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STONE PLACE


For most men the war brought a steady deforming pressure which seemed to have existed always, and which had no foreseeable end. Under this burden some men became like brutes, and the minds of others grew to be as terrible and implacable as the machines they fought against.

But I have touched a few rare human minds, the jewels of life, who rise to meet the greatest challenges by becoming supremely men. 

 

Earth's Gobi spaceport was perhaps the biggest in all the small corner of the galaxy settled by Solarian man and his descendants; at least so thought Mitchell Spain, who had seen most of those ports in his twenty-four years of life.

But looking down now from the crowded, descending shuttle, he could see almost nothing of the Gobi's miles of ramp. The vast crowd below, meaning only joyful welcome, had defeated its own purpose by forcing back and breaking the police lines. Now the vertical string of descending shuttle-ships had to pause, searching for enough clear room to land.

Mitchell Spain, crowded into the lowest shuttle with a thousand other volunteers, was paying little attention to the landing problem for the moment. Into this jammed compartment, once a luxurious observation lounge, had just come Johann Karlsen himself; and this was Mitch's first chance for a good look at the newly appointed High Commander of Sol's defense, though Mitch had ridden Karlsen's spear-shaped flagship all the way from Austeel.

Karlsen was no older than Mitchell Spain, and no taller, his shortness somehow surprising at first glance. He had become ruler of the planet Austeel through the influence of his half-brother, the mighty Felipe Nogara, head of the empire of Esteel; but Karlsen held his position by his own talents.

"This field may be blocked for the rest of the day," Karlsen was saying now, to a cold-eyed Earthman who had just come aboard the shuttle from an aircar. "Let's have the ports open, I want to look around."

Glass and metal slid and reshaped themselves, and sealed ports became small balconies open to the air of Earth, the fresh smells of a living planet—open, also, to the roaring chant of the crowd a few hundred feet below: "Karlsen! Karlsen!"

As the High Commander stepped out onto a balcony to survey for himself the chances of landing, the throng of men in the lounge made a half-voluntary brief surging movement, as if to follow. These men were mostly Austeeler volunteers, with a sprinkling of adventurers like Mitchell Spain, the Martian wanderer who had signed up on Austeel for the battle bounty Karlsen offered.

"Don't crowd, outlander," said a tall man ahead of Mitch, turning and looking down at him.

"I answer to the name of Mitchell Spain." He let his voice rasp a shade deeper than usual. "No more an outlander here than you, I think."

The tall one, by his dress and accent, came from Venus, a planet terraformed only within the last century, whose people were sensitive and proud in newness of independence and power. A Venetian might well be jumpy here, on a ship filled with men from a planet ruled by Felipe Nogara's brother.

"Spain—sounds like a Martian name," said the Venerian in a milder tone, looking down at Mitch.

Martians were not known for patience and long suffering. After another moment the tall one seemed to get tired of locking eyes and turned away.

The cold-eyed Earthman, whose face was somehow familiar to Mitch, was talking on the communicator, probably to the captain of the shuttle. "Drive on across the city, cross the Khosutu highway, and let down there."

Karlsen, back inside, said: "Tell him to go no more than about ten kilometers an hour; they seem to want to see me."

The statement was matter-of-fact; if people had made great efforts to see Johann Karlsen, it was only the courteous thing to greet them.

Mitch watched Karlsen's face, and then the back of his head, and the strong arms lifted to wave, as the High Commander stepped out again onto the little balcony. The crowd's roar doubled.

Is that all you feel, Karlsen, a wish to be courteous? Oh, no, my friend, you are acting. To be greeted with that thunder must do something vital to any man. It might exalt him; possibly it could disgust or frighten him, friendly as it was. You wear well your mask of courteous nobility, High Commander.

What was it like to be Johann Karlsen, come to save the world, when none of the really great and powerful ones seemed to care too much about it? With a bride of famed beauty to be yours when the battle had been won?

And what was brother Felipe doing today? Scheming, no doubt, to get economic power over yet another planet.

With another shift of the little mob inside the shuttle the tall Venerian moved from in front of Mitch, who could now see clearly out the port past Karlsen. Sea of faces, the old cliche, this was really it. How to write this . . . Mitch knew he would someday have to write it. If all men's foolishness was not permanently ended by the coming battle with the unliving, the battle bounty should suffice to let a man write for some time.

Ahead now were the bone-colored towers of Ulan Bator, rising beyond their fringe of suburban slideways and sunfields; and a highway; and bright multicolored pennants, worn by the aircars swarming out from the city in glad welcome. Now police aircars were keeping pace protectively with the spaceship, though there seemed to be no possible danger from anything but excess enthusiasm.

Another, special, aircar approached. The police craft touched it briefly and gently, then drew back with deference. Mitch stretched his neck, and made out a Carmpan insignia on the car. It was probably their ambassador to Sol, in person. The space shuttle eased to a dead slow creeping.

Some said that the Carmpan looked like machines themselves, but they were the strong allies of Earth-descended men in the war against the enemies of all life. If the Carmpan bodies were slow and squarish, their minds were visionary; if they were curiously unable to use force against any enemy, their indirect help was of great value.

Something near silence came over the vast crowd as the ambassador reared himself up in his open car; from his head and body, ganglions of wire and fiber stretched to make a hundred connections with Carmpan animals and equipment around him.

The crowd recognized the meaning of the network; a great sigh went up. In the shuttle, men jostled one another trying for a better view. The cold-eyed Earthman whispered rapidly into the communicator.

"Prophecy!" said a hoarse voice, near Mitch's ear.

"—of Probability!" came the ambassador's voice, suddenly amplified, seeming to pick up the thought in midphrase. The Carmpan Prophets of Probability were half mystics, half cold mathematicians. Karlsen's aides must have decided, or known, that this prophecy was going to be a favorable, inspiring thing which the crowd should hear, and had ordered the ambassador's voice picked up on a public address system.

"The hope, the living spark, to spread the flame of life!" The inhuman mouth chopped out the words, which still rose ringingly. The armlike appendages pointed straight to Karlsen, level on his balcony with the hovering aircar. "The dark metal thoughts are now of victory, the dead things make their plan to kill us all. But in this man before me now, there is life greater than any strength of metal. A power of life, to resonate—in all of us. I see, with Karlsen, victory—"

The strain on a Carmpan prophet in action was always immense, just as his accuracy was always high. Mitch had heard that the stresses involved were more topological than nervous or electrical. He had heard it, but like most Earth-descended, had never understood it.

"Victory," the ambassador repeated. "Victory . . . and then. . . ."

Something changed in the non-Solarian face. The cold-eyed Earthman was perhaps expert in reading alien expressions, or was perhaps just taking no chances. He whispered another command, and the amplification was taken from the Carmpan voice. A roar of approval mounted up past shuttle and aircar, from the great throng who thought the prophecy complete. But the ambassador had not finished, though now only those a few meters in front of him, inside the shuttle, could hear his faltering voice.

" . . . then death, destruction, failure." The square body bent, but the alien eyes were still riveted on Karlsen. "He who wins everything . . . will die owning nothing. . . ."

The Carmpan bent down and his aircar moved away. In the lounge of the shuttle there was silence. The hurrahing outside sounded like mockery.

After long seconds, the High Commander turned in from the balcony and raised his voice: "Men, we who have heard the finish of the prophecy are few—but still we are many, to keep a secret. So I don't ask for secrecy. But spread the word, too, that I have no faith in prophecies that are not of God. The Carmpan have never claimed to be infallible."

The gloomy answer was unspoken, but almost telepathically loud among the group. Nine times out of ten, the Carmpan are right. There will be a victory, then death and failure.

But did the dark ending apply only to Johann Karlsen, or to the whole cause of the living? The men in the shuttle looked at one another, wondering and murmuring.

The shuttles found space to land, at the edge of Ulan Bator. Disembarking, the men found no chance for gloom, with a joyous crowd growing thicker by the moment around the ships. A lovely Earth girl came, wreathed in garlands, to throw a flowery loop around Mitchell Spain, and to kiss him. He was an ugly man, quite unused to such willing attentions.

Still, he noticed when the High Commander's eye fell on him.

"You, Martian, come with me to the General Staff meeting. I want to show a representative group in there so they'll know I'm not just my brother's agent. I need one or two who were born in Sol's light."

"Yes, sir." Was there no other reason why Karlsen had singled him out? They stood together in the crowd, two short men looking levelly at each other. One ugly and flower-bedecked, his arm still around a girl who stared with sudden awed recognition at the other man, who was magnetic in a way beyond handsomeness or ugliness. The ruler of a planet, perhaps to be the savior of all life.

"I like the way you keep people from standing on your toes in a crowd," said Karlsen to Mitchell Spain. "Without raising your voice or uttering threats. What's your name and rank?"

Military organization tended to be vague, in this war where everything that lived was on the same side. "Mitchell Spain, sir. No rank assigned, yet. I've been training with the marines. I was on Austeel when you offered a good battle bounty, so here I am."

"Not to defend Mars?"

"I suppose, that too. But I might as well get paid for it."

Karlsen's high-ranking aides were wrangling and shouting now, about groundcar transportation to the staff meeting. This seemed to leave Karlsen with time to talk. He thought, and recognition flickered on his face.

"Mitchell Spain? The poet?"

"I—I've had a couple of things published. Nothing much. . . ."

"Have you combat experience?"

"Yes, I was aboard one berserker, before it was pacified. That was out—"

"Later, we'll talk. Probably have some marine command for you. Experienced men are scarce. Hemphill, where are those groundcars?"

The cold-eyed Earthman turned to answer. Of course his face had been familiar; this was Hemphill, fanatic hero of a dozen berserker fights. Mitch was faintly awed, in spite of himself.

At last the groundcars came. The ride was into Ulan Bator. The military center would be under the metropolis, taking full advantage of the defensive force fields that could be extended up into space to protect the area of the city.

Riding down the long elevator zigzag to the buried War Room, Mitch found himself again next to Karlsen.

"Congratulations on your coming marriage, sir." Mitch didn't know if he liked Karlsen or not; but already he felt curiously certain of him, as if he had known the man for years. Karlsen would know he was not trying to curry favor.

The High Commander nodded. "Thank you." He hesitated for a moment, then produced a small photo. In an illusion of three dimensions it showed the head of a young woman, golden hair done in the style favored by the new aristocracy of Venus.

There was no need for any polite stretching of truth. "She's very beautiful."

"Yes." Karlsen looked long at the picture, as if reluctant to put it away. "There are those who say this will be only a political alliance. God knows we need one. But believe me, Poet, she means far more than that to me."

Karlsen blinked suddenly and, as if amused at himself, gave Mitch a why-am-I-telling-you-all-this look. The elevator floor pressed up under the passengers' feet, and the doors sighed open. They had reached the catacomb of the General Staff.

Many of the staff, though not an absolute majority, were Venerian in these days. From their greeting it was plain that the Venerian members were coldly hostile to Nogara's brother.

Humanity was, as always, a tangle of cliques and alliances. The brains of the Solarian Parliament and the Executive had been taxed to find a High Commander. If some objected to Johann Karlsen, no one who knew him had any honest doubt of his ability. He brought with him to battle many trained men, and unlike some mightier leaders, he had been willing to take responsibility for the defense of Sol.

In the frigid atmosphere in which the staff meeting opened, there was nothing to do but get quickly to business. The enemy, the berserker machines, had abandoned their old tactics of single, unpredictable raids—for slowly over the last decades the defenses of life had been strengthened.

There were now thought to be about two hundred berserkers; to meet humanity's new defenses they had recently formed themselves into a fleet, with concentrated power capable of overwhelming one at a time all centers of human resistance. Two strongly defended planets had already been destroyed. A massed human fleet was needed, first to defend Sol, and then to meet and break the power of the unliving.

"So far, then, we are agreed," said Karlsen, straightening up from the plotting table and looking around at the General Staff. "We have not as many ships or as many trained men as we would like. Perhaps no government away from Sol has contributed all it could."

Kemal, the Venerian admiral, glanced around at his planetmen, but declined the chance to comment on the weak contribution of Karlsen's own half-brother, Nogara. There was no living being upon whom Earth, Mars, and Venus could really agree, as the leader for this war. Kemal seemed to be willing to try and live with Nogara's brother.

Karlsen went on: "We have available for combat two hundred and forty-three ships, specially constructed or modified to suit the new tactics I propose to use. We are all grateful for the magnificent Venetian contribution of a hundred ships. Six of them, as you probably all know, mount the new long-range C-plus cannon."

The praise produced no visible thaw among the Venerians. Karlsen went on: "We seem to have a numerical advantage of about forty ships. I needn't tell you how the enemy outgun and out-power us, unit for unit." He paused. "The ram-and-board tactics should give us just the element of surprise we need."

Perhaps the High Commander was choosing his words carefully, not wanting to say that some element of surprise offered the only logical hope of success. After the decades-long dawning of hope, it would be too much to say that. Too much for even these tough-minded men who knew how a berserker machine weighed in the scales of war against any ordinary warship.

"One big problem is trained men," Karlsen continued, "to lead the boarding parties. I've done the best I can, recruiting. Of those ready and in training as boarding marines now, the bulk are Esteelers."

Admiral Kemal seemed to guess what was coming; he started to push back his chair and rise, then waited, evidently wanting to make certain.

Karlsen went on in the same level tone. "These trained marines will be formed into companies, and one company assigned to each warship. Then—"

"One moment, High Commander Karlsen." Kemal had risen.

"Yes?"

"Do I understand that you mean to station companies of Esteelers aboard Venerian ships?"

"In many cases my plan will mean that, yes. You protest?"

"I do." The Venerian looked around at his planetmen. "We all do."

"Nevertheless it is so ordered."

Kemal looked briefly around at his fellows once more, then sat down, blankfaced. The steno-cameras in the room's corners emitted their low sibilance, reminding all that the proceedings were being recorded.

A vertical crease appeared briefly in the High Commander's forehead, and he looked for long thoughtful seconds at the Venerians before resuming his talk. But what else was there to do, except put Esteelers onto Venerian ships?

They won't let you be a hero, Karlsen, thought Mitchell Spain. The universe is bad; and men are fools, never really all on the same side in any war.

In the hold of the Venerian warship Solar Spot the armor lay packed inside a padded coffinlike crate. Mitch knelt beside it inspecting the knee and elbow joints.

"Want me to paint some insignia on it, Captain?"

The speaker was a young Esteeler named Fishman, one of the newly formed marine company Mitch now commanded. Fishman had picked up a multicolor paintstick somewhere, and he pointed with it to the suit.

Mitch glanced around the hold, which was swarming with his men busily opening crates of equipment. He had decided to let things run themselves as much as possible.

"Insignia? Why, I don't think so. Unless you have some idea for a company insignia. That might be a good thing to have."

There seemed no need for any distinguishing mark on his armored suit. It was of Martian make, distinctive in style, old but with the latest improvements built in—probably no man wore better. The barrel chest already bore one design—a large black spot shattered by jagged red—showing that Mitch had been in at the "death" of one berserker. Mitch's uncle had worn the same armor; the men of Mars had always gone in great numbers out into space.

"Sergeant McKendrick," Mitch asked, "what do you think about having a company insignia?"

The newly appointed sergeant, an intelligent-looking young man, paused in walking past, and looked from Mitch to Fishman as if trying to decide who stood where on insignia before committing himself. Then he looked between them, his expression hardening.

A thin-faced Venerian, evidently an officer, had entered the hold with a squad of six men behind him, armbanded and sidearmed. Ship's Police.

The officer took a few steps and then stood motionless, looking at the paintstick in Fishman's hand. When everyone in the hold was silently watching him, he asked quietly:

"Why have you stolen from ships' stores?"

"Stolen—this?" The young Esteeler held up the paintstick, half-smiling, as if ready to share a joke.

They didn't come joking with a police squad, or, if they did, it was not the kind of joke a Martian appreciated. Mitch still knelt beside his crated armor. There was an unloaded carbine inside the suit's torso and he put his hand on it.

"We are at war, and we are in space," the thin-faced officer went on, still speaking mildly, standing relaxed, looking round at the open-mouthed Esteeler company. "Everyone aboard a Venerian ship is subject to law. For stealing from the ship's stores, while we face the enemy, the penalty is death. By hanging. Take him away." He made an economical gesture to his squad.

The paintstick clattered loudly on the deck. Fishman looked as if he might be going to topple over, half the smile still on his face.

Mitch stood up, the carbine in the crook of his arm. It was a stubby weapon with heavy double barrel, really a miniature recoilless cannon, to be used in free fall to destroy armored machinery. "Just a minute," Mitch said.

A couple of the police squad had begun to move uncertainly toward Fishman. They stopped at once, as if glad of an excuse for doing so.

The officer looked at Mitch, and raised one cool eyebrow. "Do you know what the penalty is, for threatening me?"

"Can't be any worse than the penalty for blowing your ugly head off. I'm Captain Mitchell Spain, marine company commander on this ship, and nobody just comes in here and drags my men away and hangs them. Who are you?"

"I am Mr. Salvador," said the Venerian. His eyes appraised Mitch, no doubt establishing that he was Martian. Wheels were turning in Mr. Salvador's calm brain, and plans were changing. He said: "Had I known that a man commanded this . . . group . . . I would not have thought an object lesson necessary. Come." This last word was addressed to his squad and accompanied by another simple elegant gesture. The six lost no time, preceding him to the exit. Salvador's eyes motioned Mitch to follow him to the door. After a moment's hesitation Mitch did so, while Salvador waited for him, still unruffled.

"Your men will follow you eagerly now, Captain Spain," he said in a voice too low for anyone else to hear. "And the time will come when you will willingly follow me." With a faint smile, as if of appreciation, he was gone.

There was a moment of silence; Mitch stared at the closed door, wondering. Then a roar of jubilation burst out and his back was being pounded.

When most of the uproar had died down, one of the men asked him: "Captain—what'd he mean, calling himself Mister?"

"To the Venerians, it's some kind of political rank. You guys look here! I may need some honest witnesses." Mitch held up the carbine for all to see, and broke open the chambers and clips, showing it to be unloaded. There was renewed excitement, more howls and jokes at the expense of the retreated Venerians.

But Salvador had not thought himself defeated.

"McKendrick, call the bridge. Tell the ship's captain I want to see him. The rest of you men, let's get on with this unpacking."

Young Fishman, paintstick in hand again, stood staring vacantly downward as if contemplating a design for the deck. It was beginning to soak in, how close a thing it had been.

An object lesson?

The ship's captain was coldly taciturn with Mitch, but he indicated there were no present plans for hanging any Esteelers on the Solar Spot. During the next sleep period Mitch kept armed sentries posted in the marines' quarters.

The next day he was summoned to the flagship. From the launch he had a view of a dance of bright dots, glinting in the light of distant Sol. Part of the fleet was already at ramming practice.

Behind the High Commander's desk sat neither a poetry critic nor a musing bridegroom, but the ruler of a planet.

"Captain Spain—sit down."

To be given a chair seemed a good sign. Waiting for Karlsen to finish some paperwork, Mitch's thoughts wandered, recalling customs he had read about, ceremonies of saluting and posturing men had used in the past when huge permanent organizations had been formed for the sole purpose of killing other men and destroying their property. Certainly men were still as greedy as ever; and now the berserker war was accustoming them again to mass destruction. Could those old days, when life fought all-out war against life, ever come again?

With a sigh, Karlsen pushed aside his papers. "What happened yesterday, between you and Mr. Salvador?"

"He said he meant to hang one of my men." Mitch gave the story, as simply as he could. He omitted only Salvador's parting words, without fully reasoning out why he did. "When I'm made responsible for men," he finished, "nobody just walks in and hangs them. Though I'm not fully convinced they would have gone that far, I meant to be as serious about it as they were."

The High Commander picked out a paper from his desk litter. "Two Esteeler marines have been hanged already. For fighting."

"Damned arrogant Venerians I'd say."

"I want none of that, Captain!"

"Yes, sir. But I'm telling you we came mighty close to a shooting war, yesterday on the Solar Spot."

"I realize that." Karlsen made a gesture expressive of futility. "Spain, is it impossible for the people of this fleet to cooperate, even when the survival of—what is it?"

The Earthman, Hemphill, had entered the cabin without ceremony. His thin lips were pressed tighter than ever. "A courier has just arrived with news. Atsog is attacked."

Karlsen's strong hand crumpled papers with an involuntary twitch. "Any details?"

"The courier captain says he thinks the whole berserker fleet was there. The ground defenses were still resisting strongly when he pulled out. He just got his ship away in time."

Atsog—a planet closer to Sol than the enemy had been thought to be. It was Sol they were coming for, all right. They must know it was the human center.

More people were at the cabin door. Hemphill stepped aside for the Venerian, Admiral Kemal. Mr. Salvador, hardly glancing at Mitch, followed the admiral in.

"You have heard the news, High Commander?" Salvador began. Kemal, just ready to speak himself, gave his political officer an annoyed glance, but said nothing.

"That Atsog is attacked, yes," said Karlsen.

"My ships can be ready to move in two hours," said Kemal.

Karlsen sighed, and shook his head. "I watched today's maneuvers. The fleet can hardly be ready in two weeks."

Kemal's shock and rage seemed genuine. "You'd do that? You'd let a Venerian planet die just because we haven't knuckled under to your brother? Because we discipline his damned Esteeler—"

"Admiral Kemal, you will control yourself! You, and everyone else, are subject to discipline while I command!"

Kemal got himself in hand, apparently with great effort.

Karlsen's voice was not very loud, but the cabin seemed to resonate with it.

"You call hangings part of your discipline. I swear by the name of God that I will use every hanging, if I must, to enforce some kind of unity in this fleet. Understand, this fleet is the only military power that can oppose the massed berserkers. Trained, and unified, we can destroy them."

No listener could doubt it, for the moment.

"But whether Atsog falls, or Venus, or Esteel, I will not risk this fleet until I judge it ready."

Into the silence, Salvador said, with an air of respect: "High Commander, the courier reported one thing more. That the Lady Christina de Dulcin was visiting on Atsog when the attack began—and that she must be there still."

Karlsen closed his eyes for two seconds. Then he looked round at all of them. "If you have no further military business, gentlemen, get out." His voice was still steady.

Walking beside Mitch down the flagship corridor, Hemphill broke a silence to say thoughtfully: "Karlsen is the man the cause needs, now. Some Venerians have approached me, tentatively, about joining a plot—I refused. We must make sure that Karlsen remains in command."

"A plot?"

Hemphill did not elaborate.

Mitch said: "What they did just now was pretty low—letting him make that speech about going slow, no matter what—and then breaking the news to him about his lady being on Atsog."

Hemphill said: "He knew already she was there. That news arrived on yesterday's courier."

There was a dark nebula, made up of clustered billions of rocks and older than the sun, named the Stone Place by men. Those who gathered there now were not men and they gave nothing a name; they hoped nothing, feared nothing, wondered at nothing. They had no pride and no regret, but they had plans—a billion subtleties, carved from electrical pressure and flow—and their built-in purpose, toward which their planning circuits moved. As if by instinct the berserker machines had formed themselves into a fleet when the time was ripe, when the eternal enemy, Life, had begun to mass its strength.

The planet named Atsog in the life-language had yielded a number of still-functioning life-units from its deepest shelters, though millions had been destroyed while their stubborn defenses were beaten down. Functional life-units were sources of valuable information. The mere threat of certain stimuli usually brought at least limited cooperation from any life-unit.

The life-unit (designating itself General Bradin) which had controlled the defense of Atsog was among those captured almost undamaged. Its dissection was begun within perception of the other captured life-units. The thin outer covering tissue was delicately removed, and placed upon a suitable form to preserve it for further study. The life-units which controlled others were examined carefully, whenever possible.

After this stimulus, it was no longer possible to communicate intelligibly with Great Bradin; in a matter of hours it ceased to function at all.

In itself a trifling victory, the freeing of this small unit of watery matter from the aberration called Life. But the flow of information now increased from the nearby units which had perceived the process.

It was soon confirmed that the life-units were assembling a fleet. More detailed information was sought. One important line of questioning concerned the life-unit which would control this fleet. Gradually, from interrogations and the reading of captured records, a picture emerged.

A name: Johann Karlsen. A biography. Contradictory things were said about him, but the facts showed he had risen rapidly to a position of control over millions of life-units.

Throughout the long war, the berserker computers had gathered and collated all available data on the men who became leaders of Life. Now against this data they matched, point for point, every detail that could be learned about Johann Karlsen.

The behavior of these leading units often resisted analysis, as if some quality of the life-disease in them was forever beyond the reach of machines. These individuals used logic, but sometimes it seemed they were not bound by logic. The most dangerous life-units of all sometimes acted in ways that seemed to contradict the known supremacy of the laws of physics and chance, as if they could be minds possessed of true free will, instead of its illusion.

And Karlsen was one of these, supremely one of these. His fitting of the dangerous pattern became plainer with every new comparison.

In the past, such life-units had been troublesome local problems. For one of them to command the whole life-fleet, with a decisive battle approaching, was extremely dangerous to the cause of Death.

The outcome of the approaching battle seemed almost certain to be favorable, since there were probably only two hundred ships in the life-fleet. But the brooding berserkers could not be certain enough of anything, while a unit like Johann Karlsen led the living. And if the battle was long postponed the enemy Life could become stronger. There were hints that inventive Life was developing new weapons, newer and more powerful ships.

The wordless conference reached a decision. There were berserker reserves, which had waited for millennia along the galactic rim, dead and uncaring in their hiding places among dust clouds and heavy nebulae, and on dark stars. For this climactic battle they must be summoned, the power of Life to resist must be broken now.

From the berserker fleet at the Stone Place, between Atsog's Sun and Sol, courier machines sped out toward the galactic rim.

It would take some time for all the reserves to gather. Meanwhile, the interrogations went on.

"Listen, I've decided to help you, see. About this guy Karlsen, I know you want to find out about him. Only I got a delicate brain. If anything hurts me, my brain don't work at all, so no rough stuff on me, understand? I'll be no good to you ever if you use rough stuff on me."

This prisoner was unusual. The interrogating computer borrowed new circuits for itself, chose symbols and hurled them back at the life-unit.

"What can you tell me about Karlsen?"

"Listen you're gonna treat me right, aren't you?"

"Useful information will be rewarded. Untruth will bring you unpleasant stimuli."

"I'll tell you this now—the woman Karlsen was going to marry is here. You caught her alive in the same shelter General Bradin was in. Now, if you sort of give me control over some other prisoners, make things nice for me, why I bet I can think up the best way for you to use her. If you just tell him you've got her, why he might not believe you, see?"

Out on the galactic rim, the signals of the giant heralds called out the hidden reserves of the unliving. Subtle detectors heard the signals, and triggered the great engines into cold flame. The force field brain in each strategic housing awoke to livelier death. Each reserve machine began to move, with metallic leisure shaking loose its cubic miles of weight and power freeing itself from dust, or ice, or age-old mud, or solid rock—then rising and turning, orienting itself in space. All converging, they drove faster than light toward the Stone Place, where the destroyers of Atsog awaited their reinforcement.

With the arrival of each reserve machine, the linked berserker computers saw victory more probable. But still the quality of one life-unit made all of their computations uncertain.

Felipe Nogara raised a strong and hairy hand, and wiped it gently across one glowing segment of the panel before his chair. The center of his private study was filled by an enormous display sphere, which now showed a representation of the explored part of the galaxy. At Nogara's gesture the sphere dimmed, then began to relight itself in a slow intricate sequence.

A wave of his hand had just theoretically eliminated the berserker fleet as a factor in the power game. To leave it in, he told himself, diffused the probabilities too widely. It was really the competing power of Venus—and that of two or three other prosperous, aggressive planets—which occupied his mind.

Well insulated in this private room from the hum of Esteel City and from the routine press of business, Nogara watched his computers' new prediction take shape, showing the political power structure as it might exist one year from now, two years, five. As he had expected, this sequence showed Esteel expanding in influence. It was even possible that he could become ruler of the human galaxy.

Nogara wondered at his own calm in the face of such an idea. Twelve or fifteen years ago he had driven with all his power of intellect and will to advance himself. Gradually, the moves in the game had come to seem automatic. Today, there was a chance that almost every thinking being known to exist would come to acknowledge him as ruler—and it meant less to him than the first local election he had ever won.

Diminishing returns, of course. The more gained, the greater gain needed to produce an equal pleasure. At least when he was alone. If his aides were watching this prediction now it would certainly excite them, and he would catch their excitement.

But, being alone, he sighed. The berserker fleet would not vanish at the wave of a hand. Today, what was probably the final plea for more help had arrived from Earth. The trouble was that granting Sol more help would take ships and men and money from Nogara's expansion projects. Wherever he did that now, he stood to lose out, eventually, to other men. Old Sol would have to survive the coming attack with no more help from Esteel.

Nogara realized, wondering dully at himself, that he would as soon see even Esteel destroyed as see control slip from his hands. Now why? He could not say he loved his planet or his people, but he had been, by and large, a good ruler, not a tyrant. Good government was, after all, good politics.

His desk chimed the melodious notes that meant something was newly available for his amusement. Nogara chose to answer.

"Sir," said a woman's voice, "two new possibilities are in the shower room now."

Projected from hidden cameras, a scene glowed into life above Nogara's desk—bodies gleaming in a spray of water.

"They are from prison, sir, anxious for any reprieve."

Watching, Nogara felt only a weariness; and, yes, something like self-contempt. He questioned himself: Where in all the universe is there a reason why I should not seek pleasure as I choose? And again: Will I dabble in sadism, next? And if I do, what of it?

But what after that?

Having paused respectfully, the voice asked: "Perhaps this evening you would prefer something different?"

"Later," he said. The scene vanished. Maybe I should try to be a Believer for a while, he thought. What an intense thrill it must be for Johann to sin. If he ever does.

That had been a genuine pleasure, seeing Johann given command of the Solarian fleet, watching the Venetians boil. But it had raised another problem. Johann, victorious over the berserkers, would emerge as the greatest hero in human history. Would that not make even Johann dangerously ambitious? The thing to do would be to ease him out of the public eye, give him some high-ranked job, honest, but dirty and inglorious. Hunting out outlaws somewhere. Johann would probably accept that, being Johann. But if Johann bid for galactic power, he would have to take his chances. Any pawn on the board might be removed.

Nogara shook his head. Suppose Johann lost the coming battle, and lost Sol? A berserker victory would not be a matter of diffusing probabilities, that was pleasant doubletalk for a tired mind to fool itself with. A berserker victory would mean the end of Earthman in the galaxy, probably within a few years. No computer was needed to see that.

There was a little bottle in his desk; Nogara brought it out and looked at it. The end of the chess game was in it, the end of all pleasure and boredom and pain. Looking at the vial caused him no emotion. In it was a powerful drug which threw a man into a kind of ecstasy—a transcendental excitement that within a few minutes burst the heart or the blood vessels of the brain. Someday, when all else was exhausted, when it was completely a berserker universe . . .

He put the vial away, and he put away the final appeal from Earth. What did it all matter? Was it not a berserker universe already, everything determined by the random swirls of condensing gas, before the stars were born?

Felipe Nogara leaned back in his chair, watching his computers marking out the galactic chessboard.

Through the fleet the rumor spread that Karlsen delayed because it was a Venerian colony under siege. Aboard the Solar Spot, Mitch saw no delays for any reason. He had time for only work, quick meals, and sleep. When the final ram-and-board drill had been completed, the last stores and ammunition loaded, Mitch was too tired to feel much except relief. He rested, not frightened or elated, while the Spot wheeled into a rank with forty other arrow-shaped ships, dipped with them into the first C-plus jump of the deep space search, and began to hunt the enemy.

It was days later before dull routine was broken by a jangling battle alarm. Mitch was awakened by it; before his eyes were fully opened, he was scrambling into the armored suit stored under his bunk. Nearby, some marines grumbled about practice alerts; but none of them were moving slowly.

"This is High Commander Karlsen speaking," boomed the overhead speakers. "This is not a practice alert; repeat, not practice. Two berserkers have been sighted. One we've just glimpsed at extreme range. Likely it will get away, though the Ninth Squadron is chasing it.

"The other is not going to escape. In a matter of minutes we will have it englobed, in normal space. We are not going to destroy it by bombardment; we are going to soften it up a bit, and then see how well we can really ram and board. If there are any bugs left in our tactics, we'd better find out now. Squadrons Two, Four, and Seven will each send one ship to the ramming attack. I'm going back on Command Channel now, Squadron Commanders."

"Squadron Four," sighed Sergeant McKendrick. "More Esteelers in our company than any other. How can we miss?"

The marines lay like dragon's teeth seeded in the dark, strapped into the padded acceleration couches that had been their bunks, while the psych-music tried to lull them, and those who were Believers prayed. In the darkness Mitch listened on intercom, and passed on to his men the terse battle reports that came to him as marine commander on the ship.

He was afraid. What was death, that men should fear it so? It could only be the end of all experience. That end was inevitable, and beyond imagination, and he feared it.

The preliminary bombardment did not take long. Two hundred and thirty ships of life held a single trapped enemy in the center of their hollow sphere formation. Listening in the dark to laconic voices, Mitch heard how the berserker fought back, as if with the finest human courage and contempt for odds. Could you really fight machines, when you could never make them suffer pain or fear?

But you could defeat machines. And this time, for once, humanity had far too many guns. It would be easy to blow this berserker into vapor. Would it be best to do so? There were bound to be marine casualties in any boarding, no matter how favorable the odds. But a true combat test of the boarding scheme was badly needed before the decisive battle came to be fought. And, too, this enemy might hold living prisoners who might be rescued by boarders. A High Commander did well to have a rocklike certainty of his own rightness.

The order was given. The Spot and two other chosen ships fell in toward the battered enemy at the center of the englobement.

Straps held Mitch firmly, but the gravity had been turned off for the ramming, and weightlessness gave the impression that his body would fly and vibrate like a pellet shaken in a bottle with the coming impact. Soundless dark, soft cushioning, and lulling music; but a few words came into the helmet and the body cringed, knowing that outside were the black cold guns and the hurtling machines, unimaginable forces leaping now to meet. Now—

Reality shattered in through all the protection and the padding. The shaped atomic charge at the tip of the ramming prow opened the berserker's skin. In five seconds of crashing impact, the prow vaporized, melted, and crumpled its length away, the true hull driving behind it until the Solar Spot was sunk like an arrow into the body of the enemy.

Mitch spoke for the last time to the bridge of the Solar Spot, while his men lurched past him in free fall, their suit lights glaring.

"My panel shows Sally Port Three the only one not blocked," he said. "We're all going out that way."

"Remember," said a Venerian voice. "Your first job is to protect this ship against counterattack."

"Roger." If they wanted to give him offensively unnecessary reminders, now was not the time for argument. He broke contact with the bridge and hurried after his men.

The other two ships were to send their boarders fighting toward the strategic housing, somewhere deep in the berserker's center. The marines from the Solar Spot were to try to find and save any prisoners the berserker might hold. A berserker usually held prisoners near its surface, so the first search would be made by squads spreading out under the hundreds of square kilometers of hull.

In the dark chaos of wrecked machinery just outside the sally port there was no sign yet of counterattack. The berserkers had supposedly not been built to fight battles inside their own metallic skins—on this rested the fleet's hopes for success in a major battle.

Mitch left forty men to defend the hull of the Spot, and himself led a squad of ten out into the labyrinth. There was no use setting himself up in a command post—communications in here would be impossible, once out of line-of-sight.

The first man in each searching squad carried a mass spectrometer, an instrument that would detect the stray atoms of oxygen bound to leak from compartments where living beings breathed. The last man wore on one hand a device to blaze a trail with arrows of luminous paint; without a trail, getting lost in this three-dimensional maze would be almost inevitable.

"Got a scent, Captain," said Mitch's spectrometer man, after five minutes' casting through the squad's assigned sector of the dying berserker.

"Keep on it." Mitch was second in line, his carbine ready.

The detector man led the way through a dark and weightless mechanical universe. Several times he paused to adjust his instrument and wave its probe. Otherwise the pace was rapid; men trained in free fall, and given plenty of holds to thrust and steer by, could move faster than runners.

A towering, multijointed shape rose up before the detector man, brandishing blue-white welding arcs like swords. Before Mitch was aware of aiming, his carbine fired twice. The shells ripped the machine open and pounded it backward; it was only some semirobotic maintenance device, not built for fighting.

The detector man had nerve; he plunged straight on. The squad kept pace with him, their suit lights scouting out unfamiliar shapes and distances, cutting knife-edge shadows in the vacuum, glare and darkness mellowed only by reflection.

"Getting close!"

And then they came to it. It was a place like the top of a huge dry well. An ovoid like a ship's launch, very thickly armored, had apparently been raised through the well from deep inside the berserker, and now clamped to a dock.

"It's the launch, it's oozing oxygen."

"Captain, there's some kind of airlock on this side. Outer door's open."

It looked like the smooth and easy entrance of a trap.

"Keep your eyes open." Mitch went into the airlock. "Be ready to blast me out of here if I don't show in one minute."

It was an ordinary airlock, probably cut from some human spaceship. He shut himself inside, and then got the inner door open.

Most of the interior was a single compartment. In the center was an acceleration couch, holding a nude female mannikin. He drifted near, saw that her head had been depilated and that there were tiny beads of blood still on her scalp, as if probes had just been withdrawn.

When his suit lamp hit her face she opened dead blue staring eyes, blinking mechanically. Still not sure that he was looking at a living human being, Mitch drifted beside her and touched her arm with metal fingers. Then all at once her face became human, her eyes coming from death through nightmare to reality. She saw him and cried out. Before he could free her there were crystal drops of tears in the weightless air.

Listening to his rapid orders, she held one hand modestly in front of her, and the other over her raw scalp. Then she nodded, and took into her mouth the end of a breathing tube that would dole air from Mitch's suit tank. In a few more seconds he had her wrapped in a clinging, binding rescue blanket, temporary proof against vacuum and freezing.

The detector man had found no oxygen source except the launch. Mitch ordered his squad back along their luminous trail.

At the sally port, he heard that things were not going well with the attack. Real fighting robots were defending the strategic housing; at least eight men had been killed down there. Two more ships were going to ram and board.

Mitch carried the girl through the sally port and three more friendly hatches. The monstrously thick hull of the ship shuddered and sang around him; the Solar Spot, her mission accomplished, boarders retrieved, was being withdrawn. Full weight came back, and light.

"In here, Captain."

quarantine, said the sign. A berserker's prisoner might have been deliberately infected with something contagious; men now knew how to deal with such tricks.

Inside the infirmary he set her down. While medics and nurses scrambled around, he unfolded the blanket from the girl's face, remembering to leave it curled over her shaven head, and opened his own helmet.

"You can spit out the tube now," he told her, in his rasping voice.

She did so, and opened her eyes again.

"Oh, are you real?" she whispered. Her hand pushed its way out of the blanket folds and slid over his armor. "Oh, let me touch a human being again!" Her hand moved up to his exposed face and gripped his cheek and neck.

"I'm real enough. You're all right now."

One of the bustling doctors came to a sudden, frozen halt, staring at the girl. Then he spun around on his heel and hurried away. What was wrong?

Others sounded confident, reassuring the girl as they ministered to her. She wouldn't let go of Mitch, she became nearly hysterical when they tried gently to separate her from him.

"I guess you'd better stay," a doctor told him.

He sat there holding her hand, his helmet and gauntlets off. He looked away while they did medical things to her. They still spoke easily; he thought they were finding nothing much wrong.

"What's your name?" she asked him when the medics were through for the moment. Her head was bandaged; her slender arm came from beneath the sheets to maintain contact with his hand.

"Mitchell Spain." Now that he got a good look at her, a living young human female, he was in no hurry at all to get away. "What's yours?"

A shadow crossed her face. "I'm—not sure."

There was a sudden commotion at the infirmary door; High Commander Karlsen was pushing past protesting doctors into the quarantine area. Karlsen came on until he was standing beside Mitch, but he was not looking at Mitch.

"Chris," he said to the girl. "Thank God." There were tears in his eyes.

The Lady Christina de Dulcin turned her eyes from Mitch to Johann Karlsen, and screamed in abject terror.

"Now, Captain. Tell me how you found her and brought her out."

Mitch began his tale. The two men were alone in Karlsen's monastic cabin, just off the flagship's bridge. The fight was over, the berserker a torn and harmless hulk. No other prisoners had been aboard it.

"They planned to send her back to me," Karlsen said, staring into space, when Mitch had finished his account. "We attacked before it could launch her toward us. It kept her out of the fighting, and sent her back to me."

Mitch was silent.

Karlsen's red-rimmed eyes fastened on him. "She's been brainwashed, Poet. It can be done with some permanence, you know, when advantage is taken of the subject's natural tendencies. I suppose she's never thought too much of me. There were political reasons for her to consent to our marriage . . . she screams when the doctors even mention my name. They tell me it's possible that horrible things were done to her by some man-shaped machine made to look like me. Other people are tolerable, to a degree. But it's you she wants to be alone with, you she needs."

"She cried out when I left her, but—me?"

"The natural tendency, you see. For her to . . . love . . . the man who saved her. The machines set her mind to fasten all the joy of rescue upon the first male human face she saw. The doctors assure me such things can be done. They've given her drugs, but even in sleep the instruments show her nightmares, her pain, and she cries out for you. What do you feel toward her?"

"Sir, I'll do anything I can. What do you want of me?"

"I want you to stop her suffering, what else?" Karlsen's voice rose to a ragged shout. "Stay alone with her, stop her pain if you can!"

He got himself under a kind of control. "Go on. The doctors will take you in. Your gear will be brought over from the Solar Spot."

Mitch stood up. Any words he could think of sounded in his mind like sickening attempts at humor. He nodded, and hurried out.

"This is your last chance to join us," said the Venerian, Salvador, looking up and down the dim corridors of this remote outer part of the flagship. "Our patience is worn, and we will strike soon. With the de Dulcin woman in her present condition, Nogara's brother is doubly unfit to command."

The Venerian must be carrying a pocket spy-jammer; a multisonic whine was setting Hemphill's teeth on edge. And so was the Venerian.

"Karlsen is vital to the human cause whether we like him or not," Hemphill said, his own patience about gone, but his voice still calm and reasonable. "Don't you see to what lengths the berserkers have gone to get at him? They sacrificed a perfectly good machine just to deliver his brainwashed woman here, to attack him psychologically."

"Well. If that is true they have succeeded. If Karlsen had any value before, now he will be able to think of nothing but his woman and the Martian."

Hemphill sighed. "Remember, he refused to hurry the fleet to Atsog to try to save her. He hasn't failed yet. Until he does, you and the others must give up this plotting against him."

Salvador backed away a step, and spat on the deck in rage. A calculated display, thought Hemphill.

"Look to yourself, Earthman!" Salvador hissed. "Karlsen's days are numbered, and the days of those who support him too willingly!" He spun around and walked away.

"Wait!" Hemphill called, quietly. The Venerian stopped and turned, with an air of arrogant reluctance. Hemphill shot him through the heart with a laser pistol. The weapon made a splitting, crackling noise in atmosphere.

Hemphill prodded the dying man with his toe, making sure no second shot was needed. "You were good at talking," he mused aloud. "But too devious to lead the fight against the damned machines."

He bent to quickly search the body, and stood up elated. He had found a list of officers' names. Some few were underlined, and some, including his own, followed by a question mark. Another paper bore a scribbled compilation of the units under command of certain Venerian officers. There were a few more notes; altogether, plenty of evidence for the arrest of the hard-core plotters. It might tend to split the fleet, but—

Hemphill looked up sharply, then relaxed. The man approaching was one of his own, whom he had stationed nearby.

"We'll take these to the High Commander at once." Hemphill waved the papers. "There'll be just time to clean out the traitors and reorganize command before we face battle."

Yet he delayed for another moment, staring down at Salvador's corpse. The plotter had been overconfident and inept, but still dangerous. Did some sort of luck operate to protect Karlsen? Karlsen himself did not match Hemphill's ideal of a war leader; he was not as ruthless as machinery or as cold as metal. Yet the damned machines made great sacrifices to attack him.

Hemphill shrugged, and hurried on his way.

"Mitch, I do love you. I know what the doctors say it is, but what do they really know about me?"

Christina de Dulcin, wearing a simple blue robe and turbanlike headdress, now reclined on a luxurious acceleration couch, in what was nominally the sleeping room of the High Commander's quarters. Karlsen had never occupied the place, preferring a small cabin.

Mitchell Spain sat three feet from her, afraid to so much as touch her hand, afraid of what he might do, and what she might do. They were alone, and he felt sure they were unwatched. The Lady Christina had even demanded assurances against spy devices and Karlsen had sent his pledge. Besides, what kind of ship would have spy devices built into its highest officers' quarters?

A situation for bedroom farce, but not when you had to live through it. The man outside, taking the strain, had more than two hundred ships dependent on him now, and many human planets would be lifeless in five years if the coming battle failed.

"What do you really know about me, Chris?" he asked.

"I know you mean life itself to me. Oh, Mitch, I have no time now to be coy, and mannered, and every millimeter a lady. I've been all those things. And—once—I would have married a man like Karlsen, for political reasons. But all that was before Atsog."

Her voice dropped on the last word, and her hand on her robe made a convulsive grasping gesture. He had to lean forward and take it.

"Chris, Atsog is in the past now."

"Atsog will never be over, completely over, for me. I keep remembering more and more of it. Mitch, the machines made us watch while they skinned General Bradin alive. I saw that. I can't bother with silly things like politics anymore, life is too short for them. And I no longer fear anything, except driving you away . . ."

He felt pity, and lust, and half a dozen other maddening things.

"Karlsen's a good man," he said finally.

She repressed a shudder. "I suppose," she said in a controlled voice. "But Mitch, what do you feel for me? Tell the truth—if you don't love me now, I can hope you will, in time." She smiled faintly, and raised a hand. "When my silly hair grows back."

"Your silly hair." His voice almost broke. He reached to touch her face, then pulled his fingers back as from a flame. "Chris, you're his girl, and too much depends on him."

"I was never his."

"Still . . . I can't lie to you, Chris; maybe I can't tell you the truth, either, about how I feel. The battle's coming, everything's up in the air, paralyzed. No one can plan . . ." He made an awkward, uncertain gesture.

"Mitch." Her voice was understanding. "This is terrible for you, isn't it? Don't worry, I'll do nothing to make it worse. Will you call the doctor? As long as I know you're somewhere near, I think I can rest, now."

Karlsen studied Salvador's papers in silence for some minutes, like a man pondering a chess problem. He did not seem greatly surprised.

"I have a few dependable men standing ready," Hemphill finally volunteered. "We can quickly—arrest—the leaders of this plot."

The blue eyes searched him. "Commander, was Salvador's killing truly necessary?"

"I thought so," said Hemphill blandly. "He was reaching for his own weapon."

Karlsen glanced once more at papers and reached a decision.

"Commander Hemphill, I want you to pick four ships, and scout the far edge of the Stone Place nebula. We don't want to push beyond it without knowing where the enemy is, and give him a chance to get between us and Sol. Use caution—to learn the general location of the bulk of his fleet is enough."

"Very well." Hemphill nodded. The reconnaissance made sense; and if Karlsen wanted to get Hemphill out of the way, and deal with his human opponents by his own methods, well, let him. Those methods often seemed soft-headed to Hemphill, but they seemed to work for Karlsen. If the damned machines for some reason found Karlsen unendurable, then Hemphill would support him, to the point of cheerful murder and beyond.

What else really mattered in the universe, besides smashing the damned machines?

Mitch spent hours every day alone with Chris. He kept from her the wild rumors which circulated throughout the fleet. Salvador's violent end was whispered about, and guards were posted near Karlsen's quarters. Some said Admiral Kemal was on the verge of open revolt.

And now the Stone Place was close ahead of the fleet, blanking out half the stars; ebony dust and fragments, like a million shattered planets. No ship could move through the Stone Place; every cubic kilometer of it held enough matter to prevent C-plus travel or movement in normal space at any effective speed.

The fleet headed toward one sharply defined edge of the cloud, around which Hemphill's scouting squadron had already disappeared.

"She grows a little saner, a little calmer, every day," said Mitch, entering the High Commander's small cabin.

Karlsen looked up from his desk. The papers before him seemed to be lists of names, in Venerian script. "I thank you for that word, Poet. Does she speak of me?"

"No."

They eyed each other, the poor and ugly cynic, the anointed and handsome Believer.

"Poet," Karlsen asked suddenly, "how do you deal with deadly enemies, when you find them in your power?"

"We Martians are supposed to be a violent people. Do you expect me to pass sentence on myself?"

Karlsen appeared not to understand for a moment. "Oh. No. I was not speaking of you—you and me and Chris. Not personal affairs. I suppose I was only thinking aloud, asking for a sign."

"Then don't ask me, ask your God. But didn't he tell you to forgive your enemies?"

"He did." Karlsen nodded, slowly and thoughtfully. "You know, he wants a lot from us. A real hell of a lot."

It was a peculiar sensation, to become suddenly convinced that the man you were watching was a genuine, nonhypocritical Believer. Mitch was not sure he had ever met the like before.

Nor had he ever seen Karlsen quite like this—passive, waiting; asking for a sign. As if there was in fact some purpose outside the layers of a man's own mind, that could inspire him. Mitch thought about it. If . . .

But that was all mystical nonsense.

Karlsen's communicator sounded. Mitch could not make out what the other voice was saying, but he watched the effect on the High Commander. Energy and determination were coming back, there were subtle signs of the return of force, of the tremendous conviction of being right. It was like watching the gentle glow when a fusion power lamp was ignited.

"Yes," Karlsen was saying. "Yes, well done."

Then he raised the Venerian papers from his desk; it was as if he raised them only by force of will, his fingers only gesturing beneath them.

"The news is from Hemphill," he said to Mitch, almost absently. "The berserker fleet is just around the edge of the Stone Place from us. Hemphill estimates they are two hundred strong, and thinks they are unaware of our presence. We attack at once. Man your battle station, Poet; God be with you." He turned back to his communicator. "Ask Admiral Kemal to my cabin at once. Tell him to bring his staff. In particular—" He glanced at the Venerian papers and read off several names.

"Good luck to you, sir," Mitch had delayed to say that. Before he hurried out, he saw Karlsen stuffing the Venerian papers into his trash disintegrator.

Before Mitch reached his own cabin, the battle horns were sounding. He had armed and suited himself and was making his way back through the suddenly crowded narrow corridors toward the bridge, when the ship's speakers boomed suddenly to life, picking up Karlsen's voice:

" . . . whatever wrongs we have done you, by word, or deed, or by things left undone, I ask you now to forgive. And in the name of every man who calls me friend or leader, I pledge that any grievance we have against you, is from this moment wiped from memory."

Everyone in the crowded passage hesitated in the rush for battle stations. Mitch found himself staring into the eyes of a huge, well-armed Venerian ship's policeman, probably here on the flagship as some officer's bodyguard.

There came an amplified cough and rumble, and then the voice of Admiral Kemal:

"We—we are brothers, Esteeler and Venerian, and all of us. All of us together now, the living against the berserker." Kemal's voice rose to a shout. "Destruction to the damned machines, and death to their builders! Let every man remember Atsog!"

"Remember Atsog!" roared Karlsen's voice.

In the corridor there was a moment's hush, like that before a towering wave smites down. Then a great insensate shout. Mitch found himself with tears in his eyes, yelling something.

"Remembering General Bradin," cried the big Venerian, grabbing Mitch and hugging him, lifting him, armor and all. "Death to his flayers!"

"Death to the flayers!" The shout ran like a flame through the corridor. No one needed to be told that the same things were happening in all the ships of the fleet. All at once there was no room for anything less than brotherhood, no time for anything less than glory.

"Destruction to the damned machines!"

Near the flagship's center of gravity was the bridge, only a dais holding a ring of combat chairs, each with its clustered controls and dials.

"Boarding Coordinator ready," Mitch reported, strapping himself in.

The viewing sphere near the bridge's center showed the human advance, in two leapfrogging lines of over a hundred ships each. Each ship was a green dot in the sphere, positioned as truthfully as the flagship's computers could manage. The irregular surface of the Stone Place moved beside the battle lines in a series of jerks; the flagship was traveling by C-plus microjumps, so the presentation in the viewing sphere was a succession of still pictures at second-and-a-half intervals. Slowed by the mass of their C-plus cannon, the six fat green symbols of the Venerian heavy weapons ships labored forward, falling behind the rest of the fleet.

In Mitch's headphones someone was saying: "In about ten minutes we can expect to reach—"

The voice died away. There was a red dot in the sphere already, and then another, and then a dozen, rising like tiny suns around the bulge of dark nebula. For long seconds the men on the bridge were silent while the berserker advance came into view. Hemphill's scouting patrol must, after all, have been detected, for the berserker fleet was not cruising, but attacking. There was a battlenet of a hundred or more red dots, and now there were two nets, leapfrogging in and out of space like the human lines. And still the red berserkers rose into view, their formations growing, spreading out to englobe and crush a smaller fleet.

"I make it three hundred machines," said a pedantic and somewhat effeminate voice, breaking the silence with cold precision. Once, the mere knowledge that three hundred berserkers existed might have crushed all human hopes. In this place, in this hour, fear itself could frighten no one.

The voices in Mitch's headphones began to transact the business of opening a battle. There was nothing yet for him to do but listen and watch.

The six heavy green marks were falling further behind; without hesitation, Karlsen was hurling his entire fleet straight at the enemy center. The foe's strength had been underestimated, but it seemed the berserker command had made a similar error, because the red formations too were being forced to regroup, spread themselves wider.

The distance between fleets was still too great for normal weapons to be effective, but the laboring heavy-weapons ships with their C-plus cannon were now in range, and they could fire through friendly formations almost as easily as not. At their volley Mitch thought he felt space jar around him; it was some secondary effect that the human brain notices, really only wasted energy. Each projectile, blasted by explosives to a safe distance from its launching ship, mounted its own C-plus engine, which then accelerated the projectile while it flickered in and out of reality on microtimers.

Their leaden masses magnified by velocity, the huge slugs skipped through existence like stones across water, passing like phantoms through the fleet of life, emerging fully into normal space only as they approached their target, travelling then like De Broglie wavicles, their matter churning internally with a phase velocity greater than that of light.

Almost instantly after Mitch had felt the slugs' ghostly passage, one red dot began to expand and thin into a cloud, still tiny in the viewing sphere. Someone gasped. In a few more moments the flagship's own weapons, beams and missiles, went into action.

The enemy center stopped, two million miles ahead, but his flanks came on, smoothly as the screw of a vast meat-grinder, threatening englobement of the first line of human ships.

Karlsen did not hesitate, and a great turning point flickered past in a second. The life-fleet hurtled on, deliberately into the trap, straight for the hinge of the jaws.

Space twitched and warped around Mitchell Spain. Every ship in the fleet was firing now, and every enemy answering, and the energies released plucked through his armor like ghostly fingers. Green dots and red vanished from the sphere, but not many of either as yet.

The voices in Mitch's helmet slackened, as events raced into a pattern that shifted too fast for human thought to follow. Now for a time the fight would be computer against computer, faithful slave of life against outlaw, neither caring, neither knowing.

The viewing sphere on the flagship's bridge was shifting ranges almost in a flicker. One swelling red dot was only a million miles away, then half of that, then half again. And how the flagship came into normal space for the final lunge of the attack, firing itself like a bullet at the enemy.

Again the viewer switched to a closer range, and the chosen foe was no longer a red dot, but a great forbidding castle, tilted crazily, black against the stars. Only a hundred miles away, then half of that. The velocity of closure slowed no less than a mile a second. As expected, the enemy was accelerating, trying to get away from what must look to it like a suicide charge. For the last time Mitch checked his chair, his suit, his weapons. Chris, be safe in a cocoon. The berserker swelled in the sphere, gun-flashes showing now around his steel-ribbed belly. A small one, this, maybe only ten times the flagship's bulk. Always a rotten spot to be found, in every one of them, old wounds under their ancient skins. Try to run, you monstrous obscenity, try in vain.

Closer, twisting closer. Now!

Lights all gone, falling in the dark for one endless second—

Impact. Mitch's chair shook him, the gentle pads inside his armor battering and bruising him. The expendable ramming prow would be vaporizing, shattering and crumpling, dissipating energy down to a level the battering-ram ship could endure.

When the crashing stopped, noise still remained, a whining, droning symphony of stressed metal and escaping air and gases like sobbing breathing. The great machines were locked together now, half the length of the flagship embedded in the berserker.

A rough ramming, but no one on the bridge was injured. Damage Control reported that the expected air leaks were being controlled. Gunnery reported that it could not yet extend a turret inside the wound. Drive reported ready for a maximum effort.

Drive!

The ship twisted in the wound it had made. This could be victory now, tearing the enemy open, sawing his metal bowels out into space. The bridge twisted with the structure of the ship, this warship that was more solid metal than anything else. For a moment, Mitch thought he could come close to comprehending the power of the engines men had built.

"No use, Commander. We're wedged in."

The enemy endured. The berserker memory would already be searched, the plans made, the counterattack on the flagship coming, without fear or mercy.

The Ship Commander turned his head to look at Johann Karlsen. It had been foreseen that once a battle reached this melee stage there would be little for a High Commander to do. Even if the flagship itself were not half-buried in an enemy hull, all space nearby was a complete inferno of confused destruction, through which any meaningful communication would be impossible. If Karlsen was helpless now, neither could the berserker computers still link themselves into a single brain.

"Fight your ship, sir," said Karlsen. He leaned forward, gripping the arms of his chair, gazing at the clouded viewing sphere as if trying to make sense of the few flickering lights within it.

The Ship Commander immediately ordered his marines to board.

Mitch saw them out the sally ports. Then, sitting still was worse than any action. "Sir, I request permission to join the boarders."

Karlsen seemed not to hear. He disqualified himself, for now, from any use of power; especially to set Mitchell Spain in the forefront of the battle or to hold him back.

The Ship Commander considered. He wanted to keep a Boarding Coordinator on the bridge; but experienced men would be desperately needed in the fighting. "Go, then. Do what you can to help defend our sally ports."

This berserker defended itself well with soldier-robots. The marines had hardly gotten away from the embedded hull when the counterattack came, cutting most of them off.

In a narrow zigzag passage leading out to the port near which fighting was heaviest, an armored figure met Mitch. "Captain Spain? I'm Sergeant Broom, acting Defense Commander here. Bridge says you're to take over. It's a little rough. Gunnery can't get a turret working inside the wound. The clankers have all kinds of room to maneuver, and they keep coming at us."

"Let's get out there, then."

The two of them hurried forward, through a passage that became only a warped slit. The flagship was bent here, a strained swordblade forced into a chink of armor.

"Nothing rotten here," said Mitch, climbing at last out of the sally port. There were distant flashes of light, and the sullen glow of hot metal nearby, by which to see braced girders, like tall buildings among which the flagship had jammed itself.

"Eh? No." Broom must be wondering what he was talking about. But the sergeant stuck to business, pointing out to Mitch where he had about a hundred men disposed among the chaos of torn metal and drifting debris. "The clankers don't use guns. They just drift in, sneaking, or charge in a wave, and get us hand-to-hand, if they can. Last wave we lost six men."

Whining gusts of gas came out of the deep caverns, and scattered blobs of liquid, along with flashes of light, and deep shudders through the metal. The damned thing might be dying, or just getting ready to fight; there was no way to tell.

"Any more of the boarding parties get back?" Mitch asked.

"No. Doesn't look good for 'em."

"Port Defense, this is Gunnery," said a cheerful radio voice. "We're getting the eighty-degree forward turret working."

"Well, then use it!" Mitch rasped back. "We're inside, you can't help hitting something."

A minute later, searchlights moved out from doored recesses in the flagship's hull, and stabbed into the great chaotic cavern.

"Here they come again!" yelled Broom. Hundreds of meters away, beyond the melted stump of the flagship's prow, a line of figures drifted nearer. The searchlights questioned them; they were not suited men. Mitch was opening his mouth to yell at Gunnery when the turret fired, throwing a raveling skein of shellbursts across the advancing rank of machines.

But more ranks were coming. Men were firing in every direction at machines that came clambering, jetting, drifting, in hundreds.

Mitch took off from the sally port, moving in diving weightless leaps, touring the outposts, shifting men when the need arose.

"Fall back when you have to!" he ordered, on Command radio. "Keep them from the sally ports!"

His men were facing no lurching conscription of mechanized pipefitters and moving welders; these devices were built, in one shape or another, to fight.

As he dove between outposts, a thing like a massive chain looped itself to intercept Mitch; he broke it in half with his second shot. A metallic butterfly darted at him on brilliant jets, and away again, and he wasted four shots at it.

He found an outpost abandoned, and started back toward the sally port, radioing ahead: "Broom, how is it there?"

"Hard to tell, Captain. Squad leaders, check in again, squad leaders—"

The flying thing darted back; Mitch sliced it with his laser pistol. As he approached the sally port, weapons were firing all around him. The interior fight was turning into a microcosm of the confused struggle between fleets. He knew that still raged, for the ghostly fingers of heavy weapons still plucked through his armor continually.

"Here they come again—Dog, Easy, Nine o'clock."

Coordinates of an attack straight at the sally port. Mitch found a place to wedge himself, and raised his carbine again. Many of the machines in this wave bore metal shields before them. He fired and reloaded, again and again.

The flagship's one usable turret flamed steadily, and an almost continuous line of explosions marched across the machines' ranks in vacuum-silence, along with a traversing searchlight spot. The automatic cannons of the turret were far heavier than the marines' hand weapons; almost anything the cannon hit dissolved in radii of splinters. But suddenly there were machines on the flagship's hull, attacking the turret from its blind side.

Mitch called out a warning and started in that direction. Then all at once the enemy was around him. Two things caught a nearby man in their crablike claws, trying to tear him apart between them. Mitch fired quickly at the moving figures and hit the man, blowing one leg off.

A moment later one of the crab-machines was knocked away and broken by a hailstorm of shells. The other one beat the armored man to pieces against a jagged girder, and turned to look for its next piece of work.

This machine was armored like a warship. It spotted Mitch and came for him, climbing through drifting rubble, shells and slugs rocking it but not crippling. It gleamed in his suit lights, reaching out bright pincers, as he emptied his carbine at the box where its cybernetics should be.

He drew his pistol and dodged, but like a falling cat it turned at him. It caught him by the left hand and the helmet, metal squealing and crunching. He thrust the laser pistol against what he thought was the brainbox, and held the trigger down. He and the machine were drifting, it could get no leverage for its strength. But it held him, working on his armored hand and helmet.

Its brainbox, the pistol, and the fingers of his right gauntlet, all were glowing hot. Something molten spattered across his faceplate, the glare half-blinding him. The laser burned out, fusing its barrel to the enemy in a radiant weld.

His left gauntlet, still caught, was giving way, being crushed—

—his hand—  

Even as the suit's hypos and tourniquet bit him, he got his burned right hand free of the laser's butt and reached the plastic grenades at his belt.

His left arm was going wooden, even before the claw released his mangled hand and fumbled slowly for a fresh grip. The machine was shuddering all over, like an agonized man. Mitch whipped his right arm around to plaster a grenade on the far side of the brainbox. Then with arms and legs he strained against the crushing, groping claws. His suit-servos whined with overload, being overpowered, two seconds, close eyes, three—

The explosion stunned him. He found himself drifting free. Lights were flaring. Somewhere was a sally port; he had to get there and defend it.

His head cleared slowly. He had the feeling that someone was pressing a pair of fingers against his chest. He hoped that was only some reaction from the hand. It was hard to see anything, with his faceplate still half-covered with splashed metal, but at last he spotted the flagship hull. A chunk of something came within reach, and he used it to propel himself toward the sally port, spinning weakly. He dug out a fresh clip of ammunition and then realized his carbine was gone.

The space near the sally port was foggy with shattered mechanism; and there were still men here, firing their weapons out into the great cavern. Mitch recognized Broom's armor in the flaring lights, and got a welcoming wave.

"Captain! They've knocked out the turret, and most of the searchlights. But we've wrecked an awful lot of 'em—how's your arm?"

"Feels like wood. Got a carbine?"

"Say again?"

Broom couldn't hear him. Of course, the damned thing had squeezed his helmet and probably wrecked his radio transmitter. He put his helmet against Broom's and said: "You're in charge. I'm going in. Get back out if I can."

Broom was nodding, guiding him watchfully toward the port. Gun flashes started up around them thick and fast again, but there was nothing he could do about that, with two steady dull fingers pressing into his chest. Lightheaded. Get back out? Who was he fooling? Lucky if he got in without help.

He went into the port, past the interior guards' niches, and through an airlock. A medic took one look and came to help him.

Not dead yet, he thought, aware of people and lights around him. There was still some part of a hand wrapped in bandages on the end of his left arm. He noticed another thing, too; he felt no more ghostly plucking of space-bending weapons. Then he understood that he was being wheeled out of surgery, and that people hurrying by had triumph in their faces. He was still too groggy to frame a coherent question, but words he heard seemed to mean that another ship had joined in the attack on his berserker. That was a good sign, that there were spare ships around.

The stretcher bearers set him down near the bridge, in an area that was being used as a recovery room; there were many wounded strapped down and given breathing tubes against possible failure of gravity or air. Mitch could see signs of battle damage around him. How could that be, this far inside the ship. The sally ports had been held.

There was a long gravitic shudder. "They've disengaged her," said someone nearby.

Mitch passed out for a little while. The next thing he could see was that people were converging on the bridge from all directions. Their faces were happy and wondering, as if some joyful signal had called them. Many of them carried what seemed to Mitch the strangest assortment of burdens: weapons, books, helmets, bandages, trays of food, bottles, even bewildered children, who must have been rescued from the berserker's grip.

Mitch hitched himself up on his right elbow, ignoring the twinges in his bandaged chest and in the blistered fingers of his right hand. Still he could not see the combat chairs of the bridge, for the people moving between.

From all the corridors of the ship the people came, solemnly happy, men and women crowding together in the brightening lights.

An hour or so later, Mitch awoke again to find that a viewing sphere had been set up nearby. The space where the battle had been was a jagged new nebula of gaseous metal, a few little fireplace coals against the ebony folds of the Stone Place.

Someone near Mitch was tiredly, but with animation, telling the story to a recorder:

"—fifteen ships and about eight thousand men lost are our present count. Every one of our ships seemed to be damaged. We estimate ninety—that's nine-zero—berserkers destroyed. Last count was a hundred and seventy-six captured, or wrecking themselves. It's still hard to believe. A day like this . . . we must remember that thirty or more of them escaped, and are as deadly as ever. We will have to go on hunting and fighting them for a long time, but their power as a fleet has been broken. We can hope that capturing this many machines will at last give us some definite lead on their origin. Ah, best of all, some twelve thousand human prisoners have been freed.

"Now, how to explain our success? Those of us not Believers of one kind or another will say victory came because our hulls were newer and stronger, our long-range weapons new and superior, our tactics unexpected by the enemy—and our marines able to defeat anything the berserkers could send against them.

"Above all, history will give credit to High Commander Karlsen, for his decision to attack, at a time when his reconciliation with the Venerians had inspired and united the fleet. The High Commander is here now, visiting the wounded who lie in rows . . ."

Karlsen's movements were so slow and tired that Mitch thought he too might be wounded, though no bandages were visible. He shuffled past the ranked stretchers, with a word or nod for each of the wounded. Beside Mitch's pallet he stopped, as if recognition was a shock.

"She's dead, Poet," were the first words he said.

The ship turned under Mitch for a moment; then he could be calm, as if he had expected to hear this. The battle had hollowed him out.

Karlsen was telling him, in a withered voice, how the enemy had forced through the flagship's hull a kind of torpedo, an infernal machine that seemed to know how the ship was designed, a moving atomic pile that had burned its way through the High Commander's quarters and almost to the bridge before it could be stopped and quenched.

The sight of battle damage here should have warned Mitch. But he hadn't been able to think. Shock and drugs kept him from thinking or feeling much of anything now, but he could see her face, looking as it had in the gray deadly place from which he had rescued her.

Rescued.

"I am a weak and foolish man," Karlsen was saying. "But I have never been your enemy. Are you mine?"

"No. You forgave all your enemies. Got rid of them. Now you won't have any, for a while. Galactic hero. But, I don't envy you."

"No. God rest her." But Karlsen's face was still alive, under all the grief and weariness. Only death could finally crush this man. He gave the ghost of a smile. "And now, the second part of the prophecy, hey? I am to be defeated, and to die owning nothing. As if a man could die any other way."

"Karlsen, you're all right. I think you may survive your own success. Die in peace, someday, still hoping for your Believers' heaven."

"The day I die—" Karlsen turned his head slowly, seeing all the people around him. "I'll remember this day. This glory, this victory for all men." Under the weariness and grief he still had his tremendous assurance—not of being right, Mitch thought now, but of being committed to right.

"Poet, when you are able, come and work for me."

"Someday, maybe. Now I can live on the battle bounty. And I have work. If they can't grow back my hand—why, I can write with one." Mitch was suddenly very tired.

A hand touched his good shoulder. A voice said: "God be with you." Johann Karlsen moved on.

Mitch wanted only to rest. Then, to his work. The world was bad, and all men were fools—but there were men who would not be crushed. And that was a thing worth telling.

 

 

 

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