'm early this time."

"I'm glad you're here. We ran into a fairly heavy-duty goblin last time; could have used a cleric."

"How bad?"

"Both Barak and Ahira took quite a bit of damage. He got three points; I got away with just two."

"Wait a minute—where was Sandy?"

"Dropped out. Which leaves you as the only cleric around. The team's top-heavy with warriors."

"Ooo." She grimaced. "Sorry I was late last time." She tossed her head, brightening. "But don't worry. Soon as Doc works me back into the campaign, I'll heal both of you up."

James Michael smiled. "Make that 'heal Barak up.' Ahira's just fine."

She wrinkled her forehead. "How? I know Barak had some healing draughts in his bag—but Ahira—"

"—persuaded him to fork them over."

She toyed with the ruffles of her blouse. "What did you offer him? As though I didn't know." She raised a finger in mock accusation.

"Not bashing him with my axe."

"Sounds fair." She reached up and scratched the tip of her stubby nose. Slovotsky claimed it was artificial; James Michael had a standing bet that it was natural. Unfortunately, there was no way to find out; Doria ignored all questions on the subject. "But one of these times he's not going to stand for it, if you keep it up. Bully. He might—" She caught herself. "Never mind."

James Michael sighed. It was obvious why Cullinane didn't want to fight him, despite the way he'd been provoking the confrontation. If Ahira killed Barak, Cullinane would lose—and if Barak managed to win, James Michael would be, at least temporarily, out of the game. Cullinane wouldn't want to kick a cripple out of the game, would he? "I guess he recognized that it was more useful to the whole team to have Ahira up and healthy, what with us being underground, and all." A dwarf's natural habitat was in underground warrens, where his ability to see in the infrared gave him a clear advantage.

"That sounds like a bit too . . . sound reasoning for Barak. His IQ's not that high, is it?"

"Wisdom, Doria, wisdom. Barak is the wisest fighter around. Not a berserker, like Ahira." He formed his hands into clumsy fists, and pounded himself lightly on the chest. "Arg."

A new voice bellowed from the doorway. "You going berserk, again?" Walter Slovotsky swaggered into the room, smelling vaguely of Ivory, his hair damp. "Doria, James." He nodded, dropped his books to the floor, kicked his shoes off and in the general direction of a far corner, and perched himself tailor-fashion on the table. "How goes it?"

Of all the people on campus that he knew—hell, of all the people he knew, specifically including his parents—James Michael was most comfortable around Walter Slovotsky. Jealous, sure—but not unusually so; James didn't particularly want to Be a Football Hero. The thing was that the big man was so sure of himself, without being offensive about it. Whether he was stomping quarterbacks out on the field or spending extra time in the Ag Library, cramming for a final in Meat Science (a course that Slovotsky couldn't mention without chuckling), Slovotsky seemed certain that the universe centered on him, and that all was well with the universe.

A massive hand reached out and chucked Doria under the chin. "And where the hell were you last Friday, m'love?"

"Thursday." She shoved his hand away. "And you know damn well where I wasn't; you were the one yelling 'Come on time if you want to play,' weren't you?"

"No, I meant Friday. I thought you were going to come over, spend the night."

"Shh." She started to jerk a thumb toward James Michael, stopped herself. "I don't think—"

"Precisely. You don't think." He turned to James, running blunt fingers through his damp black hair. "Jimmy me boy, would it be any surprise to you to learn that Doria and I sleep together, every now and then?"

"Walter!"

"No, not really," James Michael said. Doria's pale skin went from light pink through various shades of red before settling on a nice hot crimson. He looked her in the eye, suppressing an urge to reach out and pat her arm. "Not that he ever said anything about it. I'm pretty good at reading people for a . . ."—an impish impulse made him pause—"computer sciences major."

Walter's broad face went somber. "Exactly. Beautiful, I don't tell on ladies. Wouldn't mention it in front of Cullinane, say—he's an explosion, looking for a place to happen. Trouble with you Jewish girls is that your desire to do it is in inverse proportion to your willingness to talk about it."

Doria's skin had gone back to its normal shade, which made her glare at Slovotsky a trifle less comical. "Another one of Slovotsky's Laws?"

"Actually"—he cocked his head to one side—"I think that I got that from one of my many roommates—Bernstein-the-rabbi, I think."

Many roommates was a fair statement of fact, James Michael thought. Not a whole lot of people liked spending their nights mainly on the couch in the lounge.

Slovotsky brightened. "But I don't mind stealing it. Make it Slovotsky's Law Number Twenty-three, right after 'Never date a woman with a brother named Nunzio.' " He bounced to his feet. "I'm going for coffee. Either of you need anything from the snack bar?"

"Shoes," James Michael supplied.

"Sorry, they don't serve them there. A burger close enough?" He patted the hip pocket of his jeans. "On me. Had a nice bet we wouldn't beat the spread against Yale."

"No, you've got to wear shoes."

Slovotsky looked down at his blue-sock-clad feet, then blanked his face. "James, when you're six-foot-one-and-a-fraction, weighing in at two-twenty-three, nobody tells you you've got to wear shoes." His eyes glazed over. "Walter not un-der-stand. Per-son half his size telling him he not come in? Walter must have mis-un-der-stood." He shrugged, a bit sadly. "You wouldn't believe how easily people believe that if you're big, you've gotta be dumb. And violent. Now, do you want anything?"

Doria shrugged. "Coffee sounds fine."

"James?"

"Herb tea. Red Zinger, if they've got it. With plenty of sugar." He mimicked Slovotsky's big-and-dumb voice. "Ahira need to keep strength up."

"That's the ticket." Walter paused in the doorway. "But if it takes me more than a couple of minutes, don't let them start without me. Assuming that the rest get here on time."

"I wouldn't dream of it." Doria's voice held a definite chill.

* * *

"Hey, Dr. Deighton, wait up." Jason Parker broke into a lope, letting Riccetti fall behind.

The thin, stoop-shouldered man stopped under a streetlight and turned, the harsh green casting his face into shadow. He wore a tan wool suit, amply decorated with burn marks from his ever-present bulldog briar pipe; the suit, like the pipe, the battered briefcase, and the man, had come a long way since new, the wrinkles having developed a life of their own, as though they would be resistant to even the stubbornest, most persistent dry cleaning.

"Good evening, Mr. Parker." The voice was out of place; it was a strong young tenor, the voice of a prepubescent boy, not a sixtyish philosophy professor. "And good evening to you, Mr. Riccetti," he added, as Lou Riccetti panted up to join them under the streetlight. "I trust you're ready for the test tomorrow?"

Lou Riccetti shrugged, his round face covered with a light sheen of sweat. "I hope so, Doc. I've got the Apologia practically memorized, and this is my second go-round with the Republic."

Jason chuckled. It was a good bet that Lou would flunk again; he never seemed to be able to understand anything that didn't have a number attached. Engineering students— "Hey, no teaching tonight, Doc. You're gamemastering tonight, not using your conclusions to prove your postulates." He took an impatient step toward the Student Union building.

Deighton took a few puffs on his pipe, then followed. "You have that reversed, Mr. Parker." He blew a smoke ring; it shattered and drifted away in the light, cool breeze. "One uses one's postulates to prove one's conclusions, not the other way around."

Jason shrugged his bony shoulders and tucked his hands into the pockets of his fraying army jacket. "That's what you say. Seems to me you philosophers do both. Sort of bootstrap levitation."

"A nice phrase, that. Not true, mind you, but a nice phrase." Deighton sighed deeply. "But your major premise was correct: We are gaming tonight. Mr. Riccetti, I apologize if I seemed to be pressuring you about the test tomorrow."

"No problem, Doc." Riccetti cocked his head to one side. "Any clues about what we're going to run into after we get through the treasure room?"

"Ricky, don't ask." Jason tried to keep irritation out of his voice; he failed. "Either he won't tell us, in which case you're just wasting your breath, or he will—and that'd ruin the game. Let it flow, don't—"

"—force it. Okay, okay. I was just asking."

"Actually, I can tell you something without spoiling anything." Deighton smiled crookedly around his pipestem. "But if you'd prefer to wait . . ."

"Go ahead." Jason was curious. Doc never gave anything away, except at the start of a campaign, of course, where the gamemaster would have to set the scene, give out a clue or two.

"We are beginning a new campaign tonight. From scratch."

"Wait one minute." Riccetti slapped his bookbag. "I've spent one hell of a lot of time turning Aristobulus into a K-Class wizard—I don't want to have to start again back in A-Class, with just one spell. Sleep, probably."

At least Ricky was keeping his wits. Of all the spells available to an A-Class wizard, the Sleep spell—technically, Herstell's Spell of Induced Somnolence—was the most useful. Once you had an enemy sleeping, he, she, it, or they were as good as dead if you wanted them to be.

"That was not what I meant, Mr. Riccetti. We will be starting a new campaign, yes, but not with A-Class characters. They wouldn't be likely to survive. You can run Aristobulus, if you like. The balance should be about right that way, as a matter of fact."

Jason ticked players and characters off on his fingers. "Let's see . . . Cullinane and James are going to run their warriors—I'm sure about that: I talked to Karl about it earlier. And James always runs Ahira, of course."

"Jase, I don't think he always does. Didn't he—"

"Nope. You should pay attention." It was obvious why the poor little guy always wanted to be a warrior; the game was the closest he was ever going to get to being like Slovotsky. It was kind of pitiful, the way James Michael tried to pretend he wasn't jealous of Walter—or, possibly more accurately, Walter and Doria. "Let's see . . . Doria's the only one who likes being a cleric—God knows why—cleaning up after everybody else's fights. Slovotsky could play either as a wizard or a thief."

"Or a monk. I like Master Kwan."

"Too limited. Depending on the situation, we might need a thief, but a monk is a waste. He can't advance fast enough, can't carry enough—most of the time, everybody else has to carry him."

Deighton's slate-gray eyes went vague. "Actually, I think you might well need a thief. Or two. For this campaign, a balanced team would be best. I think you'll find all of the archetypical situations in this one."

"Fine," Jason said, "we'll have him run Hakim. That gives us two warriors, one cleric, one wizard—take a bow, Ricky; looks like Aristobulus is going to be on his own—and one thief."

"Plus you, Jase."

"Right. Any suggestions, Doc? I really don't care what sort of character I get. Long as I get to do something."

"Hmmm . . . quite possibly a thief would be best."

"Or a thief/assassin? I've got Lendwyl ready to run."

"No, I doubt that you'll need to have anyone poisoned. You might want to choose someone more dexterous than Lendwyl."

"Jase, how about running Einar Lightfingers? You haven't run him for a while."

"He is kind of fun."

They walked up the stone steps of the Student Union, Riccetti bustling ahead to hold the door. "Give it a try, Jase. Not that I'd turn my back on him, but Lightfingers is awful good at what he does, all things considered."

"You first, Doc—age before beauty. On the other hand, if he hurts his other arm, he'd be pretty much out of the picture." Jason shrugged. "But what the hell; I'll run him." As they crossed the yellowed marble floor to the stairwell, Jason stopped. "But I don't like having just one wizard. What if Ari gets killed?"

Deighton shrugged. "You could find an R-Class cleric, and have him resurrected. Or, conceivably, help Doria of the Healing Hand rise to that height."

"Fat chance—I don't think I've ever run into a cleric past N-Class. And what is she now, J?"

"K, Ricky. As a cleric, she's one step farther along than Aristobulus is as a magic usurer."

"That's magic user."

Jason returned Riccetti's glare. "I meant exactly what I said. I didn't like the way you charged everybody a thousand gold—each—to charm the Eater,"

Riccetti shrugged. "Wizard's got to make a living, just like anybody else. You'd rather I let him eat Doria?" He took the lead in the hall, their footsteps echoing hollowly on the tiles.

"No, but—"

"But nothing. Value is relative; first law of economics. At that point, Aristobulus' value was pretty huge. I think you should have been happy to pay."

Deighton stroked his chin. "I think you are asking a bit too much of Mr. Parker. Perhaps the . . . fee for your services was proper; certainly, adding gratitude to it does seem excessive."

"That the gamemaster talking, or you?"

"Just me. Just me—and here we are. If you would get the door, please?"

Riccetti swung the door open; Jason ushered him and Deighton in before following.

"Seven-thirty on the nose. Nice timing, Doc, Ricky, Jason," Walter Slovotsky said, from his usual spot on the table, where he sat like an improbably massive sprite.

"Hi, Hakim." Jason dropped his jacket in a corner, setting his books on top. He took a moment to check out the other players as he took his own seat across the table from Deighton, next to Doria. As usual, to Doria's left was James Michael, huddling in his wheelchair like a vulture waiting to pounce.

Next was Karl Cullinane. Jason shook his head; Karl was still trying to persuade his sparse growth of facial hair to become a beard. Actually, he might have been able to make it, if he wouldn't give up and shave after a few weeks—but that was the trouble with Karl: He never followed through with anything.

On the other hand, he thought, that might be a bit of a hasty judgment. From the way Karl was perched protectively close to the woman sitting next to him, it seemed that perhaps here was something he'd follow through with. She was a bit too, well, Mediterranean for Jason's taste, but Karl seemed to go for that type.

And another mystery solved. Now we know why Karl's been ignoring Doria's come-on. His mind, such as it is, is elsewhere.  

"Hakim?" Slovotsky interrupted his thoughts with a friendly bellow. "Something going on that I don't know about?" There was just a hint of threat in the question.

"Ask Doc. Ricky, toss me a cigarette."

Riccetti obediently pulled a box of Marlboros out of his faded blue workshirt and rolled one across the table.

"And a match?"

Without pausing in his hushed conversation with the woman next to him, Karl Cullinane pulled out a shiny new Zippo and slid it across the table to him.

"Thanks, Karl. You going to introduce us all to your friend, or do we have to wait until Doc issues us psi ratings?"

"Cute." Karl's face made the word a lie. "Andrea Andropolous, Jason Parker."

Jason nodded. As Andrea smiled in response, he decided to reconsider his original appraisal. Nice.

"The one with the maps, charts, and calculator"—Karl jerked a thumb toward Riccetti—"is Luigi Riccetti."

"Lou." Riccetti didn't bother to look up.

"Doesn't matter; call him Ricky, just like everybody else. You've met the rest, except for Dr. Deighton, and—"

"By the process of elimination, she should be able to infer that I'm he, no?" Deighton set his briefcase on the table and opened it, careful as always to keep the open back toward the table, the contents hidden from view. "And, as everyone is here, shall we begin?"

"Hold it, Doc," Karl objected. "We haven't rolled up a character for Andy yet."

Deighton smiled indulgently. "That was what I meant by beginning, at least in part. Do you think you can help her with that—honestly, mind you—while paying attention to my briefing?"

"What briefing? We're still stuck in the treasure room, a whole bunch of dead critters and jewels lying around, Barak cut up pretty bad, and—"

"Actually, I am terminating this campaign. We start a new one tonight. From scratch." Deighton raised a palm. "All I ask is that you give it a try. If, say, after half the evening—even just an hour, perhaps?—the consensus is that the old one is more entertaining, we will resume where we left off." He tapped his briefcase with a gnarled forefinger. "But I've spent quite a bit of time on this new campaign. I expect—I am certain that it will appeal to you." Deighton smiled, momentarily appearing much younger than his sixty-odd years. "Quite certain."

Slovotsky shrugged. "Let's give it a try, then. James, that okay with you?"

"Fine."

The big man gave Jason a meaningful glance. "And now I understand what you were up to before. I'm supposed to run a thief this time. Hakim Singh, just as a guess?"

"It would help balance the team." Jason puffed on his cigarette. "But it's up to you."

"What do you know that I don't know?"

"Quite a—"

"Gentlemen." Deighton rapped the stem of his pipe on the table. "In answer to your question, Mr. Slovotsky, Mr. Parker knows nothing that a few minutes of listening to me won't teach you." He raised a bushy eyebrow. "If that's acceptable. Mr. Riccetti, if you will be kind enough to close the door and spin the dimmer switch down to low, we will begin." Deighton took a deep breath.

"Now."

 

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